diff --git a/src/OptionsDialog.cpp b/src/OptionsDialog.cpp
index af47fed..1c4ce1b 100644
--- a/src/OptionsDialog.cpp
+++ b/src/OptionsDialog.cpp
@@ -185,12 +185,7 @@ void OptionsDialog::setupLanguageBox(QSettings *settings)
             ui->cbLanguage->addItem(cbLangStr, lang);
         }
         if (currentLanguage == lang) {
-#if QT_VERSION >= 0x050000
             ui->cbLanguage->setCurrentText(cbLangStr);
-#else
-            int indexOfLang = ui->cbLanguage->findText(cbLangStr);
-            ui->cbLanguage->setCurrentIndex(indexOfLang);
-#endif
         }
     }
 
@@ -352,11 +347,31 @@ void OptionsDialog::applySettings()
         newContentMode++;
     }
     settings.setValue("ContentMode", newContentMode);
-#if QT_VERSION >= 0x050000
-    settings.setValue("Default", ui->cbProfiles->currentData());
+#if QT_VERSION >= 0x060000
+    if (ui->cbProfiles->currentData().typeId() == QMetaType::QString)
 #else
-    settings->setValue("Default", ui->cbProfiles->itemData(ui->cbProfiles->currentIndex()));
+    if (ui->cbProfiles->currentData().type() == QVariant::String)
 #endif
+    {
+        settings.setValue("Default", ui->cbProfiles->currentData());
+        settings.remove("DefaultGame");
+    }
+#if QT_VERSION >= 0x060000
+    if (ui->cbProfiles->currentData().typeId() == QMetaType::QStringList)
+#else
+    if (ui->cbProfiles->currentData().type() == QVariant::StringList)
+#endif
+    {
+        const QStringList dataList = ui->cbProfiles->currentData().toStringList();
+        if (dataList.length() == 2) {
+            settings.setValue("Default", dataList.at(0));
+            settings.setValue("DefaultGame", dataList.at(1));
+        }
+        else {
+            settings.setValue("Default", QVariant());
+            settings.remove("DefaultGame");
+        }
+    }
     settings.endGroup();
 
     const bool forceCustomFolder = ui->cbForceCustomFolder->isChecked();
@@ -417,13 +432,8 @@ void OptionsDialog::applySettings()
     }
 #endif
 
-#if QT_VERSION >= 0x050000
-    bool languageChanged = ui->cbLanguage->currentData().toString() != currentLanguage;
-    bool languageAreaChanged = ui->cbAreaLanguage->currentData().toString() != currentAreaLanguage;
-#else
-    bool languageChanged = ui->cbLanguage->itemData(ui->cbLanguage->currentIndex()).toString() != currentLanguage;
-    bool languageAreaChanged = ui->cbAreaLanguage->itemData(ui->cbLanguage->currentIndex()).toString() != currentAreaLanguage;
-#endif
+    const bool languageChanged = ui->cbLanguage->currentData().toString() != currentLanguage;
+    const bool languageAreaChanged = ui->cbAreaLanguage->currentData().toString() != currentAreaLanguage;
     if (languageChanged) {
         Translator->unloadTranslation(qApp);
         Translator->initUserLanguage();
@@ -436,7 +446,7 @@ void OptionsDialog::applySettings()
     settings.sync();
     emit settingsApplied(newContentMode, languageChanged);
 
-    if ((forceCustomFolder && ui->txtFolder->text() != currentCFolder) || (forceCustomFolder != currentFFolder && forceCustomFolder)) {
+    if ((forceCustomFolder && ui->txtFolder->text() != currentCFolder) || (forceCustomFolder != currentFFolder && forceCustomFolder) || (forceCustomFolder_RDR2 && ui->txtFolder_RDR2->text() != currentCFolderR) || (forceCustomFolder_RDR2 != currentFFolderR && forceCustomFolder_RDR2)) {
         QMessageBox::information(this, tr("%1", "%1").arg(GTA5SYNC_APPSTR), tr("The new Custom Folder will initialise after you restart %1.").arg(GTA5SYNC_APPSTR));
     }
 }
@@ -445,23 +455,19 @@ void OptionsDialog::setupDefaultProfile(QSettings *settings)
 {
     settings->beginGroup("Profile");
     defaultProfile = settings->value("Default", QString()).toString();
+    defaultGame = settings->value("DefaultGame", QStringLiteral("GTA V")).toString();
     settings->endGroup();
 
     QString cbNoneStr = tr("No Profile", "No Profile, as default");
     ui->cbProfiles->addItem(cbNoneStr, QString());
 }
 
-void OptionsDialog::commitProfiles(const QStringList &profiles)
+void OptionsDialog::commitProfiles(const QStringList &profiles, const QString &game)
 {
     for (const QString &profile : profiles) {
-        ui->cbProfiles->addItem(tr("Profile: %1").arg(profile), profile);
-        if (defaultProfile == profile) {
-#if QT_VERSION >= 0x050000
-            ui->cbProfiles->setCurrentText(tr("Profile: %1").arg(profile));
-#else
-            int indexOfProfile = ui->cbProfiles->findText(tr("Profile: %1").arg(profile));
-            ui->cbProfiles->setCurrentIndex(indexOfProfile);
-#endif
+        ui->cbProfiles->addItem(tr("%2: %1").arg(profile, game), QStringList() << profile << game);
+        if (defaultGame == game && defaultProfile == profile) {
+            ui->cbProfiles->setCurrentText(tr("%2: %1").arg(profile, game));
         }
     }
 }
@@ -607,6 +613,14 @@ void OptionsDialog::on_cmdExploreFolder_clicked()
     }
 }
 
+void OptionsDialog::on_cmdExploreFolder_RDR2_clicked()
+{
+    const QString RDR2_Folder = QFileDialog::getExistingDirectory(this, UserInterface::tr("Select RDR 2 Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
+    if (!RDR2_Folder.isEmpty() && QDir(RDR2_Folder).exists()) {
+        ui->txtFolder_RDR2->setText(RDR2_Folder);
+    }
+}
+
 void OptionsDialog::on_cbDefaultStyle_toggled(bool checked)
 {
     ui->cbStyleList->setDisabled(checked);
diff --git a/src/OptionsDialog.h b/src/OptionsDialog.h
index cb2ba1a..72e833f 100644
--- a/src/OptionsDialog.h
+++ b/src/OptionsDialog.h
@@ -36,12 +36,13 @@ class OptionsDialog : public QDialog
 
 public:
     explicit OptionsDialog(ProfileDatabase *profileDB, QWidget *parent = 0);
-    void commitProfiles(const QStringList &profiles);
+    void commitProfiles(const QStringList &profiles, const QString &game);
     ~OptionsDialog();
 
 private slots:
     void on_cmdOK_clicked();
     void on_cmdExploreFolder_clicked();
+    void on_cmdExploreFolder_RDR2_clicked();
     void on_cbDefaultStyle_toggled(bool checked);
     void on_cbDefaultFont_toggled(bool checked);
     void on_cmdCopyStatsID_clicked();
@@ -61,6 +62,7 @@ private:
     QString currentCFolder;
     QString currentCFolderR;
     QString defaultProfile;
+    QString defaultGame;
     QString percentString;
     bool withoutPlayers;
     bool currentFFolder;
diff --git a/src/UserInterface.cpp b/src/UserInterface.cpp
index b239cf1..a67d982 100644
--- a/src/UserInterface.cpp
+++ b/src/UserInterface.cpp
@@ -32,12 +32,14 @@
 #include <QtGlobal>
 #include <QStringBuilder>
 #include <QStyleFactory>
+#include <QToolButton>
 #include <QFileDialog>
 #include <QHBoxLayout>
 #include <QSpacerItem>
 #include <QPushButton>
 #include <QMessageBox>
 #include <QSettings>
+#include <QLineEdit>
 #include <QFileInfo>
 #include <QTimer>
 #include <QDebug>
@@ -108,10 +110,10 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, D
 
     // Set Icon for Choose GTA V Folder Menu Item
     if (QIcon::hasThemeIcon("document-open-folder")) {
-        ui->actionSelect_GTA_Folder->setIcon(QIcon::fromTheme("document-open-folder"));
+        ui->actionSelect_Game_Folder->setIcon(QIcon::fromTheme("document-open-folder"));
     }
     else if (QIcon::hasThemeIcon("gtk-directory")) {
-        ui->actionSelect_GTA_Folder->setIcon(QIcon::fromTheme("gtk-directory"));
+        ui->actionSelect_Game_Folder->setIcon(QIcon::fromTheme("gtk-directory"));
     }
 
     // Set Icon for Open File Menu Item
@@ -302,6 +304,10 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, D
 #endif
 #endif
 
+    // Profile UI defaults
+    ui->labGTAV->setVisible(false);
+    ui->labRDR2->setVisible(false);
+
     // DPI calculation
     qreal screenRatio = AppEnv::screenRatio();
     resize(625 * screenRatio, 500 * screenRatio);
@@ -309,18 +315,23 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, D
     ui->vlUserInterface->setContentsMargins(9 * screenRatio, 9 * screenRatio, 9 * screenRatio, 9 * screenRatio);
 }
 
-void UserInterface::setupDirEnv(bool showFolderWindow)
+void UserInterface::setupDirEnv()
 {
-    // settings init
     QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
 
     bool folderExists_GTAV, folderExists_RDR2;
-    GTAV_Folder = AppEnv::getGTAVFolder(&folderExists_GTAV);
-    RDR2_Folder = AppEnv::getRDR2Folder(&folderExists_RDR2);
+    if (GTAV_Folder.isEmpty())
+        GTAV_Folder = AppEnv::getGTAVFolder(&folderExists_GTAV);
+    else
+        folderExists_GTAV = QDir(GTAV_Folder).exists();
+    if (RDR2_Folder.isEmpty())
+        RDR2_Folder = AppEnv::getRDR2Folder(&folderExists_RDR2);
+    else
+        folderExists_RDR2 = QDir(RDR2_Folder).exists();
 
-    // profiles init
     settings.beginGroup("Profile");
-    QString defaultProfile = settings.value("Default", QString()).toString();
+    const QString defaultProfile = settings.value("Default", QString()).toString();
+    const QString defaultGame = settings.value("DefaultGame", QStringLiteral("GTA V")).toString();
     settings.endGroup();
 
     contentMode = settings.value("ContentMode", 0).toInt();
@@ -351,19 +362,23 @@ void UserInterface::setupDirEnv(bool showFolderWindow)
 
     setupProfileUi();
 
-    if (GTAV_Profiles.contains(defaultProfile)) {
-        openProfile(defaultProfile, RagePhoto::PhotoFormat::GTA5);
-    }
-    else if (GTAV_Profiles.length() == 1 && RDR2_Profiles.length() == 0) {
+    if (GTAV_Profiles.length() == 1 && RDR2_Profiles.length() == 0) {
         openProfile(GTAV_Profiles.at(0), RagePhoto::PhotoFormat::GTA5);
     }
     else if (GTAV_Profiles.length() == 0 && RDR2_Profiles.length() == 1) {
         openProfile(RDR2_Profiles.at(0), RagePhoto::PhotoFormat::RDR2);
     }
+    else if (defaultGame == QStringLiteral("GTA V") && GTAV_Profiles.contains(defaultProfile)) {
+        openProfile(defaultProfile, RagePhoto::PhotoFormat::GTA5);
+    }
+    else if (defaultGame == QStringLiteral("RDR 2") && RDR2_Profiles.contains(defaultProfile)) {
+        openProfile(defaultProfile, RagePhoto::PhotoFormat::RDR2);
+    }
 }
 
 void UserInterface::setupProfileUi()
 {
+    bool profileFound = false;
     qreal screenRatio = AppEnv::screenRatio();
     if (!GTAV_Profiles.isEmpty()) {
         int row = 1;
@@ -380,6 +395,7 @@ void UserInterface::setupProfileUi()
             });
         }
         ui->labGTAV->setVisible(true);
+        profileFound = true;
     }
     else {
         ui->labGTAV->setVisible(false);
@@ -399,15 +415,23 @@ void UserInterface::setupProfileUi()
             });
         }
         ui->labRDR2->setVisible(true);
+        profileFound = true;
     }
     else {
         ui->labRDR2->setVisible(false);
     }
+    if (profileFound) {
+        ui->cmdSelectGameFolder->setVisible(false);
+    }
+    else {
+        ui->cmdSelectGameFolder->setVisible(true);
+        ui->cmdSelectGameFolder->setFocus();
+    }
 }
 
 void UserInterface::changeFolder_clicked()
 {
-    on_actionSelect_GTA_Folder_triggered();
+    on_actionSelect_Game_Folder_triggered();
 }
 
 void UserInterface::on_cmdReload_clicked()
@@ -497,12 +521,11 @@ void UserInterface::openSelectProfile()
 
 void UserInterface::on_actionAbout_gta5sync_triggered()
 {
-    AboutDialog *aboutDialog = new AboutDialog(this);
-    aboutDialog->setWindowIcon(windowIcon());
-    aboutDialog->setModal(true);
-    aboutDialog->show();
-    aboutDialog->exec();
-    delete aboutDialog;
+    AboutDialog aboutDialog(this);
+    aboutDialog.setWindowIcon(windowIcon());
+    aboutDialog.setModal(true);
+    aboutDialog.show();
+    aboutDialog.exec();
 }
 
 void UserInterface::profileLoaded()
@@ -539,7 +562,8 @@ void UserInterface::on_actionOptions_triggered()
 {
     OptionsDialog optionsDialog(profileDB, this);
     optionsDialog.setWindowIcon(windowIcon());
-    optionsDialog.commitProfiles(GTAV_Profiles); // TODO: Diff. GTA V and RDR 2 profiles
+    optionsDialog.commitProfiles(GTAV_Profiles, QStringLiteral("GTA V"));
+    optionsDialog.commitProfiles(RDR2_Profiles, QStringLiteral("RDR 2"));
     QObject::connect(&optionsDialog, &OptionsDialog::settingsApplied, this, &UserInterface::settingsApplied);
     optionsDialog.setModal(true);
     optionsDialog.show();
@@ -807,15 +831,92 @@ void UserInterface::updateCacheId(uint cacheId)
 }
 #endif
 
-void UserInterface::on_actionSelect_GTA_Folder_triggered()
+void UserInterface::on_actionSelect_Game_Folder_triggered()
 {
-    const QString GTAV_Folder_Temp = QFileDialog::getExistingDirectory(this, tr("Select GTA V Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
-    if (!GTAV_Folder_Temp.isEmpty() && QDir(GTAV_Folder_Temp).exists()) {
-        if (profileOpen) {
-            closeProfile_p();
+    QDialog gameFolderDialog;
+    gameFolderDialog.setWindowTitle(tr("Select Game Folder..."));
+    gameFolderDialog.setWindowFlag(Qt::WindowContextHelpButtonHint, false);
+
+    QVBoxLayout *gameFolderLayout = new QVBoxLayout(&gameFolderDialog);
+
+    QHBoxLayout gtaFolderLayout;
+    gameFolderLayout->addLayout(&gtaFolderLayout);
+    QLabel *gtaLabel = new QLabel(tr("GTA V:"), &gameFolderDialog);
+    gtaFolderLayout.addWidget(gtaLabel);
+    QLineEdit *gtaLocation = new QLineEdit(AppEnv::getGTAVFolder(), &gameFolderDialog);
+    gtaLocation->setMinimumWidth(400);
+    gtaLocation->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum);
+    gtaFolderLayout.addWidget(gtaLocation);
+    QToolButton *gtaSelectButton = new QToolButton(&gameFolderDialog);
+    gtaSelectButton->setText(QStringLiteral("..."));
+    QObject::connect(gtaSelectButton, &QPushButton::clicked, &gameFolderDialog, [&](){
+        const QString GTAV_Folder_Temp = QFileDialog::getExistingDirectory(&gameFolderDialog, tr("Select GTA V Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
+        if (!GTAV_Folder_Temp.isEmpty() && QDir(GTAV_Folder_Temp).exists())
+            gtaLocation->setText(GTAV_Folder_Temp);
+    });
+    gtaFolderLayout.addWidget(gtaSelectButton);
+
+    QHBoxLayout rdrFolderLayout;
+    gameFolderLayout->addLayout(&rdrFolderLayout);
+    QLabel *rdrLabel = new QLabel(tr("RDR 2:"), &gameFolderDialog);
+    rdrFolderLayout.addWidget(rdrLabel);
+    QLineEdit *rdrLocation = new QLineEdit(AppEnv::getRDR2Folder(), &gameFolderDialog);
+    rdrLocation->setMinimumWidth(400);
+    rdrLocation->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum);
+    rdrFolderLayout.addWidget(rdrLocation);
+    QToolButton *rdrSelectButton = new QToolButton(&gameFolderDialog);
+    rdrSelectButton->setText(QStringLiteral("..."));
+    QObject::connect(rdrSelectButton, &QPushButton::clicked, &gameFolderDialog, [&](){
+        const QString RDR2_Folder_Temp = QFileDialog::getExistingDirectory(&gameFolderDialog, tr("Select RDR 2 Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
+        if (!RDR2_Folder_Temp.isEmpty() && QDir(RDR2_Folder_Temp).exists())
+            rdrLocation->setText(RDR2_Folder_Temp);
+    });
+    rdrFolderLayout.addWidget(rdrSelectButton);
+
+    QSpacerItem *gameFolderSpacer = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding);
+    gameFolderLayout->addSpacerItem(gameFolderSpacer);
+
+    QHBoxLayout buttonLayout;
+    gameFolderLayout->addLayout(&buttonLayout);
+    QSpacerItem *buttonSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
+    buttonLayout.addSpacerItem(buttonSpacer);
+    QPushButton *selectButton = new QPushButton(tr("&Select"), &gameFolderDialog);
+    QObject::connect(selectButton, &QPushButton::clicked, &gameFolderDialog, &QDialog::accept);
+    selectButton->setFocus();
+    buttonLayout.addWidget(selectButton);
+    QPushButton *closeButton = new QPushButton(tr("&Close"), &gameFolderDialog);
+    QObject::connect(closeButton, &QPushButton::clicked, &gameFolderDialog, &QDialog::reject);
+    buttonLayout.addWidget(closeButton);
+
+    gameFolderDialog.setMinimumSize(gameFolderDialog.sizeHint());
+    gameFolderDialog.setMaximumSize(gameFolderDialog.sizeHint());
+
+    if (gameFolderDialog.exec() == QDialog::Accepted) {
+        const QString GTAV_Folder_Temp = gtaLocation->text();
+        const QString RDR2_Folder_Temp = rdrLocation->text();
+        const bool folderExists_GTAV = (!GTAV_Folder_Temp.isEmpty() && QDir(GTAV_Folder_Temp).exists());
+        const bool folderExists_RDR2 = (!RDR2_Folder_Temp.isEmpty() && QDir(RDR2_Folder_Temp).exists());
+        if (folderExists_GTAV && folderExists_RDR2) {
+            GTAV_Folder = GTAV_Folder_Temp;
+            RDR2_Folder = RDR2_Folder_Temp;
+            if (profileOpen)
+                closeProfile_p();
+            on_cmdReload_clicked();
+        }
+        else if (folderExists_GTAV && !folderExists_RDR2) {
+            GTAV_Folder = GTAV_Folder_Temp;
+            RDR2_Folder = QString();
+            if (profileOpen)
+                closeProfile_p();
+            on_cmdReload_clicked();
+        }
+        else if (folderExists_RDR2 && !folderExists_GTAV) {
+            GTAV_Folder = QString();
+            RDR2_Folder = RDR2_Folder_Temp;
+            if (profileOpen)
+                closeProfile_p();
+            on_cmdReload_clicked();
         }
-        GTAV_Folder = GTAV_Folder_Temp;
-        on_cmdReload_clicked();
     }
 }
 
diff --git a/src/UserInterface.h b/src/UserInterface.h
index 6989c1d..e444177 100644
--- a/src/UserInterface.h
+++ b/src/UserInterface.h
@@ -48,7 +48,7 @@ public:
 #else
     explicit UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
 #endif
-    void setupDirEnv(bool showFolderWindow = true);
+    void setupDirEnv();
     ~UserInterface();
 
 private slots:
@@ -66,7 +66,7 @@ private slots:
     void on_actionOptions_triggered();
     void on_action_Import_triggered();
     void on_actionOpen_File_triggered();
-    void on_actionSelect_GTA_Folder_triggered();
+    void on_actionSelect_Game_Folder_triggered();
     void on_action_Enable_In_game_triggered();
     void on_action_Disable_In_game_triggered();
     void on_actionQualify_as_Avatar_triggered();
diff --git a/src/UserInterface.ui b/src/UserInterface.ui
index ee66d28..00f98ed 100644
--- a/src/UserInterface.ui
+++ b/src/UserInterface.ui
@@ -92,6 +92,22 @@
           </item>
          </layout>
         </item>
+        <item>
+         <widget class="QPushButton" name="cmdSelectGameFolder">
+          <property name="minimumSize">
+           <size>
+            <width>0</width>
+            <height>40</height>
+           </size>
+          </property>
+          <property name="text">
+           <string>Select &amp;Game Folder...</string>
+          </property>
+          <property name="autoDefault">
+           <bool>true</bool>
+          </property>
+         </widget>
+        </item>
         <item>
          <spacer name="vsFooter">
           <property name="orientation">
@@ -186,7 +202,7 @@
     <property name="title">
      <string>&amp;File</string>
     </property>
-    <addaction name="actionSelect_GTA_Folder"/>
+    <addaction name="actionSelect_Game_Folder"/>
     <addaction name="actionOpen_File"/>
     <addaction name="actionSelect_profile"/>
     <addaction name="separator"/>
@@ -322,9 +338,9 @@
     <string notr="true">Ctrl+O</string>
    </property>
   </action>
-  <action name="actionSelect_GTA_Folder">
+  <action name="actionSelect_Game_Folder">
    <property name="text">
-    <string>Select &amp;GTA V Folder...</string>
+    <string>Select &amp;Game Folder...</string>
    </property>
    <property name="toolTip">
     <string>Select GTA V Folder...</string>
@@ -400,5 +416,21 @@
     </hint>
    </hints>
   </connection>
+  <connection>
+   <sender>cmdSelectGameFolder</sender>
+   <signal>clicked()</signal>
+   <receiver>actionSelect_Game_Folder</receiver>
+   <slot>trigger()</slot>
+   <hints>
+    <hint type="sourcelabel">
+     <x>312</x>
+     <y>256</y>
+    </hint>
+    <hint type="destinationlabel">
+     <x>312</x>
+     <y>249</y>
+    </hint>
+   </hints>
+  </connection>
  </connections>
 </ui>
diff --git a/src/main.cpp b/src/main.cpp
index 131a786..208cbc6 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -150,15 +150,15 @@ int main(int argc, char *argv[])
         telemetryCheckBox->setObjectName(QStringLiteral("TelemetryCheckBox"));
         telemetryCheckBox->setText(QApplication::translate("TelemetryDialog", "Yes, I want include personal usage data."));
         telemetryLayout->addWidget(telemetryCheckBox);
-        QHBoxLayout *telemetryButtonLayout = new QHBoxLayout();
-        telemetryButtonLayout->setObjectName(QStringLiteral("TelemetryButtonLayout"));
-        telemetryLayout->addLayout(telemetryButtonLayout);
+        QHBoxLayout telemetryButtonLayout;
+        telemetryButtonLayout.setObjectName(QStringLiteral("TelemetryButtonLayout"));
+        telemetryLayout->addLayout(&telemetryButtonLayout);
         QSpacerItem *telemetryButtonSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
-        telemetryButtonLayout->addSpacerItem(telemetryButtonSpacer);
+        telemetryButtonLayout.addSpacerItem(telemetryButtonSpacer);
         QPushButton *telemetryButton = new QPushButton(&telemetryDialog);
         telemetryButton->setObjectName(QStringLiteral("TelemetryButton"));
         telemetryButton->setText(QApplication::translate("TelemetryDialog", "&OK"));
-        telemetryButtonLayout->addWidget(telemetryButton);
+        telemetryButtonLayout.addWidget(telemetryButton);
         QObject::connect(telemetryButton, &QPushButton::clicked, &telemetryDialog, &QDialog::close);
         telemetryDialog.setFixedSize(telemetryDialog.sizeHint());
         telemetryDialog.exec();
@@ -287,11 +287,7 @@ int main(int argc, char *argv[])
     UserInterface uiWindow(&profileDB, &crewDB, &threadDB);
 #endif
     uiWindow.setWindowIcon(IconLoader::loadingAppIcon());
-#ifdef GTA5SYNC_FLATPAK
-    uiWindow.setupDirEnv(false);
-#else
     uiWindow.setupDirEnv();
-#endif
     uiWindow.show();
 
     return a.exec();