diff --git a/AppEnv.cpp b/AppEnv.cpp index bee9b28..8d118cd 100644 --- a/AppEnv.cpp +++ b/AppEnv.cpp @@ -1,6 +1,6 @@ /***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer -* Copyright (C) 2016-2020 Syping +* Copyright (C) 2016-2021 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -33,12 +33,8 @@ #include #endif -#include -using namespace std; - AppEnv::AppEnv() { - } // Build Stuff @@ -59,12 +55,11 @@ QString AppEnv::getGameFolder(bool *ok) { QDir dir; QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER")); - if (GTAV_FOLDER != "") - { + if (GTAV_FOLDER != "") { dir.setPath(GTAV_FOLDER); - if (dir.exists()) - { - if (ok != NULL) *ok = true; + if (dir.exists()) { + if (ok != NULL) + *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } @@ -79,46 +74,44 @@ QString AppEnv::getGameFolder(bool *ok) GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString(); settings.endGroup(); - if (forceDir) - { + if (forceDir) { dir.setPath(GTAV_returnFolder); - if (dir.exists()) - { - if (ok != 0) *ok = true; + if (dir.exists()) { + if (ok != 0) + *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } } dir.setPath(GTAV_defaultFolder); - if (dir.exists()) - { - if (ok != 0) *ok = true; + if (dir.exists()) { + if (ok != 0) + *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } - if (!forceDir) - { + if (!forceDir) { dir.setPath(GTAV_returnFolder); - if (dir.exists()) - { - if (ok != 0) *ok = true; + if (dir.exists()) { + if (ok != 0) + *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } } - if (ok != 0) *ok = false; - return ""; + if (ok != 0) + *ok = false; + return QString(); } bool AppEnv::setGameFolder(QString gameFolder) { QDir dir; dir.setPath(gameFolder); - if (dir.exists()) - { + if (dir.exists()) { qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return true; } @@ -160,24 +153,19 @@ QByteArray AppEnv::getUserAgent() #ifdef Q_OS_WIN QString kernelVersion = QSysInfo::kernelVersion(); const QStringList &kernelVersionList = kernelVersion.split("."); - if (kernelVersionList.length() > 2) - { + if (kernelVersionList.length() > 2) { kernelVersion = kernelVersionList.at(0) % "." % kernelVersionList.at(1); } QString runArch = QSysInfo::buildCpuArchitecture(); - if (runArch == "x86_64") - { + if (runArch == "x86_64") { runArch = "Win64; x64"; } - else if (runArch == "i686") - { + else if (runArch == "i686") { const QString &curArch = QSysInfo::currentCpuArchitecture(); - if (curArch == "x86_64") - { + if (curArch == "x86_64") { runArch = "WOW64"; } - else if (curArch == "i686") - { + else if (curArch == "i686") { runArch = "Win32; x86"; } } @@ -190,11 +178,6 @@ QByteArray AppEnv::getUserAgent() #endif } -// QUrl AppEnv::getCrewFetchingUrl(QString crewID) -// { -// return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID)); -// } - QUrl AppEnv::getCrewFetchingUrl(QString crewID) { return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID)); @@ -223,8 +206,7 @@ GameVersion AppEnv::getGameVersion() QString installFolderSc = registrySettingsSc.value("InstallFolder", "").toString(); QDir installFolderScDir(installFolderSc); bool scVersionInstalled = false; - if (!installFolderSc.isEmpty() && installFolderScDir.exists()) - { + if (!installFolderSc.isEmpty() && installFolderScDir.exists()) { #ifdef GTA5SYNC_DEBUG qDebug() << "gameVersionFoundSocialClubVersion"; #endif @@ -233,34 +215,28 @@ GameVersion AppEnv::getGameVersion() QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\GTAV").arg(argumentValue), QSettings::NativeFormat); QString installFolderSteam = registrySettingsSteam.value("installfoldersteam", "").toString(); - if (installFolderSteam.right(5) == "\\GTAV") - { + if (installFolderSteam.right(5) == "\\GTAV") { installFolderSteam = installFolderSteam.remove(installFolderSteam.length() - 5, 5); } QDir installFolderSteamDir(installFolderSteam); bool steamVersionInstalled = false; - if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists()) - { + if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists()) { #ifdef GTA5SYNC_DEBUG qDebug() << "gameVersionFoundSteamVersion"; #endif steamVersionInstalled = true; } - if (scVersionInstalled && steamVersionInstalled) - { + if (scVersionInstalled && steamVersionInstalled) { return GameVersion::BothVersions; } - else if (scVersionInstalled) - { + else if (scVersionInstalled) { return GameVersion::SocialClubVersion; } - else if (steamVersionInstalled) - { + else if (steamVersionInstalled) { return GameVersion::SteamVersion; } - else - { + else { return GameVersion::NoVersion; } #else @@ -270,8 +246,7 @@ GameVersion AppEnv::getGameVersion() GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion) { - if (gameVersion == GameVersion::SocialClubVersion) - { + if (gameVersion == GameVersion::SocialClubVersion) { #ifdef Q_OS_WIN QString argumentValue; #ifdef _WIN64 @@ -284,8 +259,7 @@ GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion) return GameLanguage::Undefined; #endif } - else if (gameVersion == GameVersion::SteamVersion) - { + else if (gameVersion == GameVersion::SteamVersion) { #ifdef Q_OS_WIN QString argumentValue; #ifdef _WIN64 @@ -298,128 +272,81 @@ GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion) return GameLanguage::Undefined; #endif } - else - { - return GameLanguage::Undefined; - } + return GameLanguage::Undefined; } GameLanguage AppEnv::gameLanguageFromString(QString gameLanguage) { - if (gameLanguage == "en-US") - { + if (gameLanguage == "en-US") { return GameLanguage::English; } - else if (gameLanguage == "fr-FR") - { + else if (gameLanguage == "fr-FR") { return GameLanguage::French; } - else if (gameLanguage == "it-IT") - { + else if (gameLanguage == "it-IT") { return GameLanguage::Italian; } - else if (gameLanguage == "de-DE") - { + else if (gameLanguage == "de-DE") { return GameLanguage::German; } - else if (gameLanguage == "es-ES") - { + else if (gameLanguage == "es-ES") { return GameLanguage::Spanish; } - else if (gameLanguage == "es-MX") - { + else if (gameLanguage == "es-MX") { return GameLanguage::Mexican; } - else if (gameLanguage == "pt-BR") - { + else if (gameLanguage == "pt-BR") { return GameLanguage::Brasilian; } - else if (gameLanguage == "ru-RU") - { + else if (gameLanguage == "ru-RU") { return GameLanguage::Russian; } - else if (gameLanguage == "pl-PL") - { + else if (gameLanguage == "pl-PL") { return GameLanguage::Polish; } - else if (gameLanguage == "ja-JP") - { + else if (gameLanguage == "ja-JP") { return GameLanguage::Japanese; } - else if (gameLanguage == "zh-CHS") - { + else if (gameLanguage == "zh-CHS") { return GameLanguage::SChinese; } - else if (gameLanguage == "zh-CHT") - { + else if (gameLanguage == "zh-CHT") { return GameLanguage::TChinese; } - else if (gameLanguage == "ko-KR") - { - return GameLanguage::Koreana; - } - else - { - return GameLanguage::Undefined; + else if (gameLanguage == "ko-KR") { + return GameLanguage::Korean; } + return GameLanguage::Undefined; } QString AppEnv::gameLanguageToString(GameLanguage gameLanguage) { - if (gameLanguage == GameLanguage::English) - { + switch (gameLanguage) { + case GameLanguage::English: return "en-US"; - } - else if (gameLanguage == GameLanguage::French) - { + case GameLanguage::French: return "fr-FR"; - } - else if (gameLanguage == GameLanguage::Italian) - { + case GameLanguage::Italian: return "it-IT"; - } - else if (gameLanguage == GameLanguage::German) - { + case GameLanguage::German: return "de-DE"; - } - else if (gameLanguage == GameLanguage::Spanish) - { + case GameLanguage::Spanish: return "es-ES"; - } - else if (gameLanguage == GameLanguage::Mexican) - { + case GameLanguage::Mexican: return "es-MX"; - } - else if (gameLanguage == GameLanguage::Brasilian) - { + case GameLanguage::Brasilian: return "pt-BR"; - } - else if (gameLanguage == GameLanguage::Russian) - { - return "ru-RU"; - } - else if (gameLanguage == GameLanguage::Polish) - { + case GameLanguage::Polish: return "pl-PL"; - } - else if (gameLanguage == GameLanguage::Japanese) - { + case GameLanguage::Japanese: return "ja-JP"; - } - else if (gameLanguage == GameLanguage::SChinese) - { + case GameLanguage::SChinese: return "zh-CHS"; - } - else if (gameLanguage == GameLanguage::TChinese) - { + case GameLanguage::TChinese: return "zh-CHT"; - } - else if (gameLanguage == GameLanguage::Koreana) - { + case GameLanguage::Korean: return "ko-KR"; - } - else - { + default: return "Undefinied"; } } @@ -428,67 +355,55 @@ bool AppEnv::setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage) { bool socialClubVersion = false; bool steamVersion = false; - if (gameVersion == GameVersion::SocialClubVersion) - { + if (gameVersion == GameVersion::SocialClubVersion) { socialClubVersion = true; } - else if (gameVersion == GameVersion::SteamVersion) - { + else if (gameVersion == GameVersion::SteamVersion) { steamVersion = true; } - else if (gameVersion == GameVersion::BothVersions) - { + else if (gameVersion == GameVersion::BothVersions) { socialClubVersion = true; steamVersion = true; } - else - { + else { return false; } - if (socialClubVersion) - { + if (socialClubVersion) { #ifdef Q_OS_WIN QString argumentValue; #ifdef _WIN64 argumentValue = "\\WOW6432Node"; #endif QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat); - if (gameLanguage != GameLanguage::Undefined) - { + if (gameLanguage != GameLanguage::Undefined) { registrySettingsSc.setValue("Language", gameLanguageToString(gameLanguage)); } - else - { + else { registrySettingsSc.remove("Language"); } registrySettingsSc.sync(); - if (registrySettingsSc.status() != QSettings::NoError) - { + if (registrySettingsSc.status() != QSettings::NoError) { return false; } #else Q_UNUSED(gameLanguage) #endif } - if (steamVersion) - { + if (steamVersion) { #ifdef Q_OS_WIN QString argumentValue; #ifdef _WIN64 argumentValue = "\\WOW6432Node"; #endif QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V Steam").arg(argumentValue), QSettings::NativeFormat); - if (gameLanguage != GameLanguage::Undefined) - { + if (gameLanguage != GameLanguage::Undefined) { registrySettingsSteam.setValue("Language", gameLanguageToString(gameLanguage)); } - else - { + else { registrySettingsSteam.remove("Language"); } registrySettingsSteam.sync(); - if (registrySettingsSteam.status() != QSettings::NoError) - { + if (registrySettingsSteam.status() != QSettings::NoError) { return false; } #else diff --git a/AppEnv.h b/AppEnv.h index 1575e09..202d5fb 100644 --- a/AppEnv.h +++ b/AppEnv.h @@ -1,6 +1,6 @@ /***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer -* Copyright (C) 2016-2018 Syping +* Copyright (C) 2016-2021 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -23,7 +23,7 @@ #include enum class GameVersion : int { NoVersion = 0, SocialClubVersion = 1, SteamVersion = 2, BothVersions = 3 }; -enum class GameLanguage : int { Undefined = 0, English = 1, French = 2, Italian = 3, German = 4, Spanish = 5, Mexican = 6, Brasilian = 7, Russian = 8, Polish = 9, Japanese = 10, SChinese = 11, TChinese = 12, Koreana = 13 }; +enum class GameLanguage : int { Undefined = 0, English = 1, French = 2, Italian = 3, German = 4, Spanish = 5, Mexican = 6, Brasilian = 7, Russian = 8, Polish = 9, Japanese = 10, SChinese = 11, TChinese = 12, Korean = 13 }; class AppEnv { diff --git a/DatabaseThread.cpp b/DatabaseThread.cpp index 1d0e45b..9173eac 100644 --- a/DatabaseThread.cpp +++ b/DatabaseThread.cpp @@ -1,6 +1,6 @@ /***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer -* Copyright (C) 2016-2020 Syping +* Copyright (C) 2016-2021 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -46,8 +46,7 @@ void DatabaseThread::run() QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit())); - while (threadRunning) - { + while (threadRunning) { QTimer::singleShot(300000, &threadLoop, SLOT(quit())); threadLoop.exec(); } @@ -55,10 +54,8 @@ void DatabaseThread::run() void DatabaseThread::scanCrewReference(const QStringList &crewList, const int &requestDelay) { - for (QString crewID : crewList) - { - if (threadRunning && crewID != QLatin1String("0")) - { + for (const QString &crewID : crewList) { + if (threadRunning && crewID != QLatin1String("0")) { QNetworkAccessManager *netManager = new QNetworkAccessManager(); QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID)); #if QT_VERSION >= 0x050600 @@ -76,40 +73,36 @@ void DatabaseThread::scanCrewReference(const QStringList &crewList, const int &r QEventLoop *downloadLoop = new QEventLoop(); QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit())); - if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); } + if (!continueLastCrew) + QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); QTimer::singleShot(30000, downloadLoop, SLOT(quit())); downloadLoop->exec(); downloadLoop->disconnect(); delete downloadLoop; - if (netReply->isFinished()) - { + if (netReply->isFinished()) { QString crewName; QByteArray crewHtml = netReply->readAll(); QStringList crewHtmlSplit1 = QString::fromUtf8(crewHtml).split("Rockstar Games Social Club - Crew : "); - if (crewHtmlSplit1.length() >= 2) - { + if (crewHtmlSplit1.length() >= 2) { QStringList crewHtmlSplit2 = QString(crewHtmlSplit1.at(1)).split(""); - if (crewHtmlSplit2.length() >= 1) - { + if (crewHtmlSplit2.length() >= 1) { crewName = crewHtmlSplit2.at(0); } } - if (!crewName.isEmpty()) - { + if (!crewName.isEmpty()) { emit crewNameFound(crewID.toInt(), crewName); } } - else - { + else { netReply->abort(); } - if (threadRunning) - { + if (threadRunning) { QEventLoop *waitingLoop = new QEventLoop(); QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit())); - if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); } + if (!continueLastCrew) + QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); waitingLoop->exec(); waitingLoop->disconnect(); delete waitingLoop; @@ -123,17 +116,14 @@ void DatabaseThread::scanCrewReference(const QStringList &crewList, const int &r void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay) { - for (QString crewID : crewList) - { - if (threadRunning && crewID != QLatin1String("0")) - { + for (const QString &crewID : crewList) { + if (threadRunning && crewID != QLatin1String("0")) { int currentFail = 0; int currentPage = 0; int foundPlayers = 0; int totalPlayers = 1000; - while(foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) - { + while(foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) { QNetworkAccessManager *netManager = new QNetworkAccessManager(); QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, currentPage)); #if QT_VERSION >= 0x050600 @@ -151,14 +141,14 @@ void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int QEventLoop *downloadLoop = new QEventLoop(); QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit())); - if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); } + if (!continueLastCrew) + QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); QTimer::singleShot(30000, downloadLoop, SLOT(quit())); downloadLoop->exec(); downloadLoop->disconnect(); delete downloadLoop; - if (netReply->isFinished()) - { + if (netReply->isFinished()) { QByteArray crewJson = netReply->readAll(); QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson); QJsonObject crewObject = crewDocument.object(); @@ -166,32 +156,25 @@ void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); } - if (crewMap.contains("Members")) - { + if (crewMap.contains("Members")) { const QList memberList = crewMap["Members"].toList(); - for (QVariant memberVariant : memberList) - { + for (const QVariant &memberVariant : memberList) { QMap memberMap = memberVariant.toMap(); - if (memberMap.contains("RockstarId") && memberMap.contains("Name")) - { + if (memberMap.contains("RockstarId") && memberMap.contains("Name")) { int RockstarId = memberMap["RockstarId"].toInt(); QString memberName = memberMap["Name"].toString(); - if (!memberName.isEmpty() && RockstarId != 0) - { + if (!memberName.isEmpty() && RockstarId != 0) { foundPlayers++; emit playerNameFound(RockstarId, memberName); } } } } - currentPage++; } - else - { + else { currentFail++; - if (currentFail == maxLoadFails) - { + if (currentFail == maxLoadFails) { currentFail = 0; currentPage++; } @@ -200,8 +183,7 @@ void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int delete netReply; delete netManager; - if (foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) - { + if (foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) { QEventLoop *waitingLoop = new QEventLoop(); QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit())); if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); } @@ -216,10 +198,8 @@ void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int void DatabaseThread::deleteCompatibleCrews(QStringList *crewList) { - for (QString crewNID : *crewList) - { - if (crewDB->isCompatibleCrew(crewNID)) - { + for (const QString &crewNID : *crewList) { + if (crewDB->isCompatibleCrew(crewNID)) { crewList->removeAll(crewNID); } } @@ -228,10 +208,8 @@ void DatabaseThread::deleteCompatibleCrews(QStringList *crewList) QStringList DatabaseThread::deleteCompatibleCrews(const QStringList &crewList) { QStringList crewListR = crewList; - for (QString crewNID : crewListR) - { - if (crewDB->isCompatibleCrew(crewNID)) - { + for (const QString &crewNID : crewListR) { + if (crewDB->isCompatibleCrew(crewNID)) { crewListR.removeAll(crewNID); } } diff --git a/GlobalString.cpp b/GlobalString.cpp index 9cc53e1..72c3238 100644 --- a/GlobalString.cpp +++ b/GlobalString.cpp @@ -1,6 +1,6 @@ /***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer -* Copyright (C) 2016-2020 Syping +* Copyright (C) 2016-2021 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -28,7 +28,6 @@ GlobalString::GlobalString() { - } QMap GlobalString::getGlobalMap() @@ -39,8 +38,7 @@ QMap GlobalString::getGlobalMap() globalFile.setIniCodec("UTF-8"); #endif globalFile.beginGroup("Global"); - for (const QString &globalStr : globalFile.childKeys()) - { + for (const QString &globalStr : globalFile.childKeys()) { globalMap[globalStr] = globalFile.value(globalStr, globalStr).toString(); } globalFile.endGroup(); @@ -56,9 +54,9 @@ QString GlobalString::getString(QString valueStr, bool *ok) #endif globalFile.beginGroup("Global"); QStringList globalStrList = globalFile.childKeys(); - if (globalStrList.contains(valueStr)) - { - if (ok != nullptr) *ok = true; + if (globalStrList.contains(valueStr)) { + if (ok != nullptr) + *ok = true; globalString = globalFile.value(valueStr, valueStr).toString(); } globalFile.endGroup(); @@ -69,8 +67,7 @@ QString GlobalString::getLanguageFile() { QString language = getLanguage(); QString languageFile = ":/global/global." % language % ".ini"; - if (!QFileInfo(languageFile).exists()) - { + if (!QFileInfo::exists(languageFile)) { languageFile = ":/global/global.en.ini"; } return languageFile; diff --git a/TranslationClass.cpp b/TranslationClass.cpp index ade4bbb..06450d1 100644 --- a/TranslationClass.cpp +++ b/TranslationClass.cpp @@ -1,6 +1,6 @@ /***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer -* Copyright (C) 2017 Syping +* Copyright (C) 2017-2021 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -48,19 +48,20 @@ void TranslationClass::initUserLanguage() void TranslationClass::loadTranslation(QApplication *app) { - if (isLangLoaded) { unloadTranslation(app); } - else { currentLangIndex = 0; } - QString exLangPath = AppEnv::getExLangFolder(); - QString inLangPath = AppEnv::getInLangFolder(); - if (userLanguage == "en" || userLanguage == "en_GB") - { + if (isLangLoaded) { + unloadTranslation(app); + } + else { + currentLangIndex = 0; + } + const QString exLangPath = AppEnv::getExLangFolder(); + const QString inLangPath = AppEnv::getInLangFolder(); + if (userLanguage == "en" || userLanguage == "en_GB") { currentLanguage = "en_GB"; - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -77,33 +78,28 @@ void TranslationClass::loadTranslation(QApplication *app) bool externalEnglishMode = false; bool loadInternalLang = false; bool trLoadSuccess = false; - if (isUserLanguageSystem_p()) - { + if (isUserLanguageSystem_p()) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadExSystemLanguage"; #endif trLoadSuccess = loadSystemTranslation_p(exLangPath, &exAppTranslator); } - else - { + else { #ifdef GTA5SYNC_DEBUG qDebug() << "loadExUserLanguage"; #endif trLoadSuccess = loadUserTranslation_p(exLangPath, &exAppTranslator); - if (!trLoadSuccess) - { + if (!trLoadSuccess) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadInUserLanguage"; #endif trLoadSuccess = loadUserTranslation_p(inLangPath, &inAppTranslator); - if (!trLoadSuccess) - { + if (!trLoadSuccess) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadUserLanguageFailed"; #endif } - else - { + else { #ifdef GTA5SYNC_DEBUG qDebug() << "loadUserLanguageSuccess"; #endif @@ -111,18 +107,16 @@ void TranslationClass::loadTranslation(QApplication *app) isLangLoaded = true; } } - else - { + else { #ifdef GTA5SYNC_DEBUG qDebug() << "loadUserLanguageSuccess"; #endif isLangLoaded = true; } } - if (trLoadSuccess) - { - if (currentLangIndex != 0 || isEnglishMode) // Don't install the language until we know we not have a better language for the user - { + if (trLoadSuccess) { + // Don't install the language until we know we not have a better language for the user + if (currentLangIndex != 0 || isEnglishMode) { #ifdef GTA5SYNC_DEBUG qDebug() << "externalLanguageReady" << currentLanguage; #endif @@ -130,25 +124,20 @@ void TranslationClass::loadTranslation(QApplication *app) externalLanguageStr = currentLanguage; externalLanguageReady = true; } - else - { + else { #ifdef GTA5SYNC_DEBUG qDebug() << "installTranslation"; #endif - if (loadInternalLang) - { + if (loadInternalLang) { app->installTranslator(&inAppTranslator); } - else - { + else { app->installTranslator(&exAppTranslator); } - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -159,8 +148,7 @@ void TranslationClass::loadTranslation(QApplication *app) isLangLoaded = true; } } - if (externalLanguageReady) - { + if (externalLanguageReady) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadInSystemLanguage"; #endif @@ -170,18 +158,15 @@ void TranslationClass::loadTranslation(QApplication *app) qDebug() << "externalLangIndex" << externalLangIndex << "internalLangIndex" << currentLangIndex; qDebug() << "externalEnglishMode" << externalEnglishMode << "internalEnglishMode" << isEnglishMode; #endif - if ((trLoadSuccess && externalLangIndex > currentLangIndex) || (trLoadSuccess && externalEnglishMode && !isEnglishMode)) - { + if ((trLoadSuccess && externalLangIndex > currentLangIndex) || (trLoadSuccess && externalEnglishMode && !isEnglishMode)) { #ifdef GTA5SYNC_DEBUG qDebug() << "installInternalTranslation"; #endif app->installTranslator(&inAppTranslator); - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -191,20 +176,17 @@ void TranslationClass::loadTranslation(QApplication *app) #endif isLangLoaded = true; } - else - { + else { #ifdef GTA5SYNC_DEBUG qDebug() << "installExternalTranslation"; #endif isEnglishMode = externalEnglishMode; currentLanguage = externalLanguageStr; app->installTranslator(&exAppTranslator); - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -215,24 +197,20 @@ void TranslationClass::loadTranslation(QApplication *app) isLangLoaded = true; } } - else if (!isLangLoaded) - { + else if (!isLangLoaded) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadInSystemLanguage"; #endif trLoadSuccess = loadSystemTranslation_p(inLangPath, &inAppTranslator); - if (trLoadSuccess) - { + if (trLoadSuccess) { #ifdef GTA5SYNC_DEBUG qDebug() << "installInternalTranslation"; #endif app->installTranslator(&inAppTranslator); - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -242,18 +220,15 @@ void TranslationClass::loadTranslation(QApplication *app) #endif isLangLoaded = true; } - else if (!trLoadSuccess) - { + else if (!trLoadSuccess) { #ifdef GTA5SYNC_DEBUG qDebug() << "fallbackToDefaultApplicationLanguage"; #endif currentLanguage = "en_GB"; - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -266,30 +241,24 @@ void TranslationClass::loadTranslation(QApplication *app) } #else // New qconf loading method bool trLoadSuccess; - if (isUserLanguageSystem_p()) - { + if (isUserLanguageSystem_p()) { trLoadSuccess = loadSystemTranslation_p(inLangPath, &inAppTranslator); } - else - { + else { trLoadSuccess = loadUserTranslation_p(inLangPath, &inAppTranslator); } - if (!trLoadSuccess && !isUserLanguageSystem_p()) - { + if (!trLoadSuccess && !isUserLanguageSystem_p()) { trLoadSuccess = loadSystemTranslation_p(inLangPath, &inAppTranslator); } - if (trLoadSuccess) - { + if (trLoadSuccess) { #ifdef GTA5SYNC_DEBUG qDebug() << "installTranslation" << currentLanguage; #endif app->installTranslator(&inAppTranslator); - if (loadQtTranslation_p(exLangPath, &exQtTranslator)) - { + if (loadQtTranslation_p(exLangPath, &exQtTranslator)) { app->installTranslator(&exQtTranslator); } - else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) - { + else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) { app->installTranslator(&inQtTranslator); } #if QT_VERSION >= 0x060000 @@ -332,21 +301,17 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla qDebug() << "loadSystemTranslation_p"; #endif int currentLangCounter = 0; - for (QString languageName : QLocale::system().uiLanguages()) - { + for (const QString &languageName : QLocale::system().uiLanguages()) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguage" << languageName; #endif - QStringList langList = QString(languageName).replace("-","_").split("_"); - if (langList.length() == 2) - { + const QStringList langList = QString(languageName).replace("-","_").split("_"); + if (langList.length() == 2) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"); #endif - if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) - { - if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) - { + if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) { + if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"); #endif @@ -359,10 +324,8 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif - if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { - if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { + if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { + if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif @@ -371,8 +334,7 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla currentLangIndex = currentLangCounter; return true; } - else if (langList.at(0) == "en") - { + else if (langList.at(0) == "en") { #ifdef GTA5SYNC_DEBUG qDebug() << "languageEnglishMode index" << currentLangCounter; #endif @@ -382,8 +344,7 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla return true; } } - else if (langList.at(0) == "en") - { + else if (langList.at(0) == "en") { #ifdef GTA5SYNC_DEBUG qDebug() << "languageEnglishMode index" << currentLangCounter; #endif @@ -393,15 +354,12 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla return true; } } - else if (langList.length() == 1) - { + else if (langList.length() == 1) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif - if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { - if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { + if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { + if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif @@ -425,17 +383,14 @@ bool TranslationClass::loadUserTranslation_p(const QString &langPath, QTranslato #ifdef GTA5SYNC_DEBUG qDebug() << "loadUserTranslation_p"; #endif - QString languageName = userLanguage; - QStringList langList = QString(languageName).replace("-","_").split("_"); - if (langList.length() == 2) - { + const QString languageName = userLanguage; + const QStringList langList = QString(languageName).replace("-","_").split("_"); + if (langList.length() == 2) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"); #endif - if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) - { - if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) - { + if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) { + if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"); #endif @@ -446,10 +401,8 @@ bool TranslationClass::loadUserTranslation_p(const QString &langPath, QTranslato #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif - if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { - if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { + if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { + if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif @@ -458,15 +411,12 @@ bool TranslationClass::loadUserTranslation_p(const QString &langPath, QTranslato } } } - else if (langList.length() == 1) - { + else if (langList.length() == 1) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif - if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { - if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) - { + if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { + if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm"); #endif @@ -483,17 +433,14 @@ bool TranslationClass::loadQtTranslation_p(const QString &langPath, QTranslator #ifdef GTA5SYNC_DEBUG qDebug() << "loadQtTranslation_p" << currentLanguage; #endif - QString languageName = currentLanguage; - QStringList langList = QString(languageName).replace("-","_").split("_"); - if (langList.length() == 2) - { + const QString languageName = currentLanguage; + const QStringList langList = QString(languageName).replace("-","_").split("_"); + if (langList.length() == 2) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm"); #endif - if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm")) - { - if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm")) - { + if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm")) { + if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm"); #endif @@ -503,10 +450,8 @@ bool TranslationClass::loadQtTranslation_p(const QString &langPath, QTranslator #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"); #endif - if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) - { - if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) - { + if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) { + if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"); #endif @@ -514,15 +459,12 @@ bool TranslationClass::loadQtTranslation_p(const QString &langPath, QTranslator } } } - else if (langList.length() == 1) - { + else if (langList.length() == 1) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFile" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"); #endif - if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) - { - if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) - { + if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) { + if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) { #ifdef GTA5SYNC_DEBUG qDebug() << "loadLanguageFileSuccess" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"); #endif @@ -541,49 +483,44 @@ bool TranslationClass::isUserLanguageSystem_p() QString TranslationClass::getCurrentAreaLanguage() { const QStringList areaTranslations = listAreaTranslations(); - if (userAreaLanguage == "Auto" || userAreaLanguage.trimmed().isEmpty()) - { - GameLanguage gameLanguage = AppEnv::getGameLanguage(AppEnv::getGameVersion()); - if (gameLanguage == GameLanguage::Undefined) - { + if (userAreaLanguage == "Auto" || userAreaLanguage.trimmed().isEmpty()) { + const GameLanguage gameLanguage = AppEnv::getGameLanguage(AppEnv::getGameVersion()); + if (gameLanguage == GameLanguage::Undefined) { #ifdef GTA5SYNC_DEBUG qDebug() << "autoAreaLanguageModeInterface"; #endif QString langCode = QString(currentLanguage).replace("-", "_"); - if (areaTranslations.contains(langCode)) - { + if (areaTranslations.contains(langCode)) { #ifdef GTA5SYNC_DEBUG qDebug() << "autoAreaLanguageSelected" << langCode; #endif return langCode; } - else if (langCode.contains("_")) - { + else if (langCode.contains("_")) { langCode = langCode.split("_").at(0); - if (!areaTranslations.contains(langCode)) goto outputDefaultLanguage; + if (!areaTranslations.contains(langCode)) + goto outputDefaultLanguage; #ifdef GTA5SYNC_DEBUG qDebug() << "autoAreaLanguageSelected" << langCode; #endif return langCode; } } - else - { + else { #ifdef GTA5SYNC_DEBUG qDebug() << "autoAreaLanguageModeGame"; #endif QString langCode = AppEnv::gameLanguageToString(gameLanguage).replace("-", "_"); - if (areaTranslations.contains(langCode)) - { + if (areaTranslations.contains(langCode)) { #ifdef GTA5SYNC_DEBUG qDebug() << "autoAreaLanguageSelected" << langCode; #endif return langCode; } - else if (langCode.contains("_")) - { + else if (langCode.contains("_")) { langCode = langCode.split("_").at(0); - if (!areaTranslations.contains(langCode)) goto outputDefaultLanguage; + if (!areaTranslations.contains(langCode)) + goto outputDefaultLanguage; #ifdef GTA5SYNC_DEBUG qDebug() << "autoAreaLanguageSelected" << langCode; #endif @@ -591,17 +528,16 @@ QString TranslationClass::getCurrentAreaLanguage() } } } - else if (areaTranslations.contains(userAreaLanguage)) - { + else if (areaTranslations.contains(userAreaLanguage)) { #ifdef GTA5SYNC_DEBUG qDebug() << "userAreaLanguageSelected" << userAreaLanguage; #endif return userAreaLanguage; } - else if (userAreaLanguage.contains("_")) - { - QString langCode = QString(userAreaLanguage).replace("-", "_").split("_").at(0); - if (!areaTranslations.contains(langCode)) goto outputDefaultLanguage; + else if (userAreaLanguage.contains("_")) { + const QString langCode = QString(userAreaLanguage).replace("-", "_").split("_").at(0); + if (!areaTranslations.contains(langCode)) + goto outputDefaultLanguage; #ifdef GTA5SYNC_DEBUG qDebug() << "userAreaLanguageSelected" << langCode; #endif @@ -626,8 +562,7 @@ bool TranslationClass::isLanguageLoaded() void TranslationClass::unloadTranslation(QApplication *app) { - if (isLangLoaded) - { + if (isLangLoaded) { #ifndef GTA5SYNC_QCONF app->removeTranslator(&exAppTranslator); app->removeTranslator(&exQtTranslator); @@ -650,30 +585,21 @@ void TranslationClass::unloadTranslation(QApplication *app) QString TranslationClass::getCountryCode(QLocale::Country country) { - QList locales = QLocale::matchingLocales(QLocale::AnyLanguage, - QLocale::AnyScript, - country); - if (locales.isEmpty()) return QString(); - QStringList localeStrList = locales.at(0).name().split("_"); - if (localeStrList.length() >= 2) - { - return localeStrList.at(1).toLower(); - } - else - { - return QString(); + const QList locales = QLocale::matchingLocales(QLocale::AnyLanguage, QLocale::AnyScript, country); + if (!locales.isEmpty()) { + const QStringList localeStrList = locales.at(0).name().split("_"); + if (localeStrList.length() >= 2) { + return localeStrList.at(1).toLower(); + } } + return QString(); } QString TranslationClass::getCountryCode(QLocale locale) { QStringList localeStrList = locale.name().split("_"); - if (localeStrList.length() >= 2) - { + if (localeStrList.length() >= 2) { return localeStrList.at(1).toLower(); } - else - { - return QString(); - } + return QString(); } diff --git a/main.cpp b/main.cpp index c6d95ac..c9d59ed 100644 --- a/main.cpp +++ b/main.cpp @@ -1,6 +1,6 @@ /***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer -* Copyright (C) 2016-2019 Syping +* Copyright (C) 2016-2021 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -94,7 +94,6 @@ int main(int argc, char *argv[]) settings.sync(); #endif - bool isFirstStart = settings.value("IsFirstStart", true).toBool(); bool customStyle = settings.value("CustomStyle", false).toBool(); if (customStyle) { const QString appStyle = settings.value("AppStyle", "Default").toString(); @@ -130,28 +129,10 @@ int main(int argc, char *argv[]) Telemetry->work(); #endif - if (!applicationArgs.contains("--skip-firststart")) - { - if (isFirstStart) - { - QMessageBox::StandardButton button = QMessageBox::information(nullptr, QString("%1 %2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER), QApplication::tr("

Welcome to %1!

You want to configure %1 before you start using it?").arg(GTA5SYNC_APPSTR), QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - if (button == QMessageBox::Yes) - { - ProfileDatabase profileDB; - OptionsDialog optionsDialog(&profileDB); - optionsDialog.setWindowIcon(IconLoader::loadingAppIcon()); - optionsDialog.show(); - optionsDialog.exec(); - } - settings.setValue("IsFirstStart", false); - } - } - #ifdef GTA5SYNC_TELEMETRY bool telemetryWindowLaunched = settings.value("PersonalUsageDataWindowLaunched", false).toBool(); bool pushUsageData = settings.value("PushUsageData", false).toBool(); - if (!telemetryWindowLaunched && !pushUsageData) - { + if (!telemetryWindowLaunched && !pushUsageData) { QDialog *telemetryDialog = new QDialog(); telemetryDialog->setObjectName(QStringLiteral("TelemetryDialog")); telemetryDialog->setWindowTitle(QString("%1 %2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER)); @@ -183,8 +164,7 @@ int main(int argc, char *argv[]) telemetryDialog->setFixedSize(telemetryDialog->sizeHint()); telemetryDialog->exec(); QObject::disconnect(telemetryButton, SIGNAL(clicked(bool)), telemetryDialog, SLOT(close())); - if (telemetryCheckBox->isChecked()) - { + if (telemetryCheckBox->isChecked()) { QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); telemetrySettings.beginGroup("Telemetry"); telemetrySettings.setValue("PushUsageData", true); @@ -200,43 +180,35 @@ int main(int argc, char *argv[]) #endif settings.endGroup(); - for (QString currentArg : applicationArgs) - { + for (const QString ¤tArg : applicationArgs) { QString reworkedArg; - if (currentArg.left(9) == "-showpic=" && selectedAction == "") - { - reworkedArg = currentArg.remove(0,9); + if (currentArg.left(9) == "-showpic=" && selectedAction == "") { + reworkedArg = QString(currentArg).remove(0,9); arg1 = reworkedArg; selectedAction = "showpic"; } - else if (currentArg.left(9) == "-showsgd=" && selectedAction == "") - { - reworkedArg = currentArg.remove(0,9); + else if (currentArg.left(9) == "-showsgd=" && selectedAction == "") { + reworkedArg = QString(currentArg).remove(0,9); arg1 = reworkedArg; selectedAction = "showsgd"; } - else if (selectedAction == "") - { + else if (selectedAction == "") { QFile argumentFile(currentArg); QFileInfo argumentFileInfo(argumentFile); - if (argumentFile.exists()) - { + if (argumentFile.exists()) { QString argumentFileName = argumentFileInfo.fileName(); QString argumentFileType = argumentFileName.left(4); QString argumentFileExt = argumentFileName.right(4); - if (argumentFileType == "PGTA" || argumentFileExt == ".g5e") - { + if (argumentFileType == "PGTA" || argumentFileExt == ".g5e") { arg1 = currentArg; selectedAction = "showpic"; } - else if (argumentFileType == "SGTA") - { + else if (argumentFileType == "SGTA") { arg1 = currentArg; selectedAction = "showsgd"; } - else if (argumentFileType == "MISR") - { + else if (argumentFileType == "MISR") { arg1 = currentArg; selectedAction = "showsgd"; } @@ -244,8 +216,7 @@ int main(int argc, char *argv[]) } } - if (selectedAction == "showpic") - { + if (selectedAction == "showpic") { CrewDatabase crewDB; ProfileDatabase profileDB; DatabaseThread threadDB(&crewDB); @@ -258,8 +229,10 @@ int main(int argc, char *argv[]) picDialog.setWindowFlags(picDialog.windowFlags()^Qt::Dialog^Qt::Window); int crewID = picture.getSnapmaticProperties().crewID; - if (crewID != 0) { crewDB.addCrew(crewID); } - if (!readOk) { return 1; } + if (crewID != 0) + crewDB.addCrew(crewID); + if (!readOk) + return 1; QObject::connect(&threadDB, SIGNAL(crewNameFound(int, QString)), &crewDB, SLOT(setCrewName(int, QString))); QObject::connect(&threadDB, SIGNAL(crewNameUpdated()), &picDialog, SLOT(crewNameUpdated())); @@ -273,8 +246,7 @@ int main(int argc, char *argv[]) return a.exec(); } - else if (selectedAction == "showsgd") - { + else if (selectedAction == "showsgd") { SavegameDialog savegameDialog; SavegameData savegame; @@ -283,7 +255,8 @@ int main(int argc, char *argv[]) savegameDialog.setSavegameData(&savegame, arg1, readOk); savegameDialog.setWindowFlags(savegameDialog.windowFlags()^Qt::Dialog^Qt::Window); - if (!readOk) { return 1; } + if (!readOk) + return 1; a.setQuitOnLastWindowClosed(true); savegameDialog.show(); diff --git a/res/gta5sync.ts b/res/gta5sync.ts index f88af72..0a1feb4 100644 --- a/res/gta5sync.ts +++ b/res/gta5sync.ts @@ -1639,14 +1639,6 @@ Press 1 for Default View - - QApplication - - - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - - - SavegameDialog @@ -2237,22 +2229,22 @@ Press 1 for Default View TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? - + %1 User Statistics - + Yes, I want include personal usage data. - + &OK diff --git a/res/gta5sync_de.qm b/res/gta5sync_de.qm index 13c9526..e21260b 100644 Binary files a/res/gta5sync_de.qm and b/res/gta5sync_de.qm differ diff --git a/res/gta5sync_de.ts b/res/gta5sync_de.ts index 3374031..cf9a8bf 100644 --- a/res/gta5sync_de.ts +++ b/res/gta5sync_de.ts @@ -1685,9 +1685,8 @@ Drücke 1 für Standardmodus QApplication - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - <h4>Willkommen zu %1!</h4>Möchtest du %1 einstellen bevor du es nutzt? + <h4>Willkommen zu %1!</h4>Möchtest du %1 einstellen bevor du es nutzt? @@ -2282,22 +2281,22 @@ Drücke 1 für Standardmodus TelemetryDialog - + %1 User Statistics %1 Benutzerstatistik - + You want help %1 to improve in the future by including personal usage data in your submission? Sollen bei Einreichungen Persönliche Nutzungsdaten einbezogen werden um %1 in der Zukunft zu unterstützen? - + Yes, I want include personal usage data. Ja, ich möchte Persönliche Nutzungsdaten einbeziehen. - + &OK &OK diff --git a/res/gta5sync_en_US.ts b/res/gta5sync_en_US.ts index 2f2956e..47b7212 100644 --- a/res/gta5sync_en_US.ts +++ b/res/gta5sync_en_US.ts @@ -1639,14 +1639,6 @@ Press 1 for Default View - - QApplication - - - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - - - SavegameDialog @@ -2237,22 +2229,22 @@ Press 1 for Default View TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? - + %1 User Statistics - + Yes, I want include personal usage data. - + &OK diff --git a/res/gta5sync_fr.qm b/res/gta5sync_fr.qm index 9c8386d..703bceb 100644 Binary files a/res/gta5sync_fr.qm and b/res/gta5sync_fr.qm differ diff --git a/res/gta5sync_fr.ts b/res/gta5sync_fr.ts index 843150a..ff4513d 100644 --- a/res/gta5sync_fr.ts +++ b/res/gta5sync_fr.ts @@ -1695,9 +1695,8 @@ Appuyer sur 1 pour le mode par défaut Police sélectionnée : %1 - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - <h4>Bienvenue sur %1!</h4>Voulez-vous configurer %1 avant de l'utiliser t? + <h4>Bienvenue sur %1!</h4>Voulez-vous configurer %1 avant de l'utiliser t? @@ -2294,22 +2293,22 @@ Appuyer sur 1 pour le mode par défaut TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? Voulez-vous aider au développement de %1 en transmettant vos données d'utilisation ? - + %1 User Statistics Statistiques utilisateurs %1 - + Yes, I want include personal usage data. Oui, je veux partager mes données d'utilisation. - + &OK &OK diff --git a/res/gta5sync_ko.qm b/res/gta5sync_ko.qm index 9336f1c..fc5b04b 100644 Binary files a/res/gta5sync_ko.qm and b/res/gta5sync_ko.qm differ diff --git a/res/gta5sync_ko.ts b/res/gta5sync_ko.ts index a63162c..6db77d2 100644 --- a/res/gta5sync_ko.ts +++ b/res/gta5sync_ko.ts @@ -1713,9 +1713,8 @@ Press 1 for Default View 선택된 폰트: %1 - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - <h4>%1에 오신 것을 환영합니다!</h4>%1을 사용하기 전에 설정 창을 여시겠습니까? + <h4>%1에 오신 것을 환영합니다!</h4>%1을 사용하기 전에 설정 창을 여시겠습니까? @@ -2315,22 +2314,22 @@ Press 1 for Default View TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? 개인 사용 데이터를 제출에 포함시켜 %1이(가) 개선되기를 원합니까? - + %1 User Statistics %1 사용자 통계 - + Yes, I want include personal usage data. 예, 개인 사용 데이터를 포함시키고 싶습니다. - + &OK 확인(&O) diff --git a/res/gta5sync_ru.qm b/res/gta5sync_ru.qm index 3b5c538..4ffa050 100644 Binary files a/res/gta5sync_ru.qm and b/res/gta5sync_ru.qm differ diff --git a/res/gta5sync_ru.ts b/res/gta5sync_ru.ts index c215790..589637e 100644 --- a/res/gta5sync_ru.ts +++ b/res/gta5sync_ru.ts @@ -1700,9 +1700,8 @@ Press 1 for Default View QApplication - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - <h4>Добро пожаловать в %1!</h4>Хочешь изменить настройки %1 перед использованием? + <h4>Добро пожаловать в %1!</h4>Хочешь изменить настройки %1 перед использованием? @@ -2297,22 +2296,22 @@ Press 1 for Default View TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? Разрешишь нам собирать статистику о пользовании тобой %1? Это поможет нам в разработке. - + %1 User Statistics %1 Пользовательская статистика - + Yes, I want include personal usage data. Да, передавать данные о пользовании программой. - + &OK &ОК diff --git a/res/gta5sync_uk.qm b/res/gta5sync_uk.qm index e30d479..84d9d94 100644 Binary files a/res/gta5sync_uk.qm and b/res/gta5sync_uk.qm differ diff --git a/res/gta5sync_uk.ts b/res/gta5sync_uk.ts index 1d0f0ed..12185ba 100644 --- a/res/gta5sync_uk.ts +++ b/res/gta5sync_uk.ts @@ -1698,9 +1698,8 @@ Press 1 for Default View Вибраний шрифт:%1 - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - <h4>Ласкаво просимо до %1!</h4>Ви хочете налаштувати %1 перед використанням? + <h4>Ласкаво просимо до %1!</h4>Ви хочете налаштувати %1 перед використанням? @@ -2295,22 +2294,22 @@ Press 1 for Default View TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? Ви хочете допомогти %1 покращитись у майбутньому, включивши дані особистого користування? - + %1 User Statistics %1 Статистика користувачів - + Yes, I want include personal usage data. Так, я хочу включити дані особистого користування. - + &OK &OK &OK diff --git a/res/gta5sync_zh_TW.qm b/res/gta5sync_zh_TW.qm index 91bf48c..3d1013d 100644 Binary files a/res/gta5sync_zh_TW.qm and b/res/gta5sync_zh_TW.qm differ diff --git a/res/gta5sync_zh_TW.ts b/res/gta5sync_zh_TW.ts index fad27a7..656ad1b 100644 --- a/res/gta5sync_zh_TW.ts +++ b/res/gta5sync_zh_TW.ts @@ -1680,9 +1680,8 @@ Press 1 for Default View QApplication - <h4>Welcome to %1!</h4>You want to configure %1 before you start using it? - <h4>歡迎使用 %1!</h4> 你想在開始前先設定 %1 嗎? + <h4>歡迎使用 %1!</h4> 你想在開始前先設定 %1 嗎? @@ -2277,22 +2276,22 @@ Press 1 for Default View TelemetryDialog - + You want help %1 to improve in the future by including personal usage data in your submission? 你希望通過收集資料來幫助改善 %1 嗎? - + %1 User Statistics %1 使用者統計 - + Yes, I want include personal usage data. 是的,我想幫忙. - + &OK 確定(&O)