From d04d3aca55d514a2681d30b0fec469c0e797361d Mon Sep 17 00:00:00 2001 From: Rafael <Syping@users.noreply.github.com> Date: Mon, 28 Mar 2016 17:49:23 +0200 Subject: [PATCH] string + german translation update --- SavegameWidget.cpp | 4 ++-- gta5sync_de.qm | Bin 5257 -> 5257 bytes gta5sync_de.ts | 12 ++++++++++-- 3 files changed, 12 insertions(+), 4 deletions(-) diff --git a/SavegameWidget.cpp b/SavegameWidget.cpp index f724b3a..27edc09 100755 --- a/SavegameWidget.cpp +++ b/SavegameWidget.cpp @@ -47,7 +47,7 @@ void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePat void SavegameWidget::on_cmdDelete_clicked() { - int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your Savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No); + int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No); if (uchoice == QMessageBox::Yes) { if (!QFile::exists(sgdPath)) @@ -60,7 +60,7 @@ void SavegameWidget::on_cmdDelete_clicked() } else { - QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your Savegames").arg("\""+sgdStr+"\"")); + QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\"")); } } } diff --git a/gta5sync_de.qm b/gta5sync_de.qm index d6001432d391b037a6e8b138d70562b7a35a7366..382bf06f41464349a78b0b9bd749414ac2575872 100755 GIT binary patch delta 44 zcmeCw?9`l4&v<BJ!#2i~o6Q+NaxoTf*5s*R<Sb4sOHEJAO)Z|hfJb8UA>QL`0E5F2 A?f?J) delta 44 zcmeCw?9`l4&$wt}!#2j#o6Q+Naxn&P*5s*R<P1(MOHEJAO)Z|hfJb8UA>QL`0D1!u AkN^Mx diff --git a/gta5sync_de.ts b/gta5sync_de.ts index 463b8ab..2d02afb 100755 --- a/gta5sync_de.ts +++ b/gta5sync_de.ts @@ -178,14 +178,22 @@ </message> <message> <location filename="SavegameWidget.cpp" line="50"/> - <source>Are you sure to delete %1 from your Savegames?</source> + <source>Are you sure to delete %1 from your savegames?</source> <translation>Bist du sicher %1 von deinen Spielständen zu löschen?</translation> </message> <message> <location filename="SavegameWidget.cpp" line="63"/> - <source>Failed at deleting %1 from your Savegames</source> + <source>Failed at deleting %1 from your savegames</source> <translation>Fehlgeschlagen beim Löschen %1 von deinen Spielständen</translation> </message> + <message> + <source>Are you sure to delete %1 from your Savegames?</source> + <translation type="obsolete">Bist du sicher %1 von deinen Spielständen zu löschen?</translation> + </message> + <message> + <source>Failed at deleting %1 from your Savegames</source> + <translation type="obsolete">Fehlgeschlagen beim Löschen %1 von deinen Spielständen</translation> + </message> </context> <context> <name>SnapmaticWidget</name>