/****************************************************************************** * gta5view Grand Theft Auto V Profile Viewer * Copyright (C) 2016-2017 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #ifndef OPTIONSDIALOG_H #define OPTIONSDIALOG_H #include #include #include #include #include #include "ProfileDatabase.h" namespace Ui { class OptionsDialog; } class OptionsDialog : public QDialog { Q_OBJECT public: explicit OptionsDialog(ProfileDatabase *profileDB, QWidget *parent = 0); void commitProfiles(const QStringList &profiles); ~OptionsDialog(); private slots: void on_cmdOK_clicked(); void on_rbPicCustomRes_toggled(bool checked); void on_cbPicCustomQuality_toggled(bool checked); void on_hsPicQuality_valueChanged(int value); void on_cbIgnoreAspectRatio_toggled(bool checked); void on_cmdExploreFolder_clicked(); void on_cbDefaultStyle_toggled(bool checked); void on_cbDefaultFont_toggled(bool checked); void on_cmdCopyStatsID_clicked(); void on_cbFont_currentFontChanged(const QFont &font); void on_cmdFont_clicked(); signals: void settingsApplied(int contentMode, bool languageChanged); private: ProfileDatabase *profileDB; Ui::OptionsDialog *ui; QList playerItems; Qt::AspectRatioMode aspectRatio; QString currentAreaLanguage; QString currentLanguage; QString currentCFolder; QString defaultProfile; QString percentString; QSettings *settings; bool withoutPlayers; bool currentFFolder; int contentMode; int customQuality; int defaultQuality; QSize defExportSize; QSize cusExportSize; void setupTreeWidget(); void setupLanguageBox(); void setupRadioButtons(); void setupDefaultProfile(); void setupPictureSettings(); void setupCustomGTAFolder(); void setupInterfaceSettings(); void setupStatisticsSettings(); void setupSnapmaticPictureViewer(); void setupWindowsGameSettings(); void applySettings(); }; #endif // OPTIONSDIALOG_H