/***************************************************************************** * gta5view Grand Theft Auto V Profile Viewer * Copyright (C) 2016-2017 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #ifndef SNAPMATICEDITOR_H #define SNAPMATICEDITOR_H #include #include "CrewDatabase.h" #include "ProfileDatabase.h" #include "SnapmaticPicture.h" namespace Ui { class SnapmaticEditor; } class SnapmaticEditor : public QDialog { Q_OBJECT public: explicit SnapmaticEditor(CrewDatabase *crewDB, ProfileDatabase *profileDB, QWidget *parent = 0); void setSnapmaticPicture(SnapmaticPicture *picture); void setSnapmaticPlayers(const QStringList &players); void setSnapmaticTitle(const QString &title); void setSnapmaticCrew(const QString &crew = ""); QString returnCrewName(int crewID); ~SnapmaticEditor(); private slots: void on_rbSelfie_toggled(bool checked); void on_rbMugshot_toggled(bool checked); void on_rbEditor_toggled(bool checked); void on_rbCustom_toggled(bool checked); void on_cmdCancel_clicked(); void on_cmdApply_clicked(); void on_cbQualify_toggled(bool checked); void on_labPlayers_linkActivated(const QString &link); void on_labTitle_linkActivated(const QString &link); void on_labCrew_linkActivated(const QString &link); void playerListUpdated(QStringList playerList); private: CrewDatabase *crewDB; ProfileDatabase *profileDB; Ui::SnapmaticEditor *ui; SnapmaticProperties snapmaticProperties; SnapmaticPicture *smpic; QStringList playersList; QString snapmaticTitle; int crewID; bool isSelfie; bool isMugshot; bool isEditor; void selfie_toggled(bool checked); void mugshot_toggled(bool checked); void editor_toggled(bool checked); void qualifyAvatar(); void insertPlayerNames(QStringList *players); QStringList insertPlayerNames(const QStringList &players); }; #endif // SNAPMATICEDITOR_H