/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*****************************************************************************/
#include "SavegameWidget.h"
#include "ui_SavegameWidget.h"
#include "SidebarGenerator.h"
#include "ProfileInterface.h"
#include "SavegameDialog.h"
#include "StandardPaths.h"
#include "SavegameData.h"
#include "SavegameCopy.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
SavegameWidget::SavegameWidget(QWidget *parent) :
ProfileWidget(parent),
ui(new Ui::SavegameWidget)
{
ui->setupUi(this);
ui->cmdCopy->setVisible(false);
ui->cmdView->setVisible(false);
ui->cmdDelete->setVisible(false);
ui->cbSelected->setVisible(false);
QString exportSavegameStr = tr("Export Savegame...");
Q_UNUSED(exportSavegameStr)
QPalette palette;
highlightBackColor = palette.highlight().color();
highlightTextColor = palette.highlightedText().color();
labelAutosaveStr = tr("AUTOSAVE - %1\n%2");
labelSaveStr = tr("SAVE %3 - %1\n%2");
sgdPath = "";
sgdStr = "";
sgdata = 0;
installEventFilter(this);
}
SavegameWidget::~SavegameWidget()
{
delete ui;
}
bool SavegameWidget::eventFilter(QObject *obj, QEvent *ev)
{
if (obj == this)
{
if (ev->type() == QEvent::Enter)
{
setStyleSheet(QString("QFrame#SavegameFrame{background-color: rgb(%1, %2, %3)}QLabel#labSavegameStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
return true;
}
else if(ev->type() == QEvent::Leave)
{
setStyleSheet("");
return true;
}
}
return false;
}
void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath)
{
// BETA CODE
bool validNumber;
QString savegameName = tr("WRONG FORMAT");
QString savegameDate = tr("WRONG FORMAT");
QString savegameString = savegame->getSavegameStr();
QString fileName = QFileInfo(savegame->getSavegameFileName()).fileName();
QStringList savegameNDL = QString(savegameString).split(" - ");
if (savegameNDL.length() >= 2)
{
savegameDate = savegameNDL.at(savegameNDL.length() - 1);
savegameName = QString(savegameString).remove(savegameString.length() - savegameDate.length() - 3, savegameDate.length() + 3);
}
int savegameNumber = QString(fileName).remove(0,5).toInt(&validNumber) + 1;
if (validNumber)
{
if (savegameNumber == 16)
{
ui->labSavegameStr->setText(labelAutosaveStr.arg(savegameDate, savegameName));
}
else
{
ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, QString::number(savegameNumber)));
}
}
else
{
ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, tr("UNKNOWN")));
}
sgdStr = savegameString;
sgdPath = savegamePath;
sgdata = savegame;
}
void SavegameWidget::on_cmdCopy_clicked()
{
SavegameCopy::copySavegame(this, sgdPath);
}
void SavegameWidget::on_cmdDelete_clicked()
{
int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
if (uchoice == QMessageBox::Yes)
{
if (!QFile::exists(sgdPath))
{
emit savegameDeleted();
}
else if(QFile::remove(sgdPath))
{
emit savegameDeleted();
}
else
{
QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\""));
}
}
}
void SavegameWidget::on_cmdView_clicked()
{
SavegameDialog *savegameDialog = new SavegameDialog(this);
savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
savegameDialog->setSavegameData(sgdata, sgdPath, true);
savegameDialog->setModal(true);
savegameDialog->show();
savegameDialog->exec();
savegameDialog->deleteLater();
delete savegameDialog;
}
void SavegameWidget::mousePressEvent(QMouseEvent *ev)
{
ProfileWidget::mousePressEvent(ev);
}
void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev)
{
ProfileWidget::mouseReleaseEvent(ev);
if (ui->cbSelected->isVisible())
{
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
{
ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
}
}
else
{
if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
{
on_cmdView_clicked();
}
}
}
void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev)
{
ProfileWidget::mouseDoubleClickEvent(ev);
if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton)
{
on_cmdView_clicked();
}
}
void SavegameWidget::setSelected(bool isSelected)
{
ui->cbSelected->setChecked(isSelected);
}
void SavegameWidget::savegameSelected()
{
setSelected(!ui->cbSelected->isChecked());
}
void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev)
{
QMenu contextMenu(this);
contextMenu.addAction(tr("&View"), this, SLOT(on_cmdView_clicked()));
contextMenu.addAction(tr("&Export"), this, SLOT(on_cmdCopy_clicked()));
contextMenu.addAction(tr("&Remove"), this, SLOT(on_cmdDelete_clicked()));
if (ui->cbSelected->isVisible())
{
contextMenu.addSeparator();
if (!ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Select"), this, SLOT(savegameSelected())); }
if (ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Deselect"), this, SLOT(savegameSelected())); }
contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A"));
contextMenu.addAction(tr("&Deselect All"), this, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D"));
}
else
{
contextMenu.addSeparator();
contextMenu.addAction(tr("&Select"), this, SLOT(savegameSelected()));
contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A"));
}
//ui->SavegameFrame->setStyleSheet(QString("QFrame#SavegameFrame{background-color: rgb(%1, %2, %3)}QLabel#labSavegameStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
contextMenu.exec(ev->globalPos());
//ui->SavegameFrame->setStyleSheet("");
}
void SavegameWidget::on_cbSelected_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
emit widgetSelected();
}
else if (arg1 == Qt::Unchecked)
{
emit widgetDeselected();
}
}
bool SavegameWidget::isSelected()
{
return ui->cbSelected->isChecked();
}
void SavegameWidget::setSelectionMode(bool selectionMode)
{
ui->cbSelected->setVisible(selectionMode);
}
void SavegameWidget::selectAllWidgets()
{
emit allWidgetsSelected();
}
void SavegameWidget::deselectAllWidgets()
{
emit allWidgetsDeselected();
}
SavegameData* SavegameWidget::getSavegame()
{
return sgdata;
}
QString SavegameWidget::getWidgetType()
{
return "SavegameWidget";
}