/***************************************************************************** * gta5sync GRAND THEFT AUTO V SYNC * Copyright (C) 2016 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "SnapmaticWidget.h" #include "ui_SnapmaticWidget.h" #include "SnapmaticPicture.h" #include "SnapmaticEditor.h" #include "DatabaseThread.h" #include "PictureDialog.h" #include "PictureExport.h" #include "PictureCopy.h" #include "config.h" #include #include #include #include #include #include SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) : ProfileWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB), ui(new Ui::SnapmaticWidget) { ui->setupUi(this); ui->cmdView->setVisible(false); ui->cmdCopy->setVisible(false); ui->cmdExport->setVisible(false); ui->cmdDelete->setVisible(false); ui->cbSelected->setVisible(false); QPalette palette; highlightBackColor = palette.highlight().color(); highlightTextColor = palette.highlightedText().color(); palette.setCurrentColorGroup(QPalette::Disabled); highlightHiddenColor = palette.text().color(); snwgt = parent; picPath = ""; picStr = ""; smpic = 0; installEventFilter(this); } SnapmaticWidget::~SnapmaticWidget() { delete ui; } bool SnapmaticWidget::eventFilter(QObject *obj, QEvent *ev) { if (obj == this) { if (ev->type() == QEvent::Enter) { setStyleSheet(QString("QFrame#SnapmaticFrame{background-color: rgb(%1, %2, %3)}QLabel#labPicStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue()))); return true; } else if(ev->type() == QEvent::Leave) { setStyleSheet(""); return true; } } return false; } void SnapmaticWidget::setSnapmaticPicture(SnapmaticPicture *picture, QString picturePath) { smpic = picture; picPath = picturePath; picStr = picture->getPictureStr(); picTitl = picture->getPictureTitl(); QPixmap SnapmaticPixmap = QPixmap::fromImage(picture->getPicture().scaled(ui->labPicture->width(), ui->labPicture->height(), Qt::KeepAspectRatio, Qt::SmoothTransformation), Qt::AutoColor); ui->labPicStr->setText(picStr + "\n" + picTitl + ""); ui->labPicture->setPixmap(SnapmaticPixmap); picture->clearCache(); adjustTextColor(); } void SnapmaticWidget::setSnapmaticPicture(SnapmaticPicture *picture) { setSnapmaticPicture(picture, picture->getPictureFileName()); } void SnapmaticWidget::on_cmdView_clicked() { QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); settings.beginGroup("Interface"); bool navigationBar = settings.value("NavigationBar", false).toBool(); settings.endGroup(); PictureDialog *picDialog = new PictureDialog(profileDB, crewDB, this); picDialog->setWindowFlags(picDialog->windowFlags()^Qt::WindowContextHelpButtonHint); picDialog->setSnapmaticPicture(smpic, picPath, true); picDialog->setModal(true); // be ready for playerName updated QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(playerNameUpdated())); QObject::connect(picDialog, SIGNAL(nextPictureRequested()), this, SLOT(dialogNextPictureRequested())); QObject::connect(picDialog, SIGNAL(previousPictureRequested()), this, SLOT(dialogPreviousPictureRequested())); // add previous next buttons if (navigationBar) picDialog->addPreviousNextButtons(); // show picture dialog picDialog->show(); if (navigationBar) picDialog->stylizeDialog(); //picDialog->adaptNewDialogSize(); picDialog->setMinimumSize(picDialog->size()); picDialog->setMaximumSize(picDialog->size()); picDialog->exec(); delete picDialog; } void SnapmaticWidget::on_cmdCopy_clicked() { PictureCopy::copyPicture(this, picPath); } void SnapmaticWidget::on_cmdExport_clicked() { PictureExport::exportPicture(this, smpic); } void SnapmaticWidget::on_cmdDelete_clicked() { int uchoice = QMessageBox::question(this, tr("Delete picture"), tr("Are you sure to delete %1 from your Snapmatic pictures?").arg("\""+picStr+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::No); if (uchoice == QMessageBox::Yes) { if (!QFile::exists(picPath)) { emit pictureDeleted(); } else if(QFile::remove(picPath)) { emit pictureDeleted(); } else { QMessageBox::warning(this, tr("Delete picture"), tr("Failed at deleting %1 from your Snapmatic pictures").arg("\""+picStr+"\"")); } } } void SnapmaticWidget::mousePressEvent(QMouseEvent *ev) { ProfileWidget::mousePressEvent(ev); } void SnapmaticWidget::mouseReleaseEvent(QMouseEvent *ev) { ProfileWidget::mouseReleaseEvent(ev); if (ui->cbSelected->isVisible()) { if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) { ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); } } else { if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) { on_cmdView_clicked(); } } } void SnapmaticWidget::mouseDoubleClickEvent(QMouseEvent *ev) { ProfileWidget::mouseDoubleClickEvent(ev); if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton) { on_cmdView_clicked(); } } void SnapmaticWidget::setSelected(bool isSelected) { ui->cbSelected->setChecked(isSelected); } void SnapmaticWidget::pictureSelected() { setSelected(!ui->cbSelected->isChecked()); } void SnapmaticWidget::contextMenuEvent(QContextMenuEvent *ev) { QMenu contextMenu(this); QMenu editMenu(tr("Edi&t"), this); if (isHidden()) { editMenu.addAction(tr("Show &In-game"), this, SLOT(makePictureVisibleSlot())); } else { editMenu.addAction(tr("Hide &In-game"), this, SLOT(makePictureHiddenSlot())); } editMenu.addAction(tr("&Edit Properties"), this, SLOT(editSnapmaticProperties())); QMenu exportMenu(tr("&Export"), this); exportMenu.addAction(tr("Export as &JPG picture..."), this, SLOT(on_cmdExport_clicked())); exportMenu.addAction(tr("Export as >A Snapmatic..."), this, SLOT(on_cmdCopy_clicked())); contextMenu.addAction(tr("&View"), this, SLOT(on_cmdView_clicked())); contextMenu.addMenu(&editMenu); contextMenu.addMenu(&exportMenu); contextMenu.addAction(tr("&Remove"), this, SLOT(on_cmdDelete_clicked())); if (ui->cbSelected->isVisible()) { contextMenu.addSeparator(); if (!ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Select"), this, SLOT(pictureSelected())); } if (ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Deselect"), this, SLOT(pictureSelected())); } contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A")); ProfileInterface *profileInterface = (ProfileInterface*)snwgt; if (profileInterface->selectedWidgets() != 0) { contextMenu.addAction(tr("&Deselect All"), this, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D")); } } else { contextMenu.addSeparator(); contextMenu.addAction(tr("&Select"), this, SLOT(pictureSelected())); contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A")); } contextMenu.exec(ev->globalPos()); } void SnapmaticWidget::dialogNextPictureRequested() { emit nextPictureRequested((QWidget*)sender()); } void SnapmaticWidget::dialogPreviousPictureRequested() { emit previousPictureRequested((QWidget*)sender()); } void SnapmaticWidget::on_cbSelected_stateChanged(int arg1) { if (arg1 == Qt::Checked) { emit widgetSelected(); } else if (arg1 == Qt::Unchecked) { emit widgetDeselected(); } } void SnapmaticWidget::adjustTextColor() { if (isHidden()) { ui->labPicStr->setStyleSheet(QString("QLabel{color: rgb(%1, %2, %3);}").arg(QString::number(highlightHiddenColor.red()), QString::number(highlightHiddenColor.green()), QString::number(highlightHiddenColor.blue()))); } else { ui->labPicStr->setStyleSheet(""); } } bool SnapmaticWidget::makePictureHidden() { SnapmaticPicture *picture = (SnapmaticPicture*)smpic; if (picture->setPictureHidden()) { picPath = picture->getPictureFileName(); adjustTextColor(); return true; } return false; } bool SnapmaticWidget::makePictureVisible() { SnapmaticPicture *picture = (SnapmaticPicture*)smpic; if (picture->setPictureVisible()) { picPath = picture->getPictureFileName(); adjustTextColor(); return true; } return false; } void SnapmaticWidget::makePictureHiddenSlot() { makePictureHidden(); } void SnapmaticWidget::makePictureVisibleSlot() { makePictureVisible(); } void SnapmaticWidget::editSnapmaticProperties() { SnapmaticEditor *snapmaticEditor = new SnapmaticEditor(this); snapmaticEditor->setWindowFlags(snapmaticEditor->windowFlags()^Qt::WindowContextHelpButtonHint); snapmaticEditor->setSnapmaticPicture(smpic); snapmaticEditor->setModal(true); snapmaticEditor->exec(); delete snapmaticEditor; } bool SnapmaticWidget::isSelected() { return ui->cbSelected->isChecked(); } bool SnapmaticWidget::isHidden() { if (picPath.right(7) == ".hidden") { return true; } return false; } void SnapmaticWidget::setSelectionMode(bool selectionMode) { ui->cbSelected->setVisible(selectionMode); } void SnapmaticWidget::selectAllWidgets() { emit allWidgetsSelected(); } void SnapmaticWidget::deselectAllWidgets() { emit allWidgetsDeselected(); } SnapmaticPicture* SnapmaticWidget::getPicture() { return smpic; } QString SnapmaticWidget::getPicturePath() { return picPath; } QString SnapmaticWidget::getWidgetType() { return "SnapmaticWidget"; }