/***************************************************************************** * gta5sync GRAND THEFT AUTO V SYNC * Copyright (C) 2016 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "SavegameWidget.h" #include "ui_SavegameWidget.h" #include "SidebarGenerator.h" #include "ProfileInterface.h" #include "SavegameDialog.h" #include "StandardPaths.h" #include "SavegameData.h" #include "SavegameCopy.h" #include #include #include #include #include #include #include #include #include #include #include SavegameWidget::SavegameWidget(QWidget *parent) : ProfileWidget(parent), ui(new Ui::SavegameWidget) { ui->setupUi(this); ui->cmdCopy->setVisible(false); ui->cmdView->setVisible(false); ui->cmdDelete->setVisible(false); ui->cbSelected->setVisible(false); QPalette palette; QColor highlightBackColor = palette.highlight().color(); QColor highlightTextColor = palette.highlightedText().color(); setStyleSheet(QString("QFrame:hover#SavegameFrame{background-color: rgb(%1, %2, %3); color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue()))); clkIssued = 0; sgdPath = ""; sgdStr = ""; sgdata = 0; } SavegameWidget::~SavegameWidget() { delete ui; } void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath) { ui->labSavegameStr->setText(savegame->getSavegameStr()); sgdStr = savegame->getSavegameStr(); sgdPath = savegamePath; sgdata = savegame; } void SavegameWidget::on_cmdCopy_clicked() { SavegameCopy::copySavegame(this, sgdPath); } void SavegameWidget::on_cmdDelete_clicked() { int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No); if (uchoice == QMessageBox::Yes) { if (!QFile::exists(sgdPath)) { emit savegameDeleted(); } else if(QFile::remove(sgdPath)) { emit savegameDeleted(); } else { QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\"")); } } } void SavegameWidget::on_cmdView_clicked() { SavegameDialog *savegameDialog = new SavegameDialog(this); savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint); savegameDialog->setSavegameData(sgdata, sgdPath, true); savegameDialog->setModal(true); savegameDialog->show(); savegameDialog->exec(); savegameDialog->deleteLater(); delete savegameDialog; } void SavegameWidget::mousePressEvent(QMouseEvent *ev) { ProfileWidget::mouseReleaseEvent(ev); clkIssued = true; } void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev) { ProfileWidget::mouseReleaseEvent(ev); if (ui->cbSelected->isVisible()) { if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) { clkIssued = false; //QTimer::singleShot(QApplication::doubleClickInterval(), this, SLOT(changeCheckedState())); ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); } } else { if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) { on_cmdView_clicked(); } } } void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev) { QWidget::mouseDoubleClickEvent(ev); // if (ev->button() == Qt::LeftButton) // { // clkIssued = true; // on_cmdView_clicked(); // } } void SavegameWidget::changeCheckedState() { if (!clkIssued) { ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); } } void SavegameWidget::setSelected(bool isSelected) { ui->cbSelected->setChecked(isSelected); } void SavegameWidget::savegameSelected() { setSelected(!ui->cbSelected->isChecked()); } void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev) { QMenu contextMenu(this); if (!ui->cbSelected->isVisible()) contextMenu.addAction(tr("View"), this, SLOT(on_cmdView_clicked())); contextMenu.addAction(tr("Copy"), this, SLOT(on_cmdCopy_clicked())); contextMenu.addAction(tr("Delete"), this, SLOT(on_cmdDelete_clicked())); if (ui->cbSelected->isVisible()) { contextMenu.addSeparator(); if (!ui->cbSelected->isChecked()) { contextMenu.addAction(tr("Select"), this, SLOT(savegameSelected())); } if (ui->cbSelected->isChecked()) { contextMenu.addAction(tr("Deselect"), this, SLOT(savegameSelected())); } contextMenu.addAction(tr("Select all"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+S")); contextMenu.addAction(tr("Deselect all"), this, SLOT(deselectAllWidgets()), QKeySequence::fromString("Shift+S")); } else { contextMenu.addSeparator(); contextMenu.addAction(tr("Select"), this, SLOT(savegameSelected())); contextMenu.addAction(tr("Select all"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+S")); } contextMenu.exec(ev->globalPos()); setStyleSheet(styleSheet()); // fix multi highlight bug } void SavegameWidget::on_cbSelected_stateChanged(int arg1) { if (arg1 == Qt::Checked) { emit widgetSelected(); } else if (arg1 == Qt::Unchecked) { emit widgetDeselected(); } } bool SavegameWidget::isSelected() { return ui->cbSelected->isChecked(); } void SavegameWidget::setSelectionMode(bool selectionMode) { ui->cbSelected->setVisible(selectionMode); } void SavegameWidget::selectAllWidgets() { emit allWidgetsSelected(); } void SavegameWidget::deselectAllWidgets() { emit allWidgetsDeselected(); } SavegameData* SavegameWidget::getSavegame() { return sgdata; }