/***************************************************************************** * gta5sync GRAND THEFT AUTO V SYNC * Copyright (C) 2016-2017 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "ProfileInterface.h" #include "ui_ProfileInterface.h" #include "SidebarGenerator.h" #include "SnapmaticWidget.h" #include "DatabaseThread.h" #include "SavegameWidget.h" #include "PictureDialog.h" #include "PictureExport.h" #include "StandardPaths.h" #include "ProfileLoader.h" #include "ExportThread.h" #include "ImportDialog.h" #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) : QWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB), ui(new Ui::ProfileInterface) { ui->setupUi(this); ui->cmdImport->setEnabled(false); ui->cmdCloseProfile->setEnabled(false); loadingStr = ui->labProfileLoading->text(); enabledPicStr = tr("Enabled pictures: %1 of %2"); selectedWidgts = 0; profileFolder = ""; profileLoader = 0; saSpacerItem = 0; QPalette palette; QColor baseColor = palette.base().color(); ui->labVersion->setText(ui->labVersion->text().arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER)); ui->saProfile->setStyleSheet(QString("QWidget#saProfileContent{background-color: rgb(%1, %2, %3)}").arg(QString::number(baseColor.red()),QString::number(baseColor.green()),QString::number(baseColor.blue()))); if (QIcon::hasThemeIcon("dialog-close")) { ui->cmdCloseProfile->setIcon(QIcon::fromTheme("dialog-close")); } } ProfileInterface::~ProfileInterface() { foreach(ProfileWidget *widget, widgets.keys()) { widgets.remove(widget); delete widget; } foreach(SavegameData *savegame, savegames) { savegames.removeAll(savegame); delete savegame; } foreach(SnapmaticPicture *picture, pictures) { pictures.removeAll(picture); delete picture; } delete profileLoader; delete ui; } void ProfileInterface::setProfileFolder(QString folder, QString profile) { profileFolder = folder; profileName = profile; } void ProfileInterface::setupProfileInterface() { ui->labProfileLoading->setText(tr("Loading...")); profileLoader = new ProfileLoader(profileFolder, crewDB); QObject::connect(profileLoader, SIGNAL(savegameLoaded(SavegameData*, QString)), this, SLOT(savegameLoaded_event(SavegameData*, QString))); QObject::connect(profileLoader, SIGNAL(pictureLoaded(SnapmaticPicture*)), this, SLOT(pictureLoaded_event(SnapmaticPicture*))); QObject::connect(profileLoader, SIGNAL(loadingProgress(int,int)), this, SLOT(loadingProgress(int,int))); QObject::connect(profileLoader, SIGNAL(finished()), this, SLOT(profileLoaded_p())); profileLoader->start(); } void ProfileInterface::savegameLoaded_event(SavegameData *savegame, QString savegamePath) { savegameLoaded(savegame, savegamePath, false); } void ProfileInterface::savegameLoaded(SavegameData *savegame, QString savegamePath, bool inserted) { SavegameWidget *sgdWidget = new SavegameWidget(this); sgdWidget->setSavegameData(savegame, savegamePath); sgdWidget->setContentMode(contentMode); widgets[sgdWidget] = "SGD" + QFileInfo(savegamePath).fileName(); savegames.append(savegame); if (selectedWidgts != 0 || contentMode == 2) { sgdWidget->setSelectionMode(true); } QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(savegameDeleted_event())); QObject::connect(sgdWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected())); QObject::connect(sgdWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected())); QObject::connect(sgdWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets())); QObject::connect(sgdWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets())); QObject::connect(sgdWidget, SIGNAL(contextMenuTriggered(QContextMenuEvent*)), this, SLOT(contextMenuTriggeredSGD(QContextMenuEvent*))); if (inserted) { insertSavegameIPI(sgdWidget); } } void ProfileInterface::pictureLoaded_event(SnapmaticPicture *picture) { pictureLoaded(picture, false); } void ProfileInterface::pictureLoaded(SnapmaticPicture *picture, bool inserted) { SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB, crewDB, threadDB, this); picWidget->setSnapmaticPicture(picture); picWidget->setContentMode(contentMode); widgets[picWidget] = "PIC" + picture->getPictureSortStr(); pictures.append(picture); if (selectedWidgts != 0 || contentMode == 2) { picWidget->setSelectionMode(true); } QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(pictureDeleted_event())); QObject::connect(picWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected())); QObject::connect(picWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected())); QObject::connect(picWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets())); QObject::connect(picWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets())); QObject::connect(picWidget, SIGNAL(nextPictureRequested(QWidget*)), this, SLOT(dialogNextPictureRequested(QWidget*))); QObject::connect(picWidget, SIGNAL(previousPictureRequested(QWidget*)), this, SLOT(dialogPreviousPictureRequested(QWidget*))); QObject::connect(picWidget, SIGNAL(contextMenuTriggered(QContextMenuEvent*)), this, SLOT(contextMenuTriggeredPIC(QContextMenuEvent*))); if (inserted) { insertSnapmaticIPI(picWidget); } } void ProfileInterface::loadingProgress(int value, int maximum) { ui->pbPictureLoading->setMaximum(maximum); ui->pbPictureLoading->setValue(value); ui->labProfileLoading->setText(loadingStr.arg(QString::number(value), QString::number(maximum))); } void ProfileInterface::insertSnapmaticIPI(QWidget *widget) { ProfileWidget *proWidget = (ProfileWidget*)widget; if (widgets.contains(proWidget)) { QString widgetKey = widgets[proWidget]; QStringList widgetsKeyList = widgets.values(); QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive); #if QT_VERSION >= 0x050600 qSort(pictureKeyList.rbegin(), pictureKeyList.rend()); #else qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater()); #endif int picIndex = pictureKeyList.indexOf(QRegExp(widgetKey)); ui->vlSnapmatic->insertWidget(picIndex, proWidget); qApp->processEvents(); ui->saProfile->ensureWidgetVisible(proWidget, 0, 0); } } void ProfileInterface::insertSavegameIPI(QWidget *widget) { ProfileWidget *proWidget = (ProfileWidget*)widget; if (widgets.contains(proWidget)) { QString widgetKey = widgets[proWidget]; QStringList widgetsKeyList = widgets.values(); QStringList savegameKeyList = widgetsKeyList.filter("SGD", Qt::CaseSensitive); qSort(savegameKeyList.begin(), savegameKeyList.end()); int sgdIndex = savegameKeyList.indexOf(QRegExp(widgetKey)); ui->vlSavegame->insertWidget(sgdIndex, proWidget); qApp->processEvents(); ui->saProfile->ensureWidgetVisible(proWidget, 0, 0); } } void ProfileInterface::dialogNextPictureRequested(QWidget *dialog) { PictureDialog *picDialog = (PictureDialog*)dialog; ProfileWidget *proWidget = (ProfileWidget*)sender(); if (widgets.contains(proWidget)) { QString widgetKey = widgets[proWidget]; QStringList widgetsKeyList = widgets.values(); QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive); #if QT_VERSION >= 0x050600 qSort(pictureKeyList.rbegin(), pictureKeyList.rend()); #else qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater()); #endif int picIndex; if (picDialog->isIndexed()) { picIndex = picDialog->getIndex(); } else { picIndex = pictureKeyList.indexOf(QRegExp(widgetKey)); } picIndex++; if (pictureKeyList.length() > picIndex) { QString newWidgetKey = pictureKeyList.at(picIndex); SnapmaticWidget *picWidget = (SnapmaticWidget*)widgets.key(newWidgetKey); //picDialog->setMaximumHeight(QWIDGETSIZE_MAX); picDialog->setSnapmaticPicture(picWidget->getPicture(), picIndex); //picDialog->setMaximumHeight(picDialog->height()); } } } void ProfileInterface::dialogPreviousPictureRequested(QWidget *dialog) { PictureDialog *picDialog = (PictureDialog*)dialog; ProfileWidget *proWidget = (ProfileWidget*)sender(); if (widgets.contains(proWidget)) { QString widgetKey = widgets[proWidget]; QStringList widgetsKeyList = widgets.values(); QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive); #if QT_VERSION >= 0x050600 qSort(pictureKeyList.rbegin(), pictureKeyList.rend()); #else qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater()); #endif int picIndex; if (picDialog->isIndexed()) { picIndex = picDialog->getIndex(); } else { picIndex = pictureKeyList.indexOf(QRegExp(widgetKey)); } if (picIndex > 0) { picIndex--; QString newWidgetKey = pictureKeyList.at(picIndex ); SnapmaticWidget *picWidget = (SnapmaticWidget*)widgets.key(newWidgetKey); //picDialog->setMaximumHeight(QWIDGETSIZE_MAX); picDialog->setSnapmaticPicture(picWidget->getPicture(), picIndex); //picDialog->setMaximumHeight(picDialog->height()); } } } void ProfileInterface::sortingProfileInterface() { ui->vlSavegame->setEnabled(false); ui->vlSnapmatic->setEnabled(false); QStringList widgetsKeyList = widgets.values(); qSort(widgetsKeyList.begin(), widgetsKeyList.end()); foreach(QString widgetKey, widgetsKeyList) { ProfileWidget *widget = widgets.key(widgetKey); if (widget->getWidgetType() == "SnapmaticWidget") { ui->vlSnapmatic->insertWidget(0, widget); } else if (widget->getWidgetType() == "SavegameWidget") { ui->vlSavegame->addWidget(widget); } } ui->vlSavegame->setEnabled(true); ui->vlSnapmatic->setEnabled(true); qApp->processEvents(); } void ProfileInterface::profileLoaded_p() { sortingProfileInterface(); saSpacerItem = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding); ui->saProfileContent->layout()->addItem(saSpacerItem); ui->swProfile->setCurrentWidget(ui->pageProfile); ui->cmdCloseProfile->setEnabled(true); ui->cmdImport->setEnabled(true); emit profileLoaded(); } void ProfileInterface::savegameDeleted_event() { savegameDeleted((SavegameWidget*)sender(), true); } void ProfileInterface::savegameDeleted(SavegameWidget *sgdWidget, bool isRemoteEmited) { SavegameData *savegame = sgdWidget->getSavegame(); if (sgdWidget->isSelected()) { sgdWidget->setSelected(false); } widgets.remove(sgdWidget); // Deleting when the widget did send a event cause a crash if (isRemoteEmited) { sgdWidget->deleteLater(); } else { delete sgdWidget; } savegames.removeAll(savegame); delete savegame; } void ProfileInterface::pictureDeleted_event() { pictureDeleted((SnapmaticWidget*)sender(), true); } void ProfileInterface::pictureDeleted(SnapmaticWidget *picWidget, bool isRemoteEmited) { SnapmaticPicture *picture = picWidget->getPicture(); if (picWidget->isSelected()) { picWidget->setSelected(false); } widgets.remove(picWidget); // Deleting when the widget did send a event cause a crash if (isRemoteEmited) { picWidget->deleteLater(); } else { delete picWidget; } pictures.removeAll(picture); delete picture; } void ProfileInterface::on_cmdCloseProfile_clicked() { emit profileClosed(); } void ProfileInterface::on_cmdImport_clicked() { QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); settings.beginGroup("FileDialogs"); settings.beginGroup("ImportCopy"); fileDialogPreOpen: //Work? QFileDialog fileDialog(this); fileDialog.setFileMode(QFileDialog::ExistingFiles); fileDialog.setViewMode(QFileDialog::Detail); fileDialog.setAcceptMode(QFileDialog::AcceptOpen); fileDialog.setOption(QFileDialog::DontUseNativeDialog, false); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); fileDialog.setWindowTitle(tr("Import...")); fileDialog.setLabelText(QFileDialog::Accept, tr("Import")); QStringList filters; filters << tr("Importable files (*.g5e *.jpg *.png SGTA* PGTA*)"); filters << tr("GTA V Export (*.g5e)"); filters << tr("Savegames files (SGTA*)"); filters << tr("Snapmatic pictures (PGTA*)"); filters << tr("All image files (*.jpg *.png)"); filters << tr("All files (**)"); fileDialog.setNameFilters(filters); QList sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls()); fileDialog.setSidebarUrls(sidebarUrls); fileDialog.setDirectory(settings.value(profileName + "+Directory", StandardPaths::documentsLocation()).toString()); fileDialog.restoreGeometry(settings.value(profileName + "+Geometry", "").toByteArray()); if (fileDialog.exec()) { QStringList selectedFiles = fileDialog.selectedFiles(); if (selectedFiles.length() == 1) { QString selectedFile = selectedFiles.at(0); if (!importFile(selectedFile, true, 0)) goto fileDialogPreOpen; //Work? } else if (selectedFiles.length() > 1) { int maximumId = selectedFiles.length(); int overallId = 1; int currentId = 0; QString errorStr; QStringList failedFiles; // Progress dialog QProgressDialog pbDialog(this); pbDialog.setWindowFlags(pbDialog.windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowCloseButtonHint); pbDialog.setWindowTitle(tr("Import...")); pbDialog.setLabelText(tr("Import file %1 of %2 files").arg(QString::number(overallId), QString::number(maximumId))); pbDialog.setRange(1, maximumId); pbDialog.setValue(1); pbDialog.setModal(true); QList pbBtn = pbDialog.findChildren(); pbBtn.at(0)->setDisabled(true); QList pbBar = pbDialog.findChildren(); pbBar.at(0)->setTextVisible(false); pbDialog.show(); QTime t; t.start(); foreach(const QString &selectedFile, selectedFiles) { pbDialog.setValue(overallId); pbDialog.setLabelText(tr("Import file %1 of %2 files").arg(QString::number(overallId), QString::number(maximumId))); if (currentId == 10) { // Break until two seconds are over (this prevent import failures) int elapsedTime = t.elapsed(); if (elapsedTime > 2000) { } else if (elapsedTime < 0) { QEventLoop loop; QTimer::singleShot(2000, &loop, SLOT(quit())); loop.exec(); } else { QEventLoop loop; QTimer::singleShot(2000 - elapsedTime, &loop, SLOT(quit())); loop.exec(); } currentId = 0; t.restart(); } if (!importFile(selectedFile, false, currentId)) { failedFiles << QFileInfo(selectedFile).fileName(); } overallId++; currentId++; } pbDialog.close(); foreach (const QString &curErrorStr, failedFiles) { errorStr.append(", " + curErrorStr); } if (errorStr != "") { errorStr.remove(0, 2); QMessageBox::warning(this, tr("Import"), tr("Import failed with...\n\n%1").arg(errorStr)); } } else { QMessageBox::warning(this, tr("Import"), tr("No valid file is selected")); goto fileDialogPreOpen; //Work? } } settings.setValue(profileName + "+Geometry", fileDialog.saveGeometry()); settings.setValue(profileName + "+Directory", fileDialog.directory().absolutePath()); settings.endGroup(); settings.endGroup(); } bool ProfileInterface::importFile(QString selectedFile, bool notMultiple, int currentId) { QString selectedFileName = QFileInfo(selectedFile).fileName(); if (QFile::exists(selectedFile)) { if (selectedFileName.left(4) == "PGTA" || selectedFileName.right(4) == ".g5e") { SnapmaticPicture *picture = new SnapmaticPicture(selectedFile); if (picture->readingPicture()) { bool success = importSnapmaticPicture(picture, notMultiple); if (!success) delete picture; return success; } else { if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("Failed to read Snapmatic picture")); delete picture; return false; } } else if (selectedFileName.left(4) == "SGTA") { SavegameData *savegame = new SavegameData(selectedFile); if (savegame->readingSavegame()) { bool success = importSavegameData(savegame, selectedFile, notMultiple); if (!success) delete savegame; return success; } else { if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("Failed to read Savegame file")); delete savegame; return false; } } else if(selectedFileName.right(4) == ".jpg" || selectedFileName.right(4) == ".png") { SnapmaticPicture *picture = new SnapmaticPicture(":/template/template.g5e"); if (picture->readingPicture(true, false)) { if (!notMultiple) { QImage snapmaticImage; QString customImageTitle; QPixmap snapmaticPixmap(960, 536); snapmaticPixmap.fill(Qt::black); QPainter snapmaticPainter(&snapmaticPixmap); if (!snapmaticImage.load(selectedFile)) { delete picture; return false; } if (snapmaticImage.height() == snapmaticImage.width()) { // Avatar mode int diffWidth = 0; int diffHeight = 0; snapmaticImage = snapmaticImage.scaled(470, 470, Qt::KeepAspectRatio, Qt::SmoothTransformation); if (snapmaticImage.width() > snapmaticImage.height()) { diffHeight = 470 - snapmaticImage.height(); diffHeight = diffHeight / 2; } else if (snapmaticImage.width() < snapmaticImage.height()) { diffWidth = 470 - snapmaticImage.width(); diffWidth = diffWidth / 2; } snapmaticPainter.drawImage(145 + diffWidth, 66 + diffHeight, snapmaticImage); customImageTitle = "Custom Avatar"; } else { // Picture mode int diffWidth = 0; int diffHeight = 0; snapmaticImage = snapmaticImage.scaled(960, 536, Qt::KeepAspectRatio, Qt::SmoothTransformation); if (snapmaticImage.width() != 960) { diffWidth = 960 - snapmaticImage.width(); diffWidth = diffWidth / 2; } else if (snapmaticImage.height() != 536) { diffHeight = 536 - snapmaticImage.height(); diffHeight = diffHeight / 2; } snapmaticPainter.drawImage(0 + diffWidth, 0 + diffHeight, snapmaticImage); customImageTitle = "Custom Picture"; } snapmaticPainter.end(); if (!picture->setImage(snapmaticPixmap.toImage())) { delete picture; return false; } SnapmaticProperties spJson = picture->getSnapmaticProperties(); spJson.uid = QString(QTime::currentTime().toString("HHmmss") + QString::number(currentId) + QString::number(QDate::currentDate().dayOfYear())).toInt(); spJson.createdDateTime = QDateTime::currentDateTime(); spJson.createdTimestamp = spJson.createdDateTime.toTime_t(); picture->setSnapmaticProperties(spJson); picture->setPicFileName(QString("PGTA5%1").arg(QString::number(spJson.uid))); picture->setPictureTitle(customImageTitle); picture->updateStrings(); bool success = importSnapmaticPicture(picture, notMultiple); if (!success) delete picture; return success; } else { bool success = false; QImage snapmaticImage; if (!snapmaticImage.load(selectedFile)) { delete picture; return false; } ImportDialog *importDialog = new ImportDialog(this); importDialog->setWindowFlags(importDialog->windowFlags()^Qt::WindowContextHelpButtonHint); importDialog->setImage(snapmaticImage); importDialog->setModal(true); importDialog->show(); importDialog->exec(); if (importDialog->isDoImport()) { if (picture->setImage(importDialog->image())) { SnapmaticProperties spJson = picture->getSnapmaticProperties(); spJson.uid = QString(QTime::currentTime().toString("HHmmss") + QString::number(currentId) + QString::number(QDate::currentDate().dayOfYear())).toInt(); spJson.createdDateTime = QDateTime::currentDateTime(); spJson.createdTimestamp = spJson.createdDateTime.toTime_t(); picture->setSnapmaticProperties(spJson); picture->setPicFileName(QString("PGTA5%1").arg(QString::number(spJson.uid))); picture->setPictureTitle(importDialog->getImageTitle()); picture->updateStrings(); success = importSnapmaticPicture(picture, notMultiple); } } else { delete picture; success = true; } delete importDialog; if (!success) delete picture; return success; } } else { delete picture; return false; } } else { SnapmaticPicture *picture = new SnapmaticPicture(selectedFile); SavegameData *savegame = new SavegameData(selectedFile); if (picture->readingPicture()) { bool success = importSnapmaticPicture(picture, notMultiple); delete savegame; if (!success) delete picture; return success; } else if (savegame->readingSavegame()) { bool success = importSavegameData(savegame, selectedFile, notMultiple); delete picture; if (!success) delete savegame; return success; } else { delete savegame; delete picture; if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("Can't import %1 because of not valid file format").arg("\""+selectedFileName+"\"")); return false; } } } if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("No valid file is selected")); return false; } bool ProfileInterface::importSnapmaticPicture(SnapmaticPicture *picture, bool warn) { QString picFileName = picture->getPictureFileName(); QString adjustedFileName = picFileName; if (adjustedFileName.right(7) == ".hidden") // for the hidden file system { adjustedFileName.remove(adjustedFileName.length() - 7, 7); } if (adjustedFileName.right(4) == ".bak") // for the backup file system { adjustedFileName.remove(adjustedFileName.length() - 4, 4); } if (picFileName.left(4) != "PGTA") { if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Snapmatic picture, file not begin with PGTA or end with .g5e")); return false; } else if (QFile::exists(profileFolder + QDir::separator() + adjustedFileName) || QFile::exists(profileFolder + QDir::separator() + adjustedFileName + ".hidden")) { if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Snapmatic picture, the picture is already in the game")); return false; } else if (picture->exportPicture(profileFolder + QDir::separator() + adjustedFileName, "PGTA")) { picture->setPicFilePath(profileFolder + QDir::separator() + adjustedFileName); pictureLoaded(picture, true); return true; } else { if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Snapmatic picture, can't copy the file into profile")); return false; } } bool ProfileInterface::importSavegameData(SavegameData *savegame, QString sgdPath, bool warn) { QString sgdFileName; bool foundFree = 0; int currentSgd = 0; while (currentSgd < 15 && !foundFree) { QString sgdNumber = QString::number(currentSgd); if (sgdNumber.length() == 1) { sgdNumber.insert(0, "0"); } sgdFileName = "SGTA500" + sgdNumber; if (!QFile::exists(profileFolder + QDir::separator() + sgdFileName)) { foundFree = true; } currentSgd++; } if (foundFree) { if (QFile::copy(sgdPath, profileFolder + QDir::separator() + sgdFileName)) { savegame->setSavegameFileName(profileFolder + QDir::separator() + sgdFileName); savegameLoaded(savegame, profileFolder + QDir::separator() + sgdFileName, true); return true; } else { if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Savegame, can't copy the file into profile")); return false; } } else { if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Savegame, no Savegame slot is left")); return false; } } void ProfileInterface::profileWidgetSelected() { if (selectedWidgts == 0) { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelectionMode(true); } } selectedWidgts++; } void ProfileInterface::profileWidgetDeselected() { if (selectedWidgts == 1) { int scrollBarValue = ui->saProfile->verticalScrollBar()->value(); foreach(ProfileWidget *widget, widgets.keys()) { if (contentMode != 2) { widget->setSelectionMode(false); } } ui->saProfile->verticalScrollBar()->setValue(scrollBarValue); } selectedWidgts--; } void ProfileInterface::selectAllWidgets() { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelected(true); } } void ProfileInterface::deselectAllWidgets() { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelected(false); } } void ProfileInterface::exportSelected() { if (selectedWidgts != 0) { int exportCount = 0; int exportPictures = 0; int exportSavegames = 0; bool pictureCopyEnabled = false; bool pictureExportEnabled = false; QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); settings.beginGroup("FileDialogs"); settings.beginGroup("ExportDirectory"); QString exportDirectory = QFileDialog::getExistingDirectory(this, tr("Export selected"), settings.value(profileName, profileFolder).toString()); if (exportDirectory != "") { settings.setValue(profileName, exportDirectory); foreach (ProfileWidget *widget, widgets.keys()) { if (widget->isSelected()) { if (widget->getWidgetType() == "SnapmaticWidget") { exportPictures++; } else if (widget->getWidgetType() == "SavegameWidget") { exportSavegames++; } } } if (exportPictures != 0) { QInputDialog inputDialog; QStringList inputDialogItems; inputDialogItems << tr("JPG pictures and GTA Snapmatic"); inputDialogItems << tr("JPG pictures only"); inputDialogItems << tr("GTA Snapmatic only"); QString ExportPreSpan; QString ExportPostSpan; #ifdef GTA5SYNC_WIN ExportPreSpan = ""; ExportPostSpan = ""; #else ExportPreSpan = ""; ExportPostSpan = ""; #endif bool itemSelected = false; QString selectedItem = inputDialog.getItem(this, tr("Export selected"), tr("%1Export Snapmatic pictures%2

JPG pictures make it possible to open the picture with a Image Viewer
GTA Snapmatic make it possible to import the picture into the game

Export as:").arg(ExportPreSpan, ExportPostSpan), inputDialogItems, 0, false, &itemSelected, inputDialog.windowFlags()^Qt::WindowContextHelpButtonHint); if (itemSelected) { if (selectedItem == tr("JPG pictures and GTA Snapmatic")) { pictureExportEnabled = true; pictureCopyEnabled = true; } else if (selectedItem == tr("JPG pictures only")) { pictureExportEnabled = true; } else if (selectedItem == tr("GTA Snapmatic only")) { pictureCopyEnabled = true; } else { pictureExportEnabled = true; pictureCopyEnabled = true; } } else { pictureExportEnabled = true; pictureCopyEnabled = true; } } // Counting the exports together exportCount = exportCount + exportSavegames; if (pictureExportEnabled && pictureCopyEnabled) { int exportPictures2 = exportPictures * 2; exportCount = exportCount + exportPictures2; } else { exportCount = exportCount + exportPictures; } QProgressDialog pbDialog(this); pbDialog.setWindowFlags(pbDialog.windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowCloseButtonHint); pbDialog.setWindowTitle(tr("Export selected...")); pbDialog.setLabelText(tr("Initializing export...")); pbDialog.setRange(0, exportCount); QList pbBtn = pbDialog.findChildren(); pbBtn.at(0)->setDisabled(true); QList pbBar = pbDialog.findChildren(); pbBar.at(0)->setTextVisible(false); ExportThread *exportThread = new ExportThread(widgets, exportDirectory, pictureCopyEnabled, pictureExportEnabled, exportCount); QObject::connect(exportThread, SIGNAL(exportStringUpdate(QString)), &pbDialog, SLOT(setLabelText(QString))); QObject::connect(exportThread, SIGNAL(exportProgressUpdate(int)), &pbDialog, SLOT(setValue(int))); QObject::connect(exportThread, SIGNAL(exportFinished()), &pbDialog, SLOT(close())); exportThread->start(); pbDialog.exec(); QStringList getFailedSavegames = exportThread->getFailedSavegames(); QStringList getFailedCopyPictures = exportThread->getFailedCopyPictures(); QStringList getFailedExportPictures = exportThread->getFailedExportPictures(); QString errorStr; QStringList errorList; errorList << getFailedExportPictures; errorList << getFailedCopyPictures; errorList << getFailedSavegames; foreach (const QString &curErrorStr, errorList) { errorStr.append(", " + curErrorStr); } if (errorStr != "") { errorStr.remove(0, 2); QMessageBox::warning(this, tr("Export selected"), tr("Export failed with...\n\n%1").arg(errorStr)); } if (exportThread->isFinished()) { delete exportThread; } else { QEventLoop threadFinishLoop; QObject::connect(exportThread, SIGNAL(finished()), &threadFinishLoop, SLOT(quit())); threadFinishLoop.exec(); delete exportThread; } } settings.endGroup(); settings.endGroup(); } else { QMessageBox::information(this, tr("Export selected"), tr("No Snapmatic pictures or Savegames files are selected")); } } void ProfileInterface::deleteSelected() { if (selectedWidgts != 0) { if (QMessageBox::Yes == QMessageBox::warning(this, tr("Remove selected"), tr("You really want remove the selected Snapmatic picutres and Savegame files?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) { foreach (ProfileWidget *widget, widgets.keys()) { if (widget->isSelected()) { if (widget->getWidgetType() == "SnapmaticWidget") { SnapmaticWidget *picWidget = (SnapmaticWidget*)widget; if (picWidget->getPicture()->deletePicFile()) { pictureDeleted(picWidget); } } else if (widget->getWidgetType() == "SavegameWidget") { SavegameWidget *sgdWidget = (SavegameWidget*)widget; SavegameData *savegame = sgdWidget->getSavegame(); QString fileName = savegame->getSavegameFileName(); if (!QFile::exists(fileName) || QFile::remove(fileName)) { savegameDeleted(sgdWidget); } } } } if (selectedWidgts != 0) { QMessageBox::warning(this, tr("Remove selected"), tr("Failed at remove the complete selected Snapmatic pictures and/or Savegame files")); } } } else { QMessageBox::information(this, tr("Remove selected"), tr("No Snapmatic pictures or Savegames files are selected")); } } void ProfileInterface::importFiles() { on_cmdImport_clicked(); } void ProfileInterface::settingsApplied(int _contentMode, QString language) { Q_UNUSED(language) contentMode = _contentMode; if (contentMode == 2) { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelectionMode(true); widget->setContentMode(contentMode); } } else { foreach(ProfileWidget *widget, widgets.keys()) { if (selectedWidgts == 0) { widget->setSelectionMode(false); } widget->setContentMode(contentMode); } } } void ProfileInterface::enableSelected() { int fails = 0; foreach (ProfileWidget *widget, widgets.keys()) { if (widget->isSelected()) { if (widget->getWidgetType() == "SnapmaticWidget") { SnapmaticWidget *snapmaticWidget = (SnapmaticWidget*)widget; if (!snapmaticWidget->makePictureVisible()) { fails++; } } } } } void ProfileInterface::disableSelected() { int fails = 0; foreach (ProfileWidget *widget, widgets.keys()) { if (widget->isSelected()) { if (widget->getWidgetType() == "SnapmaticWidget") { SnapmaticWidget *snapmaticWidget = (SnapmaticWidget*)widget; if (!snapmaticWidget->makePictureHidden()) { fails++; } } } } } int ProfileInterface::selectedWidgets() { return selectedWidgts; } void ProfileInterface::contextMenuTriggeredPIC(QContextMenuEvent *ev) { SnapmaticWidget *picWidget = (SnapmaticWidget*)sender(); QMenu contextMenu(picWidget); QMenu editMenu(SnapmaticWidget::tr("Edi&t"), picWidget); if (picWidget->isHidden()) { editMenu.addAction(SnapmaticWidget::tr("Show &In-game"), picWidget, SLOT(makePictureVisibleSlot())); } else { editMenu.addAction(SnapmaticWidget::tr("Hide &In-game"), picWidget, SLOT(makePictureHiddenSlot())); } editMenu.addAction(SnapmaticWidget::tr("&Edit Properties..."), picWidget, SLOT(editSnapmaticProperties())); QMenu exportMenu(SnapmaticWidget::tr("&Export"), this); exportMenu.addAction(SnapmaticWidget::tr("Export as &JPG picture..."), picWidget, SLOT(on_cmdExport_clicked())); exportMenu.addAction(SnapmaticWidget::tr("Export as >A Snapmatic..."), picWidget, SLOT(on_cmdCopy_clicked())); contextMenu.addAction(SnapmaticWidget::tr("&View"), picWidget, SLOT(on_cmdView_clicked())); contextMenu.addMenu(&editMenu); contextMenu.addMenu(&exportMenu); contextMenu.addAction(SnapmaticWidget::tr("&Remove"), picWidget, SLOT(on_cmdDelete_clicked())); if (picWidget->isSelected()) { contextMenu.addSeparator(); if (!picWidget->isSelected()) { contextMenu.addAction(SnapmaticWidget::tr("&Select"), picWidget, SLOT(pictureSelected())); } if (picWidget->isSelected()) { contextMenu.addAction(SnapmaticWidget::tr("&Deselect"), picWidget, SLOT(pictureSelected())); } contextMenu.addAction(SnapmaticWidget::tr("Select &All"), picWidget, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A")); if (selectedWidgets() != 0) { contextMenu.addAction(SnapmaticWidget::tr("&Deselect All"), picWidget, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D")); } } else { contextMenu.addSeparator(); contextMenu.addAction(SnapmaticWidget::tr("&Select"), picWidget, SLOT(pictureSelected())); contextMenu.addAction(SnapmaticWidget::tr("Select &All"), picWidget, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A")); } contextMenu.exec(ev->globalPos()); } void ProfileInterface::contextMenuTriggeredSGD(QContextMenuEvent *ev) { SavegameWidget *sgdWidget = (SavegameWidget*)sender(); QMenu contextMenu(sgdWidget); contextMenu.addAction(SavegameWidget::tr("&View"), sgdWidget, SLOT(on_cmdView_clicked())); contextMenu.addAction(SavegameWidget::tr("&Export"), sgdWidget, SLOT(on_cmdCopy_clicked())); contextMenu.addAction(SavegameWidget::tr("&Remove"), sgdWidget, SLOT(on_cmdDelete_clicked())); if (sgdWidget->isSelected()) { contextMenu.addSeparator(); if (!sgdWidget->isSelected()) { contextMenu.addAction(SavegameWidget::tr("&Select"), this, SLOT(savegameSelected())); } if (sgdWidget->isSelected()) { contextMenu.addAction(SavegameWidget::tr("&Deselect"), this, SLOT(savegameSelected())); } contextMenu.addAction(SavegameWidget::tr("Select &All"), sgdWidget, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A")); if (selectedWidgets() != 0) { contextMenu.addAction(SavegameWidget::tr("&Deselect All"), sgdWidget, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D")); } } else { contextMenu.addSeparator(); contextMenu.addAction(SavegameWidget::tr("&Select"), sgdWidget, SLOT(savegameSelected())); contextMenu.addAction(SavegameWidget::tr("Select &All"), sgdWidget, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A")); } contextMenu.exec(ev->globalPos()); }