/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping Gaming Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*****************************************************************************/
// DONT USE THE SYNC FRAMEWORK NOW
#ifndef QT5_MODE
#ifndef SYNCFRAMEWORK_H
#define SYNCFRAMEWORK_H
#include
#include
class SyncFramework : public QObject
{
Q_OBJECT
public:
explicit SyncFramework(QObject *parent = 0);
void setPort(int port);
void setHost(QString hostname);
void setUsername(QString username);
void setPassword(QString password);
void setSyncFolder(QString folder);
void testServer();
private:
int serverPort;
QString serverHostname;
QString serverUsername;
QString serverPassword;
QString serverSyncFolder;
private slots:
void fileDownloaded(bool isDone);
void fileUploaded(bool isDone);
};
#endif
#endif // SYNCFRAMEWORK_H