/***************************************************************************** * gta5sync GRAND THEFT AUTO V SYNC * Copyright (C) 2016 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "SnapmaticWidget.h" #include "ui_SnapmaticWidget.h" #include "SnapmaticPicture.h" #include "DatabaseThread.h" #include "PictureDialog.h" #include #include #include #include SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, DatabaseThread *threadDB, QWidget *parent) : QWidget(parent), profileDB(profileDB), threadDB(threadDB), ui(new Ui::SnapmaticWidget) { ui->setupUi(this); picPath = ""; picStr = ""; smpic = 0; } SnapmaticWidget::~SnapmaticWidget() { delete ui; } void SnapmaticWidget::setSnapmaticPicture(SnapmaticPicture *picture, QString picturePath) { smpic = picture; picPath = picturePath; picStr = picture->getPictureStr(); QPixmap SnapmaticPixmap = QPixmap::fromImage(picture->getPicture(), Qt::AutoColor); SnapmaticPixmap.scaled(ui->labPicture->width(), ui->labPicture->height(), Qt::KeepAspectRatio, Qt::SmoothTransformation); ui->labPicStr->setText(picStr); ui->labPicture->setPixmap(SnapmaticPixmap); } void SnapmaticWidget::on_cmdView_clicked() { PictureDialog *picDialog = new PictureDialog(profileDB, this); picDialog->setWindowFlags(picDialog->windowFlags()^Qt::WindowContextHelpButtonHint); picDialog->setSnapmaticPicture(smpic, picPath, true); picDialog->setModal(true); // be ready for playerName updated QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(on_playerNameUpdated())); // show picture dialog picDialog->show(); picDialog->exec(); picDialog->deleteLater(); delete picDialog; } void SnapmaticWidget::on_cmdDelete_clicked() { int uchoice = QMessageBox::question(this, tr("Delete picture"), tr("Are you sure to delete %1 from your Snapmatic pictures?").arg("\""+picStr+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::No); if (uchoice == QMessageBox::Yes) { if (!QFile::exists(picPath)) { emit pictureDeleted(); } else if(QFile::remove(picPath)) { emit pictureDeleted(); } else { QMessageBox::warning(this, tr("Delete picture"), tr("Failed at deleting %1 from your Snapmatic pictures").arg("\""+picStr+"\"")); } } }