/***************************************************************************** * gta5sync GRAND THEFT AUTO V SYNC * Copyright (C) 2016 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "ProfileInterface.h" #include "ui_ProfileInterface.h" #include "SidebarGenerator.h" #include "SnapmaticWidget.h" #include "DatabaseThread.h" #include "SavegameWidget.h" #include "PictureExport.h" #include "StandardPaths.h" #include "ProfileLoader.h" #include "ExportThread.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) : QWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB), ui(new Ui::ProfileInterface) { ui->setupUi(this); ui->cmdImport->setEnabled(false); ui->cmdCloseProfile->setEnabled(false); loadingStr = ui->labProfileLoading->text(); selectedWidgts = 0; profileFolder = ""; profileLoader = 0; saSpacerItem = 0; QPalette palette; QColor baseColor = palette.base().color(); ui->saProfile->setStyleSheet(QString("QWidget#saProfileContent{background-color: rgb(%1, %2, %3)}").arg(QString::number(baseColor.red()),QString::number(baseColor.green()),QString::number(baseColor.blue()))); } ProfileInterface::~ProfileInterface() { foreach(ProfileWidget *widget, widgets.keys()) { widgets.remove(widget); widget->deleteLater(); delete widget; } foreach(SavegameData *savegame, savegames) { savegames.removeAll(savegame); savegame->deleteLater(); delete savegame; } foreach(SnapmaticPicture *picture, pictures) { pictures.removeAll(picture); picture->deleteLater(); delete picture; } profileLoader->deleteLater(); delete profileLoader; delete ui; } void ProfileInterface::setProfileFolder(QString folder, QString profile) { profileFolder = folder; profileName = profile; } void ProfileInterface::setupProfileInterface() { ui->labProfileLoading->setText(tr("Loading...")); profileLoader = new ProfileLoader(profileFolder, crewDB); QObject::connect(profileLoader, SIGNAL(savegameLoaded(SavegameData*, QString)), this, SLOT(savegameLoaded(SavegameData*, QString))); QObject::connect(profileLoader, SIGNAL(pictureLoaded(SnapmaticPicture*, QString)), this, SLOT(pictureLoaded(SnapmaticPicture*, QString))); QObject::connect(profileLoader, SIGNAL(loadingProgress(int,int)), this, SLOT(loadingProgress(int,int))); QObject::connect(profileLoader, SIGNAL(finished()), this, SLOT(profileLoaded_p())); profileLoader->start(); } void ProfileInterface::savegameLoaded(SavegameData *savegame, QString savegamePath) { savegameLoaded_f(savegame, savegamePath, false); } void ProfileInterface::savegameLoaded_f(SavegameData *savegame, QString savegamePath, bool inserted) { SavegameWidget *sgdWidget = new SavegameWidget(); sgdWidget->setSavegameData(savegame, savegamePath); widgets[sgdWidget] = "SGD" + QFileInfo(savegamePath).fileName(); savegames.append(savegame); if (selectedWidgts != 0) { sgdWidget->setSelectionMode(true); } QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(savegameDeleted())); QObject::connect(sgdWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected())); QObject::connect(sgdWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected())); QObject::connect(sgdWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets())); QObject::connect(sgdWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets())); if (inserted) { insertSavegameIPI(sgdWidget); } } void ProfileInterface::pictureLoaded(SnapmaticPicture *picture, QString picturePath) { pictureLoaded_f(picture, picturePath, false); } void ProfileInterface::pictureLoaded_f(SnapmaticPicture *picture, QString picturePath, bool inserted) { SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB, threadDB); picWidget->setSnapmaticPicture(picture, picturePath); widgets[picWidget] = "PIC" + picture->getPictureSortStr(); pictures.append(picture); if (selectedWidgts != 0) { picWidget->setSelectionMode(true); } QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(pictureDeleted())); QObject::connect(picWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected())); QObject::connect(picWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected())); QObject::connect(picWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets())); QObject::connect(picWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets())); if (inserted) { insertSnapmaticIPI(picWidget); } } void ProfileInterface::loadingProgress(int value, int maximum) { ui->pbPictureLoading->setMaximum(maximum); ui->pbPictureLoading->setValue(value); ui->labProfileLoading->setText(loadingStr.arg(QString::number(value), QString::number(maximum))); } void ProfileInterface::insertSnapmaticIPI(QWidget *widget) { ProfileWidget *proWidget = (ProfileWidget*)widget; if (widgets.contains(proWidget)) { QString widgetKey = widgets[proWidget]; QStringList widgetsKeyList = widgets.values(); QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive); #if QT_VERSION >= 0x050600 qSort(pictureKeyList.rbegin(), pictureKeyList.rend()); #else qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater()); #endif int picIndex = pictureKeyList.indexOf(QRegExp(widgetKey)); ui->vlSnapmatic->insertWidget(picIndex, proWidget); qApp->processEvents(); ui->saProfile->ensureWidgetVisible(proWidget, 0, 0); } } void ProfileInterface::insertSavegameIPI(QWidget *widget) { ProfileWidget *proWidget = (ProfileWidget*)widget; if (widgets.contains(proWidget)) { QString widgetKey = widgets[proWidget]; QStringList widgetsKeyList = widgets.values(); QStringList savegameKeyList = widgetsKeyList.filter("SGD", Qt::CaseSensitive); qSort(savegameKeyList.begin(), savegameKeyList.end()); int sgdIndex = savegameKeyList.indexOf(QRegExp(widgetKey)); ui->vlSavegame->insertWidget(sgdIndex, proWidget); qApp->processEvents(); ui->saProfile->ensureWidgetVisible(proWidget, 0, 0); } } void ProfileInterface::sortingProfileInterface() { ui->vlSavegame->setEnabled(false); ui->vlSnapmatic->setEnabled(false); QStringList widgetsKeyList = widgets.values(); qSort(widgetsKeyList.begin(), widgetsKeyList.end()); foreach(QString widgetKey, widgetsKeyList) { ProfileWidget *widget = widgets.key(widgetKey); if (widget->getWidgetType() == "SnapmaticWidget") { ui->vlSnapmatic->insertWidget(0, widget); } else if (widget->getWidgetType() == "SavegameWidget") { ui->vlSavegame->addWidget(widget); } } ui->vlSavegame->setEnabled(true); ui->vlSnapmatic->setEnabled(true); qApp->processEvents(); } void ProfileInterface::profileLoaded_p() { sortingProfileInterface(); saSpacerItem = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding); ui->saProfileContent->layout()->addItem(saSpacerItem); ui->swProfile->setCurrentWidget(ui->pageProfile); ui->cmdCloseProfile->setEnabled(true); ui->cmdImport->setEnabled(true); emit profileLoaded(); } void ProfileInterface::savegameDeleted() { savegameDeleted_f((SavegameWidget*)sender()); } void ProfileInterface::savegameDeleted_f(QWidget *sgdWidget_) { SavegameWidget *sgdWidget = (SavegameWidget*)sgdWidget_; SavegameData *savegame = sgdWidget->getSavegame(); if (sgdWidget->isSelected()) { sgdWidget->setSelected(false); } sgdWidget->close(); savegames.removeAll(savegame); delete savegame; } void ProfileInterface::pictureDeleted() { pictureDeleted_f((SnapmaticWidget*)sender()); } void ProfileInterface::pictureDeleted_f(QWidget *picWidget_) { SnapmaticWidget *picWidget = (SnapmaticWidget*)picWidget_; SnapmaticPicture *picture = picWidget->getPicture(); if (picWidget->isSelected()) { picWidget->setSelected(false); } picWidget->close(); pictures.removeAll(picture); delete picture; } void ProfileInterface::on_cmdCloseProfile_clicked() { emit profileClosed(); } void ProfileInterface::on_cmdImport_clicked() { QSettings settings("Syping", "gta5sync"); settings.beginGroup("FileDialogs"); fileDialogPreOpen: QFileDialog fileDialog(this); fileDialog.setFileMode(QFileDialog::AnyFile); fileDialog.setViewMode(QFileDialog::Detail); fileDialog.setAcceptMode(QFileDialog::AcceptOpen); fileDialog.setOption(QFileDialog::DontUseNativeDialog, true); fileDialog.setWindowTitle(tr("Import copy")); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); QStringList filters; filters << tr("All profile files (SGTA* PGTA*)"); filters << tr("Savegames files (SGTA*)"); filters << tr("Snapmatic pictures (PGTA*)"); filters << tr("All files (**)"); fileDialog.setNameFilters(filters); QList sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls()); fileDialog.setSidebarUrls(sidebarUrls); fileDialog.restoreState(settings.value("ImportCopy","").toByteArray()); if (fileDialog.exec()) { QStringList selectedFiles = fileDialog.selectedFiles(); if (selectedFiles.length() == 1) { QString selectedFile = selectedFiles.at(0); QFileInfo selectedFileInfo(selectedFile); QString selectedFileName = selectedFileInfo.fileName(); if (QFile::exists(selectedFile)) { if (selectedFileName.left(4) == "PGTA") { SnapmaticPicture *picture = new SnapmaticPicture(selectedFile); if (picture->readingPicture()) { importSnapmaticPicture(picture, selectedFile); } else { QMessageBox::warning(this, tr("Import copy"), tr("Failed to read Snapmatic picture")); picture->deleteLater(); delete picture; goto fileDialogPreOpen; } } else if (selectedFileName.left(4) == "SGTA") { SavegameData *savegame = new SavegameData(selectedFile); if (savegame->readingSavegame()) { importSavegameData(savegame, selectedFile); } else { QMessageBox::warning(this, tr("Import copy"), tr("Failed to read Savegame file")); savegame->deleteLater(); delete savegame; goto fileDialogPreOpen; } } else { SnapmaticPicture *picture = new SnapmaticPicture(selectedFile); SavegameData *savegame = new SavegameData(selectedFile); if (picture->readingPicture()) { importSnapmaticPicture(picture, selectedFile); savegame->deleteLater(); delete savegame; } else if (savegame->readingSavegame()) { importSavegameData(savegame, selectedFile); picture->deleteLater(); delete picture; } else { savegame->deleteLater(); picture->deleteLater(); delete savegame; delete picture; QMessageBox::warning(this, tr("Import copy"), tr("Can't import %1 because of not valid file format").arg("\""+selectedFileName+"\"")); goto fileDialogPreOpen; } } } else { QMessageBox::warning(this, tr("Import copy"), tr("No valid file is selected")); goto fileDialogPreOpen; } } else { QMessageBox::warning(this, tr("Import copy"), tr("No valid file is selected")); goto fileDialogPreOpen; } } settings.setValue("ImportCopy", fileDialog.saveState()); settings.endGroup(); } bool ProfileInterface::importSnapmaticPicture(SnapmaticPicture *picture, QString picPath) { QFileInfo picFileInfo(picPath); QString picFileName = picFileInfo.fileName(); if (picFileName.left(4) != "PGTA") { QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Snapmatic picture because the file not begin with PGTA")); return false; } else if (QFile::copy(picPath, profileFolder + "/" + picFileName)) { pictureLoaded_f(picture, profileFolder + "/" + picFileName, true); return true; } else { QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Snapmatic picture because the copy failed")); return false; } } bool ProfileInterface::importSavegameData(SavegameData *savegame, QString sgdPath) { QString sgdFileName; bool foundFree = 0; int currentSgd = 0; while (currentSgd < 15 && !foundFree) { QString sgdNumber = QString::number(currentSgd); if (sgdNumber.length() == 1) { sgdNumber.insert(0, "0"); } sgdFileName = "SGTA500" + sgdNumber; if (!QFile::exists(profileFolder + "/" + sgdFileName)) { foundFree = true; } currentSgd++; } if (foundFree) { if (QFile::copy(sgdPath, profileFolder + "/" + sgdFileName)) { savegameLoaded_f(savegame, profileFolder + "/" + sgdFileName, true); return true; } else { QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Savegame file because the copy failed")); return false; } } else { QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Savegame file because no free Savegame slot left")); return false; } } void ProfileInterface::profileWidgetSelected() { if (selectedWidgts == 0) { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelectionMode(true); } } selectedWidgts++; } void ProfileInterface::profileWidgetDeselected() { if (selectedWidgts == 1) { int scrollBarValue = ui->saProfile->verticalScrollBar()->value(); foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelectionMode(false); } ui->saProfile->verticalScrollBar()->setValue(scrollBarValue); } selectedWidgts--; } void ProfileInterface::selectAllWidgets() { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelected(true); } } void ProfileInterface::deselectAllWidgets() { foreach(ProfileWidget *widget, widgets.keys()) { widget->setSelected(false); } } void ProfileInterface::exportSelected() { int exportCount = 0; int exportPictures = 0; int exportSavegames = 0; bool pictureCopyEnabled = false; bool pictureExportEnabled = false; QString exportDirectory = QFileDialog::getExistingDirectory(this, tr("Export selected"), profileFolder); if (exportDirectory != "") { foreach (ProfileWidget *widget, widgets.keys()) { if (widget->isSelected()) { if (widget->getWidgetType() == "SnapmaticWidget") { exportPictures++; } else if (widget->getWidgetType() == "SavegameWidgets") { exportSavegames++; } } } if (exportPictures != 0) { QInputDialog inputDialog; QStringList inputDialogItems; inputDialogItems << tr("Export and Copy pictures"); inputDialogItems << tr("Export pictures"); inputDialogItems << tr("Copy pictures"); bool itemSelected = false; QString selectedItem = inputDialog.getItem(this, tr("Export selected"), tr("How should we deal with the Snapmatic pictures?"), inputDialogItems, 0, false, &itemSelected, inputDialog.windowFlags()^Qt::WindowContextHelpButtonHint); if (itemSelected) { if (selectedItem == tr("Export and Copy pictures")) { pictureExportEnabled = true; pictureCopyEnabled = true; } else if (selectedItem == tr("Export pictures")) { pictureExportEnabled = true; } else if (selectedItem == tr("Copy pictures")) { pictureCopyEnabled = true; } } else { pictureExportEnabled = true; pictureCopyEnabled = true; } } // Counting the exports together exportCount = exportCount + exportSavegames; if (pictureExportEnabled && pictureCopyEnabled) { int exportPictures2 = exportPictures * 2; exportCount = exportCount + exportPictures2; } else { exportCount = exportCount + exportPictures; } QProgressDialog pbDialog(this); pbDialog.setWindowFlags(pbDialog.windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowCloseButtonHint); pbDialog.setWindowTitle(tr("Export selected...")); pbDialog.setLabelText(tr("Initializing export...")); pbDialog.setRange(0, exportCount); QList pbBtn = pbDialog.findChildren(); pbBtn.at(0)->setDisabled(true); QList pbBar = pbDialog.findChildren(); pbBar.at(0)->setTextVisible(false); ExportThread *exportThread = new ExportThread(widgets, exportDirectory, pictureCopyEnabled, pictureExportEnabled, exportCount); QObject::connect(exportThread, SIGNAL(exportStringUpdate(QString)), &pbDialog, SLOT(setLabelText(QString))); QObject::connect(exportThread, SIGNAL(exportProgressUpdate(int)), &pbDialog, SLOT(setValue(int))); QObject::connect(exportThread, SIGNAL(exportFinished()), &pbDialog, SLOT(close())); exportThread->start(); pbDialog.exec(); QStringList getFailedSavegames = exportThread->getFailedSavegames(); QStringList getFailedCopyPictures = exportThread->getFailedCopyPictures(); QStringList getFailedExportPictures = exportThread->getFailedExportPictures(); QString errorStr; QStringList errorList; errorList << getFailedExportPictures; errorList << getFailedCopyPictures; errorList << getFailedSavegames; foreach (const QString &curErrorStr, errorList) { errorStr.append(", " + curErrorStr); } if (errorStr != "") { errorStr.remove(0, 2); QMessageBox::warning(this, tr("Export selected"), tr("Export failed with...\n\n%1").arg(errorStr)); } if (exportThread->isFinished()) { exportThread->deleteLater(); delete exportThread; } else { QEventLoop threadFinishLoop; QObject::connect(exportThread, SIGNAL(finished()), &threadFinishLoop, SLOT(quit())); threadFinishLoop.exec(); exportThread->deleteLater(); delete exportThread; } } } void ProfileInterface::deleteSelected() { if (QMessageBox::Yes == QMessageBox::warning(this, tr("Delete selected"), tr("You really want delete the selected content?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) { foreach (ProfileWidget *widget, widgets.keys()) { if (widget->isSelected()) { if (widget->getWidgetType() == "SnapmaticWidget") { SnapmaticWidget *picWidget = (SnapmaticWidget*)widget; SnapmaticPicture *picture = picWidget->getPicture(); QString fileName = picture->getPictureFileName(); if (!QFile::exists(fileName) || QFile::remove(fileName)) { pictureDeleted_f(picWidget); } } else if (widget->getWidgetType() == "SavegameWidget") { SavegameWidget *sgdWidget = (SavegameWidget*)widget; SavegameData *savegame = sgdWidget->getSavegame(); QString fileName = savegame->getSavegameFileName(); if (!QFile::exists(fileName) || QFile::remove(fileName)) { savegameDeleted_f(sgdWidget); } } } } if (selectedWidgts != 0) { QMessageBox::warning(this, tr("Delete selected"), tr("Failed at delete all selected content")); } } }