/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*****************************************************************************/
#ifndef PICTUREDIALOG_H
#define PICTUREDIALOG_H
#include "SnapmaticPicture.h"
#include "ProfileDatabase.h"
#include "CrewDatabase.h"
#include
#include
#include
#include
namespace Ui {
class PictureDialog;
}
class PictureDialog : public QDialog
{
Q_OBJECT
public:
explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
explicit PictureDialog(QWidget *parent = 0);
explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
explicit PictureDialog(bool primaryWindow, QWidget *parent = 0);
void setupPictureDialog(bool withDatabase);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, bool indexed, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk);
void setSnapmaticPicture(SnapmaticPicture *picture, int index);
void setSnapmaticPicture(SnapmaticPicture *picture);
void addPreviousNextButtons();
void stylizeDialog();
bool isIndexed();
int getIndex();
~PictureDialog();
public slots:
void playerNameUpdated();
void dialogNextPictureRequested();
void dialogPreviousPictureRequested();
void adaptNewDialogSize(QSize newLabelSize);
void exportCustomContextMenuRequested(const QPoint &pos);
private slots:
void copySnapmaticPicture();
void exportSnapmaticPicture();
void triggerFullscreenDoubeClick();
void on_labPicture_mouseDoubleClicked(Qt::MouseButton button);
void on_labPicture_customContextMenuRequested(const QPoint &pos);
void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen);
void nextPictureRequestedSlot();
void previousPictureRequestedSlot();
void renderOverlayPicture();
void renderPicture();
signals:
void nextPictureRequested();
void previousPictureRequested();
void newPictureCommited(QImage picture);
void endDatabaseThread();
protected:
void closeEvent(QCloseEvent *ev);
bool eventFilter(QObject *obj, QEvent *ev);
void mousePressEvent(QMouseEvent *ev);
bool event(QEvent *event);
private:
bool primaryWindow;
ProfileDatabase *profileDB;
CrewDatabase *crewDB;
Ui::PictureDialog *ui;
QMap globalMap;
SnapmaticPicture *smpic;
QWidget *fullscreenWidget;
QAction *jpegExportAction;
QAction *pgtaExportAction;
QImage avatarAreaPicture;
QImage snapmaticPicture;
QImage overlayTempImage;
QString jsonDrawString;
QString windowTitleStr;
QStringList plyrsList;
QString picAreaStr;
QString picArea;
QString picTitl;
QString picPath;
QString created;
QString crewID;
QString locX;
QString locY;
QString locZ;
bool overlayEnabled;
bool withDatabase;
bool rqFullscreen;
bool naviEnabled;
bool previewMode;
bool indexed;
int index;
int avatarLocX;
int avatarLocY;
int avatarSize;
QMenu *exportMenu;
};
#endif // PICTUREDIALOG_H