/***************************************************************************** * gta5sync GRAND THEFT AUTO V SYNC * Copyright (C) 2016-2017 Syping * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "config.h" #include "AppEnv.h" #include "StringParser.h" #include "StandardPaths.h" #include #include #include #include #include #include #include #include #include #include using namespace std; AppEnv::AppEnv() { } // Build Stuff QString AppEnv::getBuildDateTime() { return GTA5SYNC_BUILDDATETIME; } QString AppEnv::getBuildCode() { return GTA5SYNC_BUILDCODE; } // Folder Stuff QString AppEnv::getGameFolder(bool *ok) { QDir dir; QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER")); if (GTAV_FOLDER != "") { dir.setPath(GTAV_FOLDER); if (dir.exists()) { if (ok != NULL) *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } } QString GTAV_defaultFolder = StandardPaths::documentsLocation() % QDir::separator() % "Rockstar Games" % QDir::separator() % "GTA V"; QString GTAV_returnFolder = GTAV_defaultFolder; QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); settings.beginGroup("dir"); bool forceDir = settings.value("force", false).toBool(); GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString(); settings.endGroup(); if (forceDir) { dir.setPath(GTAV_returnFolder); if (dir.exists()) { if (ok != 0) *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } } dir.setPath(GTAV_defaultFolder); if (dir.exists()) { if (ok != 0) *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } if (!forceDir) { dir.setPath(GTAV_returnFolder); if (dir.exists()) { if (ok != 0) *ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath(); } } if (ok != 0) *ok = false; return ""; } bool AppEnv::setGameFolder(QString gameFolder) { QDir dir; dir.setPath(gameFolder); if (dir.exists()) { qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return true; } return false; } QString AppEnv::getExLangFolder() { return StringParser::convertBuildedString(GTA5SYNC_LANG); } QString AppEnv::getInLangFolder() { #ifdef GTA5SYNC_QCONF #ifdef GTA5SYNC_INLANG return StringParser::convertBuildedString(GTA5SYNC_INLANG); #else return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("SEPARATOR:APPNAME:SEPARATOR:translations")); #endif #else #ifdef GTA5SYNC_INLANG return StringParser::convertBuildedString(GTA5SYNC_INLANG); #else return QString(":/tr"); #endif #endif } QString AppEnv::getPluginsFolder() { return StringParser::convertBuildedString(GTA5SYNC_PLUG); } // Web Stuff QByteArray AppEnv::getUserAgent() { return QString("Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Firefox/45.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8(); } // QUrl AppEnv::getCrewFetchingUrl(QString crewID) // { // return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID)); // } QUrl AppEnv::getCrewFetchingUrl(QString crewID) { return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID)); } QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber) { return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2").arg(crewID, pageNumber)); } QUrl AppEnv::getPlayerFetchingUrl(QString crewID, int pageNumber) { return getPlayerFetchingUrl(crewID, QString::number(pageNumber)); } qreal AppEnv::screenRatio() { #if QT_VERSION >= 0x050000 qreal dpi = QGuiApplication::primaryScreen()->logicalDotsPerInch(); #else qreal dpi = qApp->desktop()->logicalDpiX(); #endif #ifdef Q_OS_MAC return (dpi / 72); #else return (dpi / 96); #endif }