Open Source Snapmatic picture and Savegame viewer/editor for GTA V https://gta5view.syping.de/

SavegameWidget.h 2.4KB

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  1. /*****************************************************************************
  2. * gta5view Grand Theft Auto V Profile Viewer
  3. * Copyright (C) 2016-2017 Syping
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *****************************************************************************/
  18. #ifndef SAVEGAMEWIDGET_H
  19. #define SAVEGAMEWIDGET_H
  20. #include "ProfileWidget.h"
  21. #include "SavegameData.h"
  22. #include <QContextMenuEvent>
  23. #include <QMouseEvent>
  24. #include <QWidget>
  25. #include <QColor>
  26. namespace Ui {
  27. class SavegameWidget;
  28. }
  29. class SavegameWidget : public ProfileWidget
  30. {
  31. Q_OBJECT
  32. public:
  33. SavegameWidget(QWidget *parent = 0);
  34. void setSavegameData(SavegameData *savegame, QString savegamePath);
  35. void setSelectionMode(bool selectionMode);
  36. void setSelected(bool isSelected);
  37. SavegameData* getSavegame();
  38. QString getWidgetType();
  39. bool isSelected();
  40. void retranslate();
  41. ~SavegameWidget();
  42. private slots:
  43. void on_cmdView_clicked();
  44. void on_cmdCopy_clicked();
  45. void on_cmdDelete_clicked();
  46. void on_cbSelected_stateChanged(int arg1);
  47. void savegameSelected();
  48. void selectAllWidgets();
  49. void deselectAllWidgets();
  50. protected:
  51. void mouseDoubleClickEvent(QMouseEvent *ev);
  52. void mouseReleaseEvent(QMouseEvent *ev);
  53. void mousePressEvent(QMouseEvent *ev);
  54. void contextMenuEvent(QContextMenuEvent *ev);
  55. private:
  56. Ui::SavegameWidget *ui;
  57. SavegameData *sgdata;
  58. QString labelAutosaveStr;
  59. QString labelSaveStr;
  60. QString sgdPath;
  61. QString sgdStr;
  62. void renderString(const QString &savegameString, const QString &fileName);
  63. signals:
  64. void savegameDeleted();
  65. void widgetSelected();
  66. void widgetDeselected();
  67. void allWidgetsSelected();
  68. void allWidgetsDeselected();
  69. void contextMenuTriggered(QContextMenuEvent *ev);
  70. };
  71. #endif // SAVEGAMEWIDGET_H