libragephoto/src/dotnet
Syping 5c43a39d13 libragephoto 0.8.2 release
- CMakeLists.txt: update version to 0.8.2
- RagePhoto.cpp: fix memory issue on Windows convertPath function for C+
+11 support
- RagePhoto.cs: code style changes for Boolean
- RagePhoto.h: update copyright header
- RagePhoto.hpp: update copyright header
- RagePhotoLibrary.h: update copyright header
- src/dotnet: add package tags and update version to 0.8.2
2025-11-30 08:13:17 +01:00
..
net47 libragephoto 0.8.0 release 2025-11-10 17:58:06 +01:00
RagePhoto.Core.csproj libragephoto 0.8.2 release 2025-11-30 08:13:17 +01:00
RagePhoto.Core.sln libragephoto: move to 0.7.0 version and other changes 2025-10-23 01:16:47 +02:00
RagePhoto.cs libragephoto 0.8.2 release 2025-11-30 08:13:17 +01:00
RagePhotoException.cs libragephoto 0.8.0 release 2025-11-10 17:58:06 +01:00
RagePhotoTypes.cs libragephoto 0.7.0 release 2025-10-23 02:20:17 +02:00
README.md libragephoto 0.8.0 release 2025-11-10 17:58:06 +01:00

RagePhoto.Core

Open Source RAGE Photo Parser for GTA V and RDR 2

  • Read/Write RAGE Photos error free and correct
  • Support for metadata stored in RAGE Photos
  • Simple .NET API
  • Based on libragephoto

How to Use RagePhoto.Core

using RagePhoto;

/* Get Image from Photo */
static Image GetImageFromPhoto(String inputFile) {
    using Photo photo = new();
    photo.LoadFile(inputFile);
    using MemoryStream jpegStream = new(photo.Jpeg);
    return Image.FromStream(jpegStream);
}