/***************************************************************************** * luaEngine Lua Engine for Qt * Copyright (C) 2019 Syping * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *****************************************************************************/ #include "LuaEngineRegistry.h" LuaEngineRegistry LuaEngineRegistry::luaEngineRegistryInstance; void LuaEngineRegistry::registerEngine(void *state, void *engine) { registryMap.insert(state, engine); } void LuaEngineRegistry::unregisterEngine(void *state) { registryMap.remove(state); } void* LuaEngineRegistry::getEngine(void *state) { return registryMap.value(state, nullptr); }