#!/usr/bin/env luaengine --[[ ****************************************************************************** * luaEngine Lua Engine for Qt * Copyright (C) 2020 Syping * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ****************************************************************************** --]] local globalLabel function main() -- Window mainWindow = createMainWindow("LE TCP Test") local mainLayout = createLayout(VerticalLayout, mainWindow) local socket = createTcpSocket() connect(socket, "connected()", "socketConnected") connect(socket, "readyRead()", "socketReadyRead") socketConnect(socket, "syping.de:443") globalLabel = createLabel("Connecting...", mainLayout) -- Show Window setWidgetSize(mainWindow, 650, 450) showWidget(mainWindow, ShowDefault) return GuiExecuted end function socketConnected(socket) setObjectText(globalLabel, "Connected!") tcpSocketStartTLS(socket) eIOWrite(socket, "GET / HTTP/1.1\r\nHost: www.syping.de\r\nUser-Agent: LuaEngine\r\nConnection: close\r\n\r\n") socketFlush(socket) end function socketReadyRead(socket) setObjectText(globalLabel, "Reading...") local readData = eIOReadAll(socket) setObjectText(globalLabel, readData) end