#/***************************************************************************** #* luaEngine Lua Engine for Qt #* Copyright (C) 2018-2020 Syping #* #* Licensed under the Apache License, Version 2.0 (the "License"); #* you may not use this file except in compliance with the License. #* You may obtain a copy of the License at #* #* http://www.apache.org/licenses/LICENSE-2.0 #* #* Unless required by applicable law or agreed to in writing, software #* distributed under the License is distributed on an "AS IS" BASIS, #* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. #* See the License for the specific language governing permissions and #* limitations under the License. #*****************************************************************************/ QT += network widgets TARGET = luaengineapp win32: TARGET = LuaEngineApp CONFIG += c++11 static: DEFINES += LUAENGINE_STATIC # PROJECT PREFIX unix { isEmpty(LUAENGINE_PREFIX): LUAENGINE_PREFIX = /usr/local isEmpty(LUAENGINE_BINDIR): LUAENGINE_BINDIR = $$LUAENGINE_PREFIX/bin isEmpty(LUAENGINE_LIBDIR): LUAENGINE_LIBDIR = $$LUAENGINE_PREFIX/lib } unix: LIBS += "-Wl,-rpath,\'$$LUAENGINE_LIBDIR\'" -L$$OUT_PWD/../luaengineos -lLuaEngineOS -L$$OUT_PWD/../luaenginenetwork -lLuaEngineNetwork -L$$OUT_PWD/../luaengineio -lLuaEngineIO -L$$OUT_PWD/../luaenginegui -lLuaEngineGui -L$$OUT_PWD/../luaenginecore -lLuaEngine CONFIG(debug, debug|release): win32: LIBS += -L$$OUT_PWD/../luaengineos/debug -lLuaEngineOS -L$$OUT_PWD/../luaenginenetwork/debug -lLuaEngineNetwork -L$$OUT_PWD/../luaengineio/debug -lLuaEngineIO -L$$OUT_PWD/../luaenginegui/debug -lLuaEngineGui -L$$OUT_PWD/../luaenginecore/debug -lLuaEngine CONFIG(release, debug|release): win32: LIBS += -L$$OUT_PWD/../luaengineos/release -lLuaEngineOS -L$$OUT_PWD/../luaenginenetwork/release -lLuaEngineNetwork -L$$OUT_PWD/../luaengineio/release -lLuaEngineIO -L$$OUT_PWD/../luaenginegui/release -lLuaEngineGui -L$$OUT_PWD/../luaenginecore/release -lLuaEngine INCLUDEPATH += \ ../luaenginecore/luaengine \ ../luaenginegui/luaengine \ ../luaengineio/luaengine \ ../luaenginenetwork/luaengine \ ../luaengineos/luaengine SOURCES += \ main.cpp OTHER_FILES += \ app.lua \ app.rc include(../luaenginecore/lua_module.pri) unix { target.path = $$LUAENGINE_BINDIR INSTALLS += target } win32: CONFIG(LUAENGINE_RESOURCE_SCRIPT) { DEFINES += LUAENGINE_RESOURCE_SCRIPT HEADERS += resource.h RC_FILE = app.rc }