/***************************************************************************** * luaEngine Lua Engine for Qt * Copyright (C) 2020 Syping * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *****************************************************************************/ #ifndef LUAENGINENETWORK_H #define LUAENGINENETWORK_H #include "LuaEngineNetwork_global.h" #include "LuaEngineAddon.h" #include "LuaEngine.h" class LUAENGINENETWORKSHARED_EXPORT LuaEngineNetwork : public LuaEngineAddon { Q_OBJECT public: static void pushClass(lua_State *L_p); static void pushClass(LuaEngine *luaEngine); static int createLocalSocket(lua_State *L_p); private: lua_State *L; static QString nameForPointer(void *pointer); }; #endif // LUAENGINENETWORK_H