smsub/SMSubServer.h

76 lines
2.3 KiB
C++

/*****************************************************************************
* smsub Server Manager Subprocess
* Copyright (C) 2020-2023 Syping
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* This software is provided as-is, no warranties are given to you, we are not
* responsible for anything with use of the software, you are self responsible.
*****************************************************************************/
#ifndef SMSUBSERVER_H
#define SMSUBSERVER_H
#include <QWebSocketServer>
#include <QLocalServer>
#include <QLocalSocket>
#include <QWebSocket>
#include <QObject>
struct SMSubServerSettings
{
bool canRegister;
bool isLocal;
};
class SMSubServer : public QObject
{
Q_OBJECT
public:
SMSubServer(SMSubServerSettings *serverSettings, const QString &socket);
SMSubServer(SMSubServerSettings *serverSettings, const QString &serverName, const quint16 &port);
bool isListening();
enum ServerType { Local, WebSocket };
Q_ENUM(ServerType)
public slots:
void writeOutput(const QByteArray &output);
void registerToken(const QString &token);
void statusUpdated(const bool status);
private slots:
void wsMessageReceived(const QByteArray &message);
void lsReadyRead();
void newConnection();
void deleteSocket();
private:
inline void debugOutput(QObject *socket, const QByteArray &message);
inline void sendMessage(QObject *socket, const QByteArray &message);
bool messageReceived(QObject *socket, const QByteArray &message);
SMSubServerSettings *serverSettings;
QVector<QObject*> sockets;
QVector<QString> tokens;
ServerType type;
QObject *server;
bool status;
signals:
void tokenRegistered(const QString &password);
void inputWritten(const QByteArray &input);
void startRequested();
void stopRequested();
void killRequested();
};
#endif // SMSUBSERVER_H