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add Windows storage directory locking
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parent
2ad1bc3aa5
commit
cfede2f3e1
2 changed files with 27 additions and 6 deletions
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@ -39,7 +39,7 @@ file::file(const std::filesystem::path &storage_path) : m_storagePath(storage_pa
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throw std::runtime_error("Storage directory can not be found");
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}
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#ifdef __unix__
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#if defined(__unix__)
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struct flock lock;
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lock.l_start = 0;
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lock.l_len = 0;
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@ -47,7 +47,7 @@ file::file(const std::filesystem::path &storage_path) : m_storagePath(storage_pa
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lock.l_type = F_WRLCK;
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lock.l_whence = SEEK_SET;
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const std::string lock_file = storage_path / ".lock";
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const std::filesystem::path lock_file = storage_path / ".lock";
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fd = open(lock_file.c_str(), O_CREAT | O_WRONLY | O_TRUNC, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
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if (fd == -1) {
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std::cerr << "[Error] Storage directory " << storage_path << " can not be locked" << std::endl;
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@ -58,14 +58,29 @@ file::file(const std::filesystem::path &storage_path) : m_storagePath(storage_pa
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std::cerr << "[Error] Storage directory " << storage_path << " can not be locked" << std::endl;
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throw std::system_error(errno, std::system_category());
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}
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#elif defined(_WIN32)
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const std::filesystem::path lock_file = storage_path / ".lock";
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fh = CreateFileW(lock_file.c_str(), GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_HIDDEN, NULL);
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if (fh == INVALID_HANDLE_VALUE) {
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std::cerr << "[Error] Storage directory " << storage_path << " can not be locked" << std::endl;
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throw std::system_error(GetLastError(), std::system_category());
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}
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if (!LockFile(fh, NULL, NULL, NULL, NULL)) {
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CloseHandle(fh);
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std::cerr << "[Error] Storage directory " << storage_path << " can not be locked" << std::endl;
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throw std::system_error(GetLastError(), std::system_category());
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}
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#endif
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}
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file::~file()
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{
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const std::lock_guard<std::mutex> guard(m_mutex);
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#ifdef __unix__
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#if defined(__unix__)
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close(fd);
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#elif defined(_WIN32)
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CloseHandle(fh);
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#endif
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}
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@ -268,7 +283,7 @@ bot::settings::channel file::get_channel(dpp::snowflake guild_id, dpp::snowflake
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bot::settings::channel channel;
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cache_get_channel(channel_id, &channel);
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return std::move(channel);
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return channel;
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}
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std::vector<dpp::snowflake> file::get_channels(dpp::snowflake guild_id)
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@ -21,6 +21,11 @@
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#include <mutex>
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#include <filesystem>
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#ifdef _WIN32
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#define VC_EXTRALEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include "database_core.h"
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namespace bot {
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@ -46,13 +51,14 @@ namespace bot {
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private:
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void cache_add_channel(dpp::snowflake guild_id, dpp::snowflake channel_id);
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void cache_delete_channel(dpp::snowflake guild_id, dpp::snowflake channel_id);
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void cache_get_channel(dpp::snowflake channel_id, bot::settings::channel *channel);
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void cache_guild(dpp::snowflake guild_id, std::vector<dpp::snowflake> *channels);
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void list_guilds(std::vector<dpp::snowflake> *guilds);
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void sync_cache();
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#ifdef __unix__
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#if defined(__unix__)
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int fd;
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#elif defined(_WIN32)
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HANDLE fh;
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#endif
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std::vector<bot::database::guild> m_channelCache;
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std::vector<bot::settings::guild> m_dataCache;
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