luaengineapp/tests/network/network.lua

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2020-07-04 19:36:03 +02:00
local globalLabel
function main()
-- Window
mainWindow = createMainWindow("LE TCP Test")
local mainLayout = createLayout(VerticalLayout, mainWindow)
local socket = createTcpSocket()
connect(socket, "connected()", "socketConnected")
connect(socket, "readyRead()", "socketReadyRead")
socketConnect(socket, "syping.de:80")
globalLabel = createLabel("<b>Connecting...</b>", mainLayout)
-- Show Window
setWidgetSize(mainWindow, 650, 450)
showWidget(mainWindow, ShowDefault)
return GuiExecuted
end
function socketConnected(socket)
setObjectText(globalLabel, "<b>Connected!</b>")
eIOWrite(socket, "GET /luaenginetest.html HTTP/1.1\r\nHost: www.syping.de\r\nUser-Agent: LuaEngine\r\nConnection: close\r\n\r\n")
socketFlush(socket)
end
function socketReadyRead(socket)
setObjectText(globalLabel, "<b>Reading...</b>")
local readData = eIOReadAll(socket)
setObjectText(globalLabel, "<!DOCTYPE html>" .. readData)
end