luaengineapp/src/luaengineos/luaengine/LuaEngineOS.cpp

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/*****************************************************************************
* luaEngine Lua Engine for Qt
* Copyright (C) 2019 Syping
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#include "LuaEngine_macro.h"
#include "LuaEngineOS.h"
#include <QTextStream>
#include <QProcess>
#include <QObject>
void LuaEngineOS::pushClass(lua_State *L_p)
{
// Process
pushFunction(L_p, "executeProcess", executeProcess);
}
void LuaEngineOS::pushClass(LuaEngine *luaEngine)
{
pushClass(luaEngine->luaState());
}
int LuaEngineOS::executeProcess(lua_State *L_p)
{
if (getArgumentCount(L_p) >= 1) {
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int processReturn = 0;
bool runInBackground = false;
bool processExecuted = false;
if (getArgumentCount(L_p) >= 2) {
QVariantList arguments = getArguments(L_p);
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QVariant lastArgument = arguments.last();
if (lastArgument.type() == QVariant::Bool) {
runInBackground = lastArgument.toBool();
arguments.removeLast();
}
if (arguments.length() >= 2) {
QStringList processArguments;
QString processPath = arguments.first().toString();
arguments.removeFirst();
for (const QVariant &argument : arguments) {
processArguments << argument.toString();
}
if (runInBackground) {
processExecuted = QProcess::startDetached(processPath, processArguments);
}
else {
processReturn = QProcess::execute(processPath, processArguments);
}
}
else {
if (runInBackground) {
processExecuted = QProcess::startDetached(arguments.first().toString());
}
else {
processReturn = QProcess::execute(arguments.first().toString());
}
}
}
else {
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processReturn = QProcess::execute(getVariant(L_p, 1).toString());
}
if (runInBackground && !processExecuted) {
processReturn = -2;
}
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else if (!runInBackground && processReturn != -2) {
processExecuted = true;
}
pushVariant(L_p, processExecuted);
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pushVariant(L_p, processReturn);
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return 2;
}
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pushVariant(L_p, false);
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pushVariant(L_p, -2);
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return 2;
}
QString LuaEngineOS::nameForPointer(void *pointer)
{
QString nameStorage;
QTextStream(&nameStorage) << "LuaEngineOS" << pointer;
return nameStorage;
}