luaengineapp/src/luaengineapp/main.cpp

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2018-08-22 21:33:38 +02:00
/*****************************************************************************
* luaEngine Lua Engine for Qt
* Copyright (C) 2018 Syping
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#include "LuaEngineStyle.h"
#include "LuaEngineGui.h"
#include <QApplication>
#include <QFont>
#include <QFile>
#ifdef _WIN32
#include "windows.h"
#endif
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QApplication::setStyle(new LuaEngineStyle());
#ifdef _WIN32
#if QT_VERSION >= 0x050400
if (QSysInfo::windowsVersion() >= 0x0080)
{
NONCLIENTMETRICS ncm;
ncm.cbSize = sizeof(ncm);
SystemParametersInfo(SPI_GETNONCLIENTMETRICS, ncm.cbSize, &ncm, 0);
LOGFONTW uiFont = ncm.lfMessageFont;
QString uiFontStr(QString::fromStdWString(std::wstring(uiFont.lfFaceName)));
QFont appFont(uiFontStr, 9);
a.setFont(appFont);
}
#endif
#endif
QFile *luaEngineStyleFile = new QFile(":/luaenginestyle/luaenginestyle.qss");
if (luaEngineStyleFile->open(QFile::ReadOnly))
{
a.setStyleSheet(QString::fromUtf8(luaEngineStyleFile->readAll()));
}
delete luaEngineStyleFile;
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QFile luaScript(":/lua/edit.lua");
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LuaEngineGui luaEngineGui;
luaEngineGui.executeLuaScript(&luaScript);
QVariantList arguments;
for (const QString argument : a.arguments()) {
arguments << QVariant::fromValue(argument);
}
if (luaEngineGui.executeLuaFunction("main", arguments, true)) {
QVariant variant = luaEngineGui.returnVariant();
if (variant.type() == QVariant::Int) {
return variant.toInt();
}
else if (variant.type() == QVariant::String) {
if (variant.toString() == "GuiExecuted") {
return a.exec();
}
else {
return 1;
}
}
else {
return 1;
}
}
else {
return 1;
}
return a.exec();
}