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fix compileArgs for reworked function
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1 changed files with 4 additions and 5 deletions
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@ -116,13 +116,12 @@ end
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function compileScript()
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local filePath = showFileDialog(SaveFileDialog, "Select output file...", currentFilter, mainWindow)
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if (filePath ~= nil) then
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local extraArg1
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local extraArg2
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local compileArgs = { getWidgetText(scriptLineEdit) }
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if (currentSstub ~= nil) then
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extraArg1 = "--luaengine"
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extraArg2 = sstubDir.."/"..currentSstub
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compileArgs[2] = "--luaengine"
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compileArgs[3] = sstubDir.."/"..currentSstub
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end
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if (executeProcess(compilerPath, getWidgetText(scriptLineEdit), filePath, extraArg1, extraArg2, false) == false) then
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if (executeProcess(compilerPath, compileArgs, false) == false) then
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showMessageBox(WarningMessageBox, "Error occurred while compile!", "LuaEngine Compiler")
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end
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end
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