load script as resource

This commit is contained in:
Syping 2019-09-24 17:21:33 +02:00
parent 98fb0529cf
commit 92e9d25879
11 changed files with 54 additions and 437 deletions

View file

@ -1,94 +1,23 @@
--[[ --[[
****************************************************************************** ******************************************************************************
* luaEngine Lua Engine for Qt * luaEngine Lua Engine for Qt
* Copyright (C) 2018 Syping * Copyright (C) 2019 Syping
* *
* Licensed under the Apache License, Version 2.0 (the "License"); * Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. * you may not use this file except in compliance with the License.
* You may obtain a copy of the License at * You may obtain a copy of the License at
* *
* http://www.apache.org/licenses/LICENSE-2.0 * http://www.apache.org/licenses/LICENSE-2.0
* *
* Unless required by applicable law or agreed to in writing, software * Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, * distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and * See the License for the specific language governing permissions and
* limitations under the License. * limitations under the License.
****************************************************************************** ******************************************************************************
--]] --]]
local mainWindow function main()
local dialogLineEdit showMessageBox(InfoMessageBox, "Lua Engine is working!", "Lua Engine")
return 0
function main() end
mainWindow = createMainWindow()
local mainLayout = createLayout(VerticalLayout, mainWindow)
local menuBar = createMenuBar(mainWindow)
local menuFile = createMenu("File", menuBar)
local menuEntryExit = createMenuEntry("Exit", menuFile, "Alt+F4")
connect(menuEntryExit, "triggered()", "closeWindow")
local menuHelp = createMenu("Help", menuBar)
local menuEntryAbout = createMenuEntry("About LuaEngine", menuHelp, "Ctrl+P")
connect(menuEntryAbout, "triggered()", "showAboutBox")
local labelLayout = createLayout(HorizontalLayout, mainLayout)
local appLabel1 = createLabel("LuaEngine greets!", mainWindow)
layoutAddWidget(labelLayout, appLabel1)
local appLabel2 = createLabel("..and not only one time!", mainWindow)
layoutAddWidget(labelLayout, appLabel2)
local checkBox1 = createCheckBox("Want to check me?", mainWindow)
layoutAddWidget(mainLayout, checkBox1)
local pushButton1 = createPushButton("Press me hard please!", mainWindow)
layoutAddWidget(mainLayout, pushButton1)
connect(pushButton1, "clicked()", "showDialog")
setWidgetFixed(mainWindow)
showWidget(mainWindow, ShowNormal)
return GuiExecuted
end
function closeWindow()
closeWidget(mainWindow)
end
function showAboutBox(menuEntry)
showMessageBox(InfoMessageBox, "You triggered the About Box!", "LuaEngine", mainWindow)
end
function showDialog(pushButton)
local dialog = createDialog("LuaEngine", mainWindow)
local dialogLayout = createLayout(VerticalLayout, dialog)
local dialogLabel = createLabel("Yes, you have open a Dialog!", dialog)
layoutAddWidget(dialogLayout, dialogLabel)
dialogLineEdit = createLineEdit("", dialog)
layoutAddWidget(dialogLayout, dialogLineEdit)
local buttonLayout = createLayout(HorizontalLayout, dialogLayout)
createSpacerItem(SizePolicyExpanding, SizePolicyMinimum, buttonLayout)
local dialogButton = createPushButton("Close", dialog)
layoutAddWidget(buttonLayout, dialogButton)
connect(dialogButton, "clicked()", "closeDialog")
setWidgetFixed(dialog)
executeWidget(dialog)
delete(dialog, DeleteInstant)
end
function closeDialog(pushButton)
disconnect(pushButton, "clicked()")
if not (getWidgetText(dialogLineEdit) == "") then
showMessageBox(InfoMessageBox, "You typed: " .. getWidgetText(dialogLineEdit), "LuaEngine", getParent(pushButton))
end
closeWidget(getParent(pushButton))
end
function testMessageBoxes()
showMessageBox(InfoMessageBox, "LuaEngine Test")
local returnCode = showMessageBox(QuestionMessageBox, "Do you press Yes or No?")
if (returnCode == true) then
showMessageBox(InfoMessageBox, "You have pressed Yes!")
else
showMessageBox(InfoMessageBox, "You have pressed No!")
end
end

View file

@ -1,127 +0,0 @@
--[[
******************************************************************************
* luaEngine Lua Engine for Qt
* Copyright (C) 2018 Syping
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************
--]]
local currentFile
local mainWindow
local textEditor
function main()
mainWindow = createMainWindow("LE Text Editor")
local mainLayout = createLayout(VerticalLayout, mainWindow)
setLayoutMargins(mainLayout, 0, 0, 0, 0)
local menuBar = createMenuBar(mainWindow)
local menuFile = createMenu("&File", menuBar)
local menuEntryNew = createMenuEntry("&New", menuFile, "Ctrl+N")
connect(menuEntryNew, "triggered()", "editorNew")
local menuEntryOpen = createMenuEntry("&Open...", menuFile, "Ctrl+O")
connect(menuEntryOpen, "triggered()", "editorOpen")
local menuEntrySave = createMenuEntry("&Save...", menuFile, "Ctrl+S")
connect(menuEntrySave, "triggered()", "editorSave")
local menuEntrySaveAs = createMenuEntry("Save &as...", menuFile)
connect(menuEntrySaveAs, "triggered()", "editorSaveAs")
createMenuSeparator(menuFile)
local menuEntryExit = createMenuEntry("&Exit", menuFile, "Alt+F4")
connect(menuEntryExit, "triggered()", "editorClose")
local menuHelp = createMenu("&Help", menuBar)
local menuEntryAbout = createMenuEntry("&About LE Text Editor", menuHelp, "Ctrl+P")
connect(menuEntryAbout, "triggered()", "editorAboutBox")
textEditor = createPlainTextEdit("", mainWindow)
layoutAddWidget(mainLayout, textEditor)
setWidgetSize(mainWindow, 650, 450)
showWidget(mainWindow, ShowDefault)
return GuiExecuted
end
function editorNew()
setWidgetText(textEditor, "")
currentFile = nil
end
function editorOpen()
local selectedFile = showFileDialog(OpenFileDialog, "Open...", "All files (*)", mainWindow)
if not (selectedFile == nil) then
local file = io.open(selectedFile, "r")
if not (file == nil) then
local content = file:read("*a")
setWidgetText(textEditor, content)
file:close()
currentFile = selectedFile
else
showMessageBox(WarningMessageBox, "Failed to open file " .. selectedFile .. "!", "Open...", mainWindow)
end
end
end
function editorSave()
if not (currentFile == nil) then
local file = io.open(currentFile, "w")
if not (file == nil) then
editorSaveFile(file)
else
showMessageBox(WarningMessageBox, "Failed to save file " .. currentFile .. "!", "Save...", mainWindow)
end
else
editorSaveAs()
end
end
function editorSaveAs()
local selectedFile = showFileDialog(SaveFileDialog, "Save as...", "All files (*)", mainWindow)
if not (selectedFile == nil) then
local file = io.open(selectedFile, "w")
if not (file == nil) then
editorSaveFile(file)
currentFile = selectedFile
else
showMessageBox(WarningMessageBox, "Failed to save file " .. selectedFile .. "!", "Save as...", mainWindow)
end
end
end
function editorSaveFile(file)
file:write(getWidgetText(textEditor))
file:close()
end
function editorAboutBox()
local dialog = createDialog("About LE Text Editor", mainWindow)
local dialogLayout = createLayout(VerticalLayout, dialog)
local dialogLabel = createLabel("<h4>LE Text Editor</h4>A simple Text Editor made in Lua Engine", dialog)
layoutAddWidget(dialogLayout, dialogLabel)
local buttonLayout = createLayout(HorizontalLayout, dialogLayout)
createSpacerItem(SizePolicyExpanding, SizePolicyMinimum, buttonLayout)
local dialogButton = createPushButton("&OK", dialog)
layoutAddWidget(buttonLayout, dialogButton)
connect(dialogButton, "clicked()", "closeDialog")
setWidgetFixed(dialog)
executeWidget(dialog)
delete(dialog, DeleteInstant)
end
function editorClose()
closeWidget(mainWindow)
end
function closeDialog(pushButton)
disconnect(pushButton, "clicked()")
closeWidget(getWindow(pushButton))
end

View file

@ -1,6 +1,6 @@
#/***************************************************************************** #/*****************************************************************************
#* luaEngine Lua Engine for Qt #* luaEngine Lua Engine for Qt
#* Copyright (C) 2018 Syping #* Copyright (C) 2018-2019 Syping
#* #*
#* Licensed under the Apache License, Version 2.0 (the "License"); #* Licensed under the Apache License, Version 2.0 (the "License");
#* you may not use this file except in compliance with the License. #* you may not use this file except in compliance with the License.
@ -27,7 +27,6 @@ unix: LIBS += -L$$OUT_PWD/../luaengine -lluaengine -L$$OUT_PWD/../luaenginegui -
win32: LIBS += -luser32 win32: LIBS += -luser32
INCLUDEPATH += \ INCLUDEPATH += \
./luaenginestyle \
../luaengine/lua \ ../luaengine/lua \
../luaengine/luaengine \ ../luaengine/luaengine \
../luaenginegui/luaengine ../luaenginegui/luaengine
@ -35,11 +34,8 @@ INCLUDEPATH += \
SOURCES += \ SOURCES += \
main.cpp main.cpp
HEADERS += \ win32: HEADERS += \
luaenginestyle/LuaEngineStyle.h resource.h
RESOURCES += \
luaengineapp.qrc
DISTFILES += \ DISTFILES += \
android/AndroidManifest.xml \ android/AndroidManifest.xml \
@ -57,5 +53,10 @@ DISTFILES += \
android/gradle/wrapper/gradle-wrapper.properties \ android/gradle/wrapper/gradle-wrapper.properties \
android/gradlew.bat android/gradlew.bat
OTHER_FILES += \
app.lua
win32: RC_FILE = app.rc
ANDROID_EXTRA_LIBS += $$OUT_PWD/../luaengine/libluaengine.so $$OUT_PWD/../luaenginegui/libluaenginegui.so ANDROID_EXTRA_LIBS += $$OUT_PWD/../luaengine/libluaengine.so $$OUT_PWD/../luaenginegui/libluaenginegui.so
ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android

View file

@ -1,6 +0,0 @@
<RCC>
<qresource prefix="/lua">
<file>app.lua</file>
<file>edit.lua</file>
</qresource>
</RCC>

View file

@ -1,40 +0,0 @@
/*****************************************************************************
* luaEngine Lua Engine for Qt
* Copyright (C) 2015-2019 Syping
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#ifndef LUAENGINESTYLE
#define LUAENGINESTYLE
#include <QProxyStyle>
#include <QStyle>
class LuaEngineStyle : public QProxyStyle
{
public:
explicit LuaEngineStyle(QStyle *style = nullptr)
{
setBaseStyle(style);
}
void drawPrimitive(PrimitiveElement element, const QStyleOption *option, QPainter *painter, const QWidget *widget) const
{
if (element == QStyle::PE_FrameFocusRect)
return;
QProxyStyle::drawPrimitive(element, option, painter, widget);
}
};
#endif // LUAENGINESTYLE

Binary file not shown.

Before

Width:  |  Height:  |  Size: 173 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 169 B

View file

@ -1,7 +0,0 @@
<RCC>
<qresource prefix="/luaenginestyle">
<file>luaenginestyle.qss</file>
<file>down-arrow.png</file>
<file>down-arrow_o.png</file>
</qresource>
</RCC>

View file

@ -1,148 +0,0 @@
QDialog {
background-color: rgb(215, 90, 0);
}
QMainWindow {
background-color: rgb(215, 90, 0);
}
QMessageBox {
background-color: rgb(215, 90, 0);
}
QCheckBox {
background-color: rgb(215, 90, 0);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border: 0px;
}
QComboBox {
font-size: 10pt;
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border: 1px solid white;
}
QComboBox::drop-down {
subcontrol-origin: padding;
subcontrol-position: top right;
width: 15px;
background-color: rgb(215, 70, 25);
border-left-width: 1px;
border-left-color: white;
border-left-style: solid;
}
QComboBox::drop-down:hover {
background-color: rgb(255, 255, 255);
}
QComboBox::drop-down:on {
background-color: rgb(255, 255, 255);
}
QComboBox::down-arrow {
image: url(:/luaenginestyle/down-arrow.png);
}
QComboBox::down-arrow:hover {
image: url(:/luaenginestyle/down-arrow_o.png);
}
QComboBox::down-arrow:on {
image: url(:/luaenginestyle/down-arrow_o.png);
top: 1px;
left: 1px;
}
QComboBox QAbstractItemView {
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
outline: none;
}
QFrame {
background-color: rgb(215, 90, 0);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
}
QInputBox {
background-color: rgb(215, 90, 0);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
}
QLabel {
background-color: rgb(215, 90, 0);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border: 0px;
}
QLineEdit {
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border: 1px solid white;
}
QListWidget {
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border-color: rgb(166, 92, 38);
border-style: solid;
border-width: 1px;
}
QListWidget::item {
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
}
QListWidget::item:hover {
background-color: rgb(234, 187, 152);
}
QListWidget::item:selected {
background-color: rgb(255, 255, 255);
color: rgb(215, 90, 0);
}
QPlainTextEdit {
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border: 1px solid white;
}
QPushButton {
border-style: ridge;
background-color: rgb(215, 70, 25);
color: rgb(255, 255, 255);
border-width: 1px;
border-radius: 0px;
border-color: rgb(215, 120, 50);
min-width: 5em;
padding: 4px;
}
QPushButton:pressed {
background-color: rgb(255, 255, 255);
color: rgb(215, 70, 25);
border-style: inset;
}
QPushButton:hover {
background-color: rgb(255, 255, 255);
color: rgb(215, 70, 25);
}
QPushButton:focus {
background-color: rgb(218, 86, 45);
}
QPushButton:focus:hover {
background-color: rgb(255, 255, 255);
color: rgb(215, 70, 25);
}
QPushButton:focus:pressed {
background-color: rgb(255, 255, 255);
color: rgb(215, 70, 25);
border-style: inset;
}
QTextEdit {
background-color: rgb(215, 120, 50);
color: rgb(255, 255, 255);
selection-background-color: rgb(255, 255, 255);
selection-color: rgb(215, 90, 0);
border: 1px solid white;
}

View file

@ -15,22 +15,22 @@
* limitations under the License. * limitations under the License.
*****************************************************************************/ *****************************************************************************/
#include "LuaEngineStyle.h"
#include "LuaEngineGui.h" #include "LuaEngineGui.h"
#include <QApplication> #include <QApplication>
#include <QFont> #include <QFont>
#include <QFile> #include <QFile>
#ifdef Q_OS_WIN
#include "windows.h"
#include "resource.h"
#endif
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling, true); QApplication::setAttribute(Qt::AA_EnableHighDpiScaling, true);
QApplication a(argc, argv); QApplication a(argc, argv);
#ifdef Q_OS_WIN
QApplication::setStyle(new LuaEngineStyle());
#endif
#ifdef Q_OS_WIN #ifdef Q_OS_WIN
#if QT_VERSION >= 0x050400 #if QT_VERSION >= QT_VERSION_CHECK(5, 4, 0)
if (QSysInfo::windowsVersion() >= 0x0080) if (QSysInfo::windowsVersion() >= 0x0080)
{ {
a.setFont(QApplication::font("QMenu")); a.setFont(QApplication::font("QMenu"));
@ -38,10 +38,23 @@ int main(int argc, char *argv[])
#endif #endif
#endif #endif
QFile luaScript(":/lua/edit.lua"); QByteArray luaScript;
#ifdef Q_OS_WIN
{
HMODULE handle = GetModuleHandle(NULL);
HRSRC resource = FindResource(handle, MAKEINTRESOURCE(IDR_RC_TEXT1), MAKEINTRESOURCE(RC_TEXT));
HGLOBAL resourceData = LoadResource(handle, resource);
DWORD size = SizeofResource(handle, resource);
const char *data = static_cast<const char*>(LockResource(resourceData));
char* buffer = new char[size + 1];
memcpy(buffer, data, size);
buffer[size] = 0;
luaScript = QByteArray(buffer);
}
#endif
LuaEngineGui luaEngineGui; LuaEngineGui luaEngineGui;
luaEngineGui.executeLuaScript(&luaScript); luaEngineGui.executeLuaScript(luaScript);
QVariantList arguments; QVariantList arguments;
for (const QString &argument : a.arguments()) { for (const QString &argument : a.arguments()) {
@ -50,7 +63,7 @@ int main(int argc, char *argv[])
if (luaEngineGui.executeLuaFunction("main", arguments, true)) { if (luaEngineGui.executeLuaFunction("main", arguments, true)) {
QVariant variant = luaEngineGui.returnVariant(); QVariant variant = luaEngineGui.returnVariant();
if (variant.type() == QVariant::Int) { if (variant.type() == QVariant::Int || variant.type() == QVariant::LongLong) {
return variant.toInt(); return variant.toInt();
} }
else if (variant.type() == QVariant::String) { else if (variant.type() == QVariant::String) {

View file

@ -0,0 +1,2 @@
#define IDR_RC_TEXT1 201
#define RC_TEXT 256