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https://gitlab.com/Syping/luaengineapp.git
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add checkFileExists and checkDirectoryExists
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b019e4aea2
commit
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2 changed files with 30 additions and 0 deletions
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@ -41,6 +41,7 @@ LuaEngineIO::LuaEngineIO(QObject *parent, bool loadBaseLibraries) : LuaEngine(pa
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void LuaEngineIO::pushClass(lua_State *L_p)
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void LuaEngineIO::pushClass(lua_State *L_p)
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{
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{
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// Directory
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// Directory
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pushFunction(L_p, "checkDirectoryExists", checkDirectoryExists);
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pushFunction(L_p, "getDirectoryContent", getDirectoryContent);
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pushFunction(L_p, "getDirectoryContent", getDirectoryContent);
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pushFunction(L_p, "getDirectoryPath", getDirectoryPath);
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pushFunction(L_p, "getDirectoryPath", getDirectoryPath);
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pushVariant(L_p, "Files", (int)1);
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pushVariant(L_p, "Files", (int)1);
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@ -48,6 +49,7 @@ void LuaEngineIO::pushClass(lua_State *L_p)
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pushVariant(L_p, "Subdirectories", (int)4);
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pushVariant(L_p, "Subdirectories", (int)4);
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// File
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// File
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pushFunction(L_p, "checkFileExists", checkFileExists);
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pushFunction(L_p, "linkFile", linkFile);
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pushFunction(L_p, "linkFile", linkFile);
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pushVariant(L_p, "Symlink", (int)0);
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pushVariant(L_p, "Symlink", (int)0);
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pushVariant(L_p, "Hardlink", (int)1);
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pushVariant(L_p, "Hardlink", (int)1);
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@ -64,6 +66,32 @@ void LuaEngineIO::pushClass(LuaEngine *luaEngine)
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pushClass(luaEngine->luaState());
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pushClass(luaEngine->luaState());
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}
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}
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int LuaEngineIO::checkDirectoryExists(lua_State *L_p)
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{
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if (getArgumentCount(L_p) >= 1) {
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QFileInfo fileInfo(getVariant(L_p, 1).toString());
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if (fileInfo.exists() && fileInfo.isDir()) {
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pushVariant(L_p, true);
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return 1;
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}
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}
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pushVariant(L_p, false);
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return 1;
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}
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int LuaEngineIO::checkFileExists(lua_State *L_p)
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{
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if (getArgumentCount(L_p) >= 1) {
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QFileInfo fileInfo(getVariant(L_p, 1).toString());
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if (fileInfo.exists() && fileInfo.isFile()) {
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pushVariant(L_p, true);
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return 1;
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}
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}
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pushVariant(L_p, false);
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return 1;
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}
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int LuaEngineIO::getDirectoryContent(lua_State *L_p)
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int LuaEngineIO::getDirectoryContent(lua_State *L_p)
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{
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{
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if (getArgumentCount(L_p) >= 1) {
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if (getArgumentCount(L_p) >= 1) {
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@ -32,6 +32,8 @@ public:
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LuaEngineIO(QObject *parent = nullptr, bool loadBaseLibraries = true);
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LuaEngineIO(QObject *parent = nullptr, bool loadBaseLibraries = true);
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static void pushClass(lua_State *L_p);
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static void pushClass(lua_State *L_p);
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static void pushClass(LuaEngine *luaEngine);
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static void pushClass(LuaEngine *luaEngine);
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static int checkDirectoryExists(lua_State *L_p);
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static int checkFileExists(lua_State *L_p);
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static int getDirectoryContent(lua_State *L_p);
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static int getDirectoryContent(lua_State *L_p);
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static int getDirectoryPath(lua_State *L_p);
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static int getDirectoryPath(lua_State *L_p);
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static int linkFile(lua_State *L_p);
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static int linkFile(lua_State *L_p);
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