mirror of
https://gitlab.com/Syping/luaengineapp.git
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40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*****************************************************************************
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* luaEngine Lua Engine for Qt
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* Copyright (C) 2015-2018 Syping
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*****************************************************************************/
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#ifndef LUAENGINESTYLE
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#define LUAENGINESTYLE
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#include <QProxyStyle>
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#include <QStyle>
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class LuaEngineStyle : public QProxyStyle
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{
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public:
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explicit LuaEngineStyle(QStyle *style = nullptr)
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{
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setBaseStyle(style);
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}
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void drawPrimitive(PrimitiveElement element, const QStyleOption *option, QPainter *painter, const QWidget *widget) const
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{
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if (element == QStyle::PE_FrameFocusRect)
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return;
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QProxyStyle::drawPrimitive(element, option, painter, widget);
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}
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};
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#endif // LUAENGINESTYLE
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