luaengineapp/src/luaenginecli/main.cpp

85 lines
2.8 KiB
C++

/*****************************************************************************
* luaEngine Lua Engine for Qt
* Copyright (C) 2018-2019 Syping
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#include "LuaEngineNetwork.h"
#include "LuaEngineIO.h"
#include "LuaEngineOS.h"
#include <QCoreApplication>
#include <QTextStream>
#include <QFile>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
QVariantList arguments;
for (const QString &argument : a.arguments()) {
arguments << QVariant::fromValue(argument);
}
if (arguments.length() >= 2) {
QVariant rtPath = arguments.first();
arguments.removeFirst();
QVariant scriptPath = arguments.first();
QFile luaScript(scriptPath.toString());
if (!luaScript.open(QIODevice::ReadOnly)) {
QTextStream(stderr) << "Error: Failed to open \"" << arguments.first().toString() << "\"." << endl;
return 1;
}
if (QString::fromUtf8(luaScript.read(2)) == "#!") {
luaScript.readLine();
}
else {
luaScript.reset();
}
LuaEngine luaEngine;
LuaEngineIO::pushClass(&luaEngine);
LuaEngineNetwork::pushClass(&luaEngine);
LuaEngineOS::pushClass(&luaEngine);
luaEngine.pushVariant("_LuaEngineRT", rtPath);
luaEngine.pushVariant("_LuaEngineMode", "CLI");
luaEngine.setProperty("EngineType", "Runtime");
luaEngine.setProperty("ScriptPath", scriptPath);
luaEngine.executeLuaScript(luaScript.readAll());
if (luaEngine.executeLuaFunction("main", arguments, true)) {
QVariant variant = luaEngine.returnVariant();
if (variant.type() == QVariant::Int || variant.type() == QVariant::LongLong) {
return variant.toInt();
}
else if (variant.type() == QVariant::String) {
if (variant.toString() == "CliExecuted") {
return a.exec();
}
else {
return 1;
}
}
else {
return 1;
}
}
return 1;
}
else {
return 1;
}
}