luaengineapp/src/luaenginec/luaenginec.pro

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1.8 KiB
Prolog

#/*****************************************************************************
#* luaEngine Lua Engine for Qt
#* Copyright (C) 2019 Syping
#*
#* Licensed under the Apache License, Version 2.0 (the "License");
#* you may not use this file except in compliance with the License.
#* You may obtain a copy of the License at
#*
#* http://www.apache.org/licenses/LICENSE-2.0
#*
#* Unless required by applicable law or agreed to in writing, software
#* distributed under the License is distributed on an "AS IS" BASIS,
#* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#* See the License for the specific language governing permissions and
#* limitations under the License.
#*****************************************************************************/
QT -= gui
TARGET = luaenginec
CONFIG += c++11 \
console
VERSION = 0.1
static: DEFINES += LUAENGINE_STATIC
# PROJECT PREFIX
unix {
isEmpty(LUAENGINE_PREFIX): LUAENGINE_PREFIX = /usr/local
isEmpty(LUAENGINE_BINDIR): LUAENGINE_BINDIR = $$LUAENGINE_PREFIX/bin
isEmpty(LUAENGINE_LIBDIR): LUAENGINE_LIBDIR = $$LUAENGINE_PREFIX/lib
}
unix: LIBS += "-Wl,-rpath,\'$$LUAENGINE_LIBDIR\'" -L$$OUT_PWD/../luaenginecore -lLuaEngine
CONFIG(debug, debug|release): win32: LIBS += -L$$OUT_PWD/../luaenginecore/debug -lLuaEngine
CONFIG(release, debug|release): win32: LIBS += -L$$OUT_PWD/../luaenginecore/release -lLuaEngine
INCLUDEPATH += \
../luaenginecore/lua \
../luaenginecore/luaengine \
SOURCES += \
main.cpp
unix {
target.path = $$LUAENGINE_BINDIR
INSTALLS += target
}
win32 {
RC_LANG = 0x0
RC_ICONS = ../../res/lua.ico
QMAKE_TARGET_COMPANY = "Syping"
QMAKE_TARGET_DESCRIPTION = "LuaEngine Compiler"
QMAKE_TARGET_COPYRIGHT = "Copyright (c) 2019 Syping"
QMAKE_TARGET_PRODUCT = "luaenginec"
}