39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/*****************************************************************************
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* luaEngine Lua Engine for Qt
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* Copyright (C) 2020 Syping
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*****************************************************************************/
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#include "LEListWidgetItem.h"
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LEListWidgetItem::LEListWidgetItem(const QString &text, QListWidget *parent)
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{
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item_p.setText(text);
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parent->addItem(&item_p);
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QObject::connect(parent, &QListWidget::currentItemChanged, this, &LEListWidgetItem::listWidgetItemChanged);
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}
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QListWidgetItem* LEListWidgetItem::item()
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{
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return &item_p;
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}
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void LEListWidgetItem::listWidgetItemChanged(QListWidgetItem *current, QListWidgetItem *previous)
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{
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Q_UNUSED(previous)
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if (current == &item_p) {
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emit selected();
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}
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}
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