109 lines
4.4 KiB
C++
109 lines
4.4 KiB
C++
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/*****************************************************************************
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* rdr2view Red Dead Redemption 2 Profile Viewer
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* Copyright (C) 2016-2017 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "SidebarGenerator.h"
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#include "SavegameWidget.h"
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#include "StandardPaths.h"
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#include "SavegameCopy.h"
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#include "config.h"
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#include <QStringBuilder>
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#include <QMessageBox>
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#include <QFileDialog>
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#include <QSettings>
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SavegameCopy::SavegameCopy()
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{
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}
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void SavegameCopy::copySavegame(QWidget *parent, QString sgdPath)
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{
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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settings.beginGroup("FileDialogs");
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bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool();
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settings.beginGroup("SavegameCopy");
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fileDialogPreSave: //Work?
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QFileInfo sgdFileInfo(sgdPath);
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QFileDialog fileDialog(parent);
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fileDialog.setFileMode(QFileDialog::AnyFile);
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fileDialog.setViewMode(QFileDialog::Detail);
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fileDialog.setAcceptMode(QFileDialog::AcceptSave);
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fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog);
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fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
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fileDialog.setDefaultSuffix("");
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fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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fileDialog.setWindowTitle(SavegameWidget::tr(("Export Savegame...")));
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fileDialog.setLabelText(QFileDialog::Accept, SavegameWidget::tr("Export"));
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QStringList filters;
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filters << SavegameWidget::tr("Savegame files (SRDR*)");
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filters << SavegameWidget::tr("All files (**)");
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fileDialog.setNameFilters(filters);
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QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
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fileDialog.setSidebarUrls(sidebarUrls);
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fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString());
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fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray());
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fileDialog.selectFile(sgdFileInfo.fileName());
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if (fileDialog.exec())
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{
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QStringList selectedFiles = fileDialog.selectedFiles();
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if (selectedFiles.length() == 1)
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{
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QString selectedFile = selectedFiles.at(0);
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if (QFile::exists(selectedFile))
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{
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if (QMessageBox::Yes == QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Overwrite %1 with current Savegame?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
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{
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if (!QFile::remove(selectedFile))
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{
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QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to overwrite %1 with current Savegame").arg("\""+selectedFile+"\""));
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goto fileDialogPreSave; //Work?
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}
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}
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else
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{
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goto fileDialogPreSave; //Work?
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}
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}
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bool isCopied = QFile::copy(sgdPath, selectedFile);
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if (!isCopied)
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{
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QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to export current Savegame"));
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goto fileDialogPreSave; //Work?
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}
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}
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else
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{
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QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("No valid file is selected"));
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goto fileDialogPreSave; //Work?
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}
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}
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settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry());
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settings.setValue("Directory", fileDialog.directory().absolutePath());
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settings.endGroup();
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settings.endGroup();
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}
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