678 lines
20 KiB
C++
678 lines
20 KiB
C++
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/*****************************************************************************
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* rdr2view Red Dead Redemption 2 Profile Viewer
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* Copyright (C) 2016-2019 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "UserInterface.h"
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#include "ui_UserInterface.h"
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#include "ProfileInterface.h"
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#include "SnapmaticPicture.h"
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#include "SidebarGenerator.h"
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#include "SavegameDialog.h"
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#include "StandardPaths.h"
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#include "OptionsDialog.h"
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#include "PictureDialog.h"
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#include "SavegameData.h"
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#include "AboutDialog.h"
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#include "IconLoader.h"
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#include "AppEnv.h"
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#include "config.h"
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#include <QtGlobal>
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#include <QStringBuilder>
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#include <QStyleFactory>
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#include <QFileDialog>
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#include <QHBoxLayout>
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#include <QSpacerItem>
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#include <QPushButton>
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#include <QMessageBox>
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#include <QSettings>
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#include <QFileInfo>
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#include <QDebug>
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#include <QFile>
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#include <QDir>
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#include <QMap>
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UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
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QMainWindow(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
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ui(new Ui::UserInterface)
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{
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ui->setupUi(this);
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contentMode = 0;
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profileOpen = 0;
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profileUI = 0;
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ui->menuProfile->setEnabled(false);
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ui->actionSelect_profile->setEnabled(false);
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ui->actionAbout_gta5sync->setIcon(IconLoader::loadingAppIcon());
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ui->actionAbout_gta5sync->setText(tr("&About %1").arg(GTA5SYNC_APPSTR));
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ui->cmdClose->setToolTip(ui->cmdClose->toolTip().arg(GTA5SYNC_APPSTR));
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defaultWindowTitle = tr("%2 - %1").arg("%1", GTA5SYNC_APPSTR);
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this->setWindowTitle(defaultWindowTitle.arg(tr("Select Profile")));
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QString appVersion = GTA5SYNC_APPVER;
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#ifndef GTA5SYNC_BUILDTYPE_REL
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#ifdef GTA5SYNC_COMMIT
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if (!appVersion.contains("-")) { appVersion = appVersion % "-" % GTA5SYNC_COMMIT; }
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#endif
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#endif
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ui->labVersion->setText(QString("%1 %2").arg(GTA5SYNC_APPSTR, appVersion));
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// Set Icon for Close Button
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if (QIcon::hasThemeIcon("dialog-close"))
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{
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ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
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}
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else if (QIcon::hasThemeIcon("gtk-close"))
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{
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ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close"));
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}
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// Set Icon for Reload Button
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if (QIcon::hasThemeIcon("view-refresh"))
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{
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ui->cmdReload->setIcon(QIcon::fromTheme("view-refresh"));
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}
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else if (QIcon::hasThemeIcon("reload"))
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{
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ui->cmdReload->setIcon(QIcon::fromTheme("reload"));
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}
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// Set Icon for Choose RDR 2 Folder Menu Item
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if (QIcon::hasThemeIcon("document-open-folder"))
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{
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ui->actionSelect_GTA_Folder->setIcon(QIcon::fromTheme("document-open-folder"));
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}
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else if (QIcon::hasThemeIcon("gtk-directory"))
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{
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ui->actionSelect_GTA_Folder->setIcon(QIcon::fromTheme("gtk-directory"));
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}
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// Set Icon for Open File Menu Item
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if (QIcon::hasThemeIcon("document-open"))
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{
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ui->actionOpen_File->setIcon(QIcon::fromTheme("document-open"));
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}
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// Set Icon for Close Profile Menu Item
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if (QIcon::hasThemeIcon("dialog-close"))
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{
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ui->actionSelect_profile->setIcon(QIcon::fromTheme("dialog-close"));
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}
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else if (QIcon::hasThemeIcon("gtk-close"))
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{
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ui->actionSelect_profile->setIcon(QIcon::fromTheme("gtk-close"));
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}
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// Set Icon for Exit Menu Item
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if (QIcon::hasThemeIcon("application-exit"))
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{
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#ifndef Q_OS_MACOS // Setting icon for exit/quit lead to a crash in Mac OS X
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ui->actionExit->setIcon(QIcon::fromTheme("application-exit"));
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#endif
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}
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// Set Icon for Preferences Menu Item
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if (QIcon::hasThemeIcon("preferences-system"))
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{
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#ifndef Q_OS_MACOS // Setting icon for preferences/settings/options lead to a crash in Mac OS X
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ui->actionOptions->setIcon(QIcon::fromTheme("preferences-system"));
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#endif
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}
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else if (QIcon::hasThemeIcon("configure"))
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{
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#ifndef Q_OS_MACOS // Setting icon for preferences/settings/options lead to a crash in Mac OS X
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ui->actionOptions->setIcon(QIcon::fromTheme("configure"));
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#endif
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}
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// Set Icon for Profile Import Menu Item
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if (QIcon::hasThemeIcon("document-import"))
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{
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ui->action_Import->setIcon(QIcon::fromTheme("document-import"));
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}
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else if (QIcon::hasThemeIcon("document-open"))
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{
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ui->action_Import->setIcon(QIcon::fromTheme("document-open"));
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}
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// Set Icon for Profile Export Menu Item
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if (QIcon::hasThemeIcon("document-export"))
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{
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ui->actionExport_selected->setIcon(QIcon::fromTheme("document-export"));
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}
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else if (QIcon::hasThemeIcon("document-save"))
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{
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ui->actionExport_selected->setIcon(QIcon::fromTheme("document-save"));
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}
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// Set Icon for Profile Remove Menu Item
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if (QIcon::hasThemeIcon("remove"))
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{
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ui->actionDelete_selected->setIcon(QIcon::fromTheme("remove"));
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}
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// DPI calculation
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qreal screenRatio = AppEnv::screenRatio();
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#ifndef Q_QS_ANDROID
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resize(625 * screenRatio, 500 * screenRatio);
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#endif
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ui->vlUserInterface->setSpacing(6 * screenRatio);
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ui->vlUserInterface->setContentsMargins(9 * screenRatio, 9 * screenRatio, 9 * screenRatio, 9 * screenRatio);
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}
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void UserInterface::setupDirEnv()
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{
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// settings init
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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bool folderExists;
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GTAV_Folder = AppEnv::getGameFolder(&folderExists);
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if (folderExists)
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{
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QDir::setCurrent(GTAV_Folder);
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}
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else
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{
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GTAV_Folder = QFileDialog::getExistingDirectory(this, tr("Select RDR 2 Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
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if (QFileInfo(GTAV_Folder).exists())
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{
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folderExists = true;
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QDir::setCurrent(GTAV_Folder);
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AppEnv::setGameFolder(GTAV_Folder);
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// First time folder selection save
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settings.beginGroup("dir");
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if (settings.value("dir", "").toString().isEmpty())
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{
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settings.setValue("dir", GTAV_Folder);
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}
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settings.endGroup();
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}
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}
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// profiles init
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settings.beginGroup("Profile");
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QString defaultProfile = settings.value("Default", "").toString();
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bool contentModeOk;
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contentMode = settings.value("ContentMode", 0).toInt(&contentModeOk);
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if (contentMode != 0 && contentMode != 1 && contentMode != 2)
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{
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contentMode = 0;
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}
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if (folderExists)
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{
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QDir GTAV_ProfilesDir;
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GTAV_ProfilesFolder = GTAV_Folder % "/Profiles";
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GTAV_ProfilesDir.setPath(GTAV_ProfilesFolder);
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GTAV_Profiles = GTAV_ProfilesDir.entryList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::NoSort);
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setupProfileUi();
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if (GTAV_Profiles.length() == 1)
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{
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openProfile(GTAV_Profiles.at(0));
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}
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else if(GTAV_Profiles.contains(defaultProfile))
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{
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openProfile(defaultProfile);
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}
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}
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else
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{
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GTAV_Profiles = QStringList();
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setupProfileUi();
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}
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settings.endGroup();
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}
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void UserInterface::setupProfileUi()
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{
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qreal screenRatio = AppEnv::screenRatio();
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if (GTAV_Profiles.isEmpty())
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{
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QPushButton *changeDirBtn = new QPushButton(tr("Select &RDR 2 Folder..."), ui->swSelection);
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changeDirBtn->setObjectName("cmdChangeDir");
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changeDirBtn->setMinimumSize(0, 40 * screenRatio);
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changeDirBtn->setAutoDefault(true);
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ui->vlButtons->addWidget(changeDirBtn);
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profileBtns += changeDirBtn;
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QObject::connect(changeDirBtn, SIGNAL(clicked(bool)), this, SLOT(changeFolder_clicked()));
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}
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else for (QString GTAV_Profile : GTAV_Profiles)
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{
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QPushButton *profileBtn = new QPushButton(GTAV_Profile, ui->swSelection);
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profileBtn->setObjectName(GTAV_Profile);
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profileBtn->setMinimumSize(0, 40 * screenRatio);
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profileBtn->setAutoDefault(true);
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ui->vlButtons->addWidget(profileBtn);
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profileBtns += profileBtn;
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QObject::connect(profileBtn, SIGNAL(clicked(bool)), this, SLOT(profileButton_clicked()));
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}
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profileBtns.at(0)->setFocus();
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}
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void UserInterface::changeFolder_clicked()
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{
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on_actionSelect_GTA_Folder_triggered();
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}
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void UserInterface::on_cmdReload_clicked()
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{
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for (QPushButton *profileBtn : profileBtns)
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{
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ui->vlButtons->removeWidget(profileBtn);
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delete profileBtn;
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}
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profileBtns.clear();
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setupDirEnv();
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}
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void UserInterface::profileButton_clicked()
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{
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QPushButton *profileBtn = (QPushButton*)sender();
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openProfile(profileBtn->objectName());
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}
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void UserInterface::openProfile(const QString &profileName_)
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{
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profileOpen = true;
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profileName = profileName_;
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profileUI = new ProfileInterface(profileDB, crewDB, threadDB);
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ui->swProfile->addWidget(profileUI);
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ui->swProfile->setCurrentWidget(profileUI);
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profileUI->setProfileFolder(GTAV_ProfilesFolder % QDir::separator() % profileName, profileName);
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profileUI->settingsApplied(contentMode, false);
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profileUI->setupProfileInterface();
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QObject::connect(profileUI, SIGNAL(profileClosed()), this, SLOT(closeProfile()));
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QObject::connect(profileUI, SIGNAL(profileLoaded()), this, SLOT(profileLoaded()));
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this->setWindowTitle(defaultWindowTitle.arg(profileName));
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}
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void UserInterface::closeProfile()
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{
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if (profileOpen)
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{
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closeProfile_p();
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}
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this->setWindowTitle(defaultWindowTitle.arg(tr("Select Profile")));
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}
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void UserInterface::closeProfile_p()
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{
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profileOpen = false;
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profileName.clear();
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profileName.squeeze();
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ui->menuProfile->setEnabled(false);
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ui->actionSelect_profile->setEnabled(false);
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ui->swProfile->removeWidget(profileUI);
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profileUI->disconnect();
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delete profileUI;
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}
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void UserInterface::closeEvent(QCloseEvent *ev)
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{
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Q_UNUSED(ev)
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threadDB->terminateThread();
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}
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UserInterface::~UserInterface()
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{
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if (profileOpen)
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{
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closeProfile_p();
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}
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for (QPushButton *profileBtn : profileBtns)
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{
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delete profileBtn;
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}
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profileBtns.clear();
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delete ui;
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}
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void UserInterface::on_actionExit_triggered()
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{
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this->close();
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}
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void UserInterface::on_actionSelect_profile_triggered()
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{
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closeProfile();
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openSelectProfile();
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}
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void UserInterface::openSelectProfile()
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{
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// not needed right now
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}
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void UserInterface::on_actionAbout_gta5sync_triggered()
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{
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AboutDialog *aboutDialog = new AboutDialog(this);
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aboutDialog->setWindowIcon(windowIcon());
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aboutDialog->setModal(true);
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#ifdef Q_OS_ANDROID
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// Android ...
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aboutDialog->showMaximized();
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#else
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aboutDialog->show();
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#endif
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aboutDialog->exec();
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delete aboutDialog;
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}
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void UserInterface::profileLoaded()
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{
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ui->menuProfile->setEnabled(true);
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ui->actionSelect_profile->setEnabled(true);
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}
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void UserInterface::on_actionSelect_all_triggered()
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{
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if (profileOpen)
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{
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profileUI->selectAllWidgets();
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}
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}
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void UserInterface::on_actionDeselect_all_triggered()
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{
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if (profileOpen)
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{
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profileUI->deselectAllWidgets();
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}
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}
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void UserInterface::on_actionExport_selected_triggered()
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{
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if (profileOpen)
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{
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profileUI->exportSelected();
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}
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}
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void UserInterface::on_actionDelete_selected_triggered()
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{
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if (profileOpen)
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{
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profileUI->deleteSelected();
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}
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}
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void UserInterface::on_actionOptions_triggered()
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{
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OptionsDialog *optionsDialog = new OptionsDialog(profileDB, this);
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optionsDialog->setWindowIcon(windowIcon());
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optionsDialog->commitProfiles(GTAV_Profiles);
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QObject::connect(optionsDialog, SIGNAL(settingsApplied(int, bool)), this, SLOT(settingsApplied(int, bool)));
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optionsDialog->setModal(true);
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#ifdef Q_OS_ANDROID
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// Android ...
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optionsDialog->showMaximized();
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#else
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optionsDialog->show();
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#endif
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optionsDialog->exec();
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delete optionsDialog;
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}
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void UserInterface::on_action_Import_triggered()
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{
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if (profileOpen)
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{
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profileUI->importFiles();
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}
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}
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void UserInterface::on_actionOpen_File_triggered()
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{
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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settings.beginGroup("FileDialogs");
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fileDialogPreOpen:
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QFileDialog fileDialog(this);
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fileDialog.setFileMode(QFileDialog::ExistingFiles);
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fileDialog.setViewMode(QFileDialog::Detail);
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||
|
fileDialog.setAcceptMode(QFileDialog::AcceptOpen);
|
||
|
fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
|
||
|
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
|
||
|
fileDialog.setWindowTitle(tr("Open File..."));
|
||
|
|
||
|
QStringList filters;
|
||
|
filters << ProfileInterface::tr("All profile files (*.r5e SRDR* PRDR*)");
|
||
|
filters << ProfileInterface::tr("RDR 2 Export (*.r5e)");
|
||
|
filters << ProfileInterface::tr("Savegames files (SRDR*)");
|
||
|
filters << ProfileInterface::tr("Snapmatic pictures (PRDR*)");
|
||
|
filters << ProfileInterface::tr("All files (**)");
|
||
|
fileDialog.setNameFilters(filters);
|
||
|
|
||
|
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
|
||
|
|
||
|
fileDialog.setSidebarUrls(sidebarUrls);
|
||
|
fileDialog.setDirectory(settings.value("OpenDialogDirectory", StandardPaths::documentsLocation()).toString());
|
||
|
fileDialog.restoreGeometry(settings.value("OpenDialogGeometry","").toByteArray());
|
||
|
|
||
|
if (fileDialog.exec())
|
||
|
{
|
||
|
QStringList selectedFiles = fileDialog.selectedFiles();
|
||
|
if (selectedFiles.length() == 1)
|
||
|
{
|
||
|
QString selectedFile = selectedFiles.at(0);
|
||
|
if (!openFile(selectedFile, true)) goto fileDialogPreOpen;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
settings.setValue("OpenDialogGeometry", fileDialog.saveGeometry());
|
||
|
settings.setValue("OpenDialogDirectory", fileDialog.directory().absolutePath());
|
||
|
settings.endGroup();
|
||
|
}
|
||
|
|
||
|
bool UserInterface::openFile(QString selectedFile, bool warn)
|
||
|
{
|
||
|
QString selectedFileName = QFileInfo(selectedFile).fileName();
|
||
|
if (QFile::exists(selectedFile))
|
||
|
{
|
||
|
if (selectedFileName.left(4) == "PRDR" || selectedFileName.right(4) == ".r5e")
|
||
|
{
|
||
|
SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
|
||
|
if (picture->readingPicture())
|
||
|
{
|
||
|
openSnapmaticFile(picture);
|
||
|
delete picture;
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (warn) QMessageBox::warning(this, tr("Open File"), ProfileInterface::tr("Failed to read Snapmatic picture"));
|
||
|
delete picture;
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
else if (selectedFileName.left(4) == "SRDR")
|
||
|
{
|
||
|
SavegameData *savegame = new SavegameData(selectedFile);
|
||
|
if (savegame->readingSavegame())
|
||
|
{
|
||
|
openSavegameFile(savegame);
|
||
|
delete savegame;
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (warn) QMessageBox::warning(this, tr("Open File"), ProfileInterface::tr("Failed to read Savegame file"));
|
||
|
delete savegame;
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
|
||
|
SavegameData *savegame = new SavegameData(selectedFile);
|
||
|
if (picture->readingPicture())
|
||
|
{
|
||
|
delete savegame;
|
||
|
openSnapmaticFile(picture);
|
||
|
delete picture;
|
||
|
return true;
|
||
|
}
|
||
|
else if (savegame->readingSavegame())
|
||
|
{
|
||
|
delete picture;
|
||
|
openSavegameFile(savegame);
|
||
|
delete savegame;
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
delete savegame;
|
||
|
delete picture;
|
||
|
if (warn) QMessageBox::warning(this, tr("Open File"), tr("Can't open %1 because of not valid file format").arg("\""+selectedFileName+"\""));
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (warn) QMessageBox::warning(this, tr("Open File"), ProfileInterface::tr("No valid file is selected"));
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void UserInterface::openSnapmaticFile(SnapmaticPicture *picture)
|
||
|
{
|
||
|
PictureDialog picDialog(profileDB, crewDB, this);
|
||
|
picDialog.setSnapmaticPicture(picture, true);
|
||
|
picDialog.setModal(true);
|
||
|
|
||
|
int crewID = picture->getSnapmaticProperties().crewID;
|
||
|
if (crewID != 0) { crewDB->addCrew(crewID); }
|
||
|
|
||
|
QObject::connect(threadDB, SIGNAL(crewNameUpdated()), &picDialog, SLOT(crewNameUpdated()));
|
||
|
QObject::connect(threadDB, SIGNAL(playerNameUpdated()), &picDialog, SLOT(playerNameUpdated()));
|
||
|
|
||
|
#ifdef Q_OS_ANDROID
|
||
|
// Android optimization should be put here
|
||
|
picDialog.showMaximized();
|
||
|
#else
|
||
|
picDialog.show();
|
||
|
picDialog.setMinimumSize(picDialog.size());
|
||
|
picDialog.setMaximumSize(picDialog.size());
|
||
|
#endif
|
||
|
|
||
|
picDialog.exec();
|
||
|
}
|
||
|
|
||
|
void UserInterface::openSavegameFile(SavegameData *savegame)
|
||
|
{
|
||
|
SavegameDialog sgdDialog(this);
|
||
|
sgdDialog.setSavegameData(savegame, savegame->getSavegameFileName(), true);
|
||
|
sgdDialog.setModal(true);
|
||
|
#ifdef Q_OS_ANDROID
|
||
|
// Android optimization should be put here
|
||
|
sgdDialog.showMaximized();
|
||
|
#else
|
||
|
sgdDialog.show();
|
||
|
#endif
|
||
|
sgdDialog.exec();
|
||
|
}
|
||
|
|
||
|
void UserInterface::settingsApplied(int _contentMode, bool languageChanged)
|
||
|
{
|
||
|
if (languageChanged)
|
||
|
{
|
||
|
retranslateUi();
|
||
|
}
|
||
|
contentMode = _contentMode;
|
||
|
if (profileOpen)
|
||
|
{
|
||
|
profileUI->settingsApplied(contentMode, languageChanged);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_actionSelect_GTA_Folder_triggered()
|
||
|
{
|
||
|
QString GTAV_Folder_Temp = QFileDialog::getExistingDirectory(this, tr("Select RDR 2 Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
|
||
|
if (QFileInfo(GTAV_Folder_Temp).exists())
|
||
|
{
|
||
|
if (profileOpen)
|
||
|
{
|
||
|
closeProfile_p();
|
||
|
}
|
||
|
GTAV_Folder = GTAV_Folder_Temp;
|
||
|
QDir::setCurrent(GTAV_Folder);
|
||
|
AppEnv::setGameFolder(GTAV_Folder);
|
||
|
on_cmdReload_clicked();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_action_Enable_In_game_triggered()
|
||
|
{
|
||
|
if (profileOpen)
|
||
|
{
|
||
|
profileUI->enableSelected();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_action_Disable_In_game_triggered()
|
||
|
{
|
||
|
if (profileOpen)
|
||
|
{
|
||
|
profileUI->disableSelected();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UserInterface::retranslateUi()
|
||
|
{
|
||
|
ui->retranslateUi(this);
|
||
|
ui->actionAbout_gta5sync->setText(tr("&About %1").arg(GTA5SYNC_APPSTR));
|
||
|
QString appVersion = GTA5SYNC_APPVER;
|
||
|
#ifndef GTA5SYNC_BUILDTYPE_REL
|
||
|
#ifdef GTA5SYNC_COMMIT
|
||
|
if (!appVersion.contains("-")) { appVersion = appVersion % "-" % GTA5SYNC_COMMIT; }
|
||
|
#endif
|
||
|
#endif
|
||
|
ui->labVersion->setText(QString("%1 %2").arg(GTA5SYNC_APPSTR, appVersion));
|
||
|
if (profileOpen)
|
||
|
{
|
||
|
this->setWindowTitle(defaultWindowTitle.arg(profileName));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
this->setWindowTitle(defaultWindowTitle.arg(tr("Select Profile")));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_actionQualify_as_Avatar_triggered()
|
||
|
{
|
||
|
profileUI->massTool(MassTool::Qualify);
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_actionChange_Players_triggered()
|
||
|
{
|
||
|
profileUI->massTool(MassTool::Players);
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_actionSet_Crew_triggered()
|
||
|
{
|
||
|
profileUI->massTool(MassTool::Crew);
|
||
|
}
|
||
|
|
||
|
void UserInterface::on_actionSet_Title_triggered()
|
||
|
{
|
||
|
profileUI->massTool(MassTool::Title);
|
||
|
}
|