199 lines
7.8 KiB
C++
199 lines
7.8 KiB
C++
/*****************************************************************************
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* rdr2view Red Dead Redemption 2 Profile Viewer
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* Copyright (C) 2016-2020 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "SnapmaticPicture.h"
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#include "ProfileInterface.h"
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#include "PictureExport.h"
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#include "ProfileWidget.h"
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#include "ExportThread.h"
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#include "SavegameData.h"
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#include "AppEnv.h"
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#include "config.h"
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#include <QStringBuilder>
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#include <QApplication>
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#include <QFileInfo>
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#include <QFile>
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#if QT_VERSION >= 0x050000
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#include <QScreen>
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#else
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#include <QDesktopWidget>
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#endif
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ExportThread::ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent),
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profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount)
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{
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}
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void ExportThread::run()
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{
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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// Picture Settings
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// Quality Settings
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settings.beginGroup("Pictures");
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int defaultQuality = 100;
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QSize defExportSize = QSize(960, 536);
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int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
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if (customQuality < 1 || customQuality > 100)
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{
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customQuality = 100;
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}
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bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool();
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// Size Settings
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QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize();
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if (cusExportSize.width() > 3840)
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{
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cusExportSize.setWidth(3840);
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}
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else if (cusExportSize.height() > 2160)
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{
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cusExportSize.setHeight(2160);
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}
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if (cusExportSize.width() < 1)
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{
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cusExportSize.setWidth(1);
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}
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else if (cusExportSize.height() < 1)
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{
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cusExportSize.setHeight(1);
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}
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QString sizeMode = settings.value("ExportSizeMode", "Default").toString();
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Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt();
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settings.endGroup();
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// End Picture Settings
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int intExportProgress = 0;
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for (ProfileWidget *widget : profileMap.keys())
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{
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if (widget->isSelected())
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{
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if (widget->getWidgetType() == "SnapmaticWidget")
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{
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SnapmaticWidget *picWidget = qobject_cast<SnapmaticWidget*>(widget);
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SnapmaticPicture *picture = picWidget->getPicture();
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if (pictureExportEnabled)
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{
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QString exportFileName = PictureExport::getPictureFileName(picture);
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if (exportFileName.right(4) != ".jpg" && exportFileName.right(4) != ".png")
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{
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exportFileName += ".jpg";
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}
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intExportProgress++;
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emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
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emit exportProgressUpdate(intExportProgress);
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// Scale Picture
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QImage exportPicture = picture->getImage();
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if (sizeMode == "Desktop")
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{
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#if QT_VERSION >= 0x050000
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qreal screenRatioPR = AppEnv::screenRatioPR();
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QRect desktopResolution = QApplication::primaryScreen()->geometry();
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int desktopSizeWidth = qRound((double)desktopResolution.width() * screenRatioPR);
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int desktopSizeHeight = qRound((double)desktopResolution.height() * screenRatioPR);
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#else
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QRect desktopResolution = QApplication::desktop()->screenGeometry();
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int desktopSizeWidth = desktopResolution.width();
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int desktopSizeHeight = desktopResolution.height();
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#endif
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exportPicture = exportPicture.scaled(desktopSizeWidth, desktopSizeHeight, aspectRatio, Qt::SmoothTransformation);
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}
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else if (sizeMode == "Custom")
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{
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exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation);
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}
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bool isSaved;
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if (useCustomQuality)
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{
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isSaved = exportPicture.save(exportDirectory % "/" % exportFileName, "JPEG", customQuality);
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}
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else
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{
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isSaved = exportPicture.save(exportDirectory % "/" % exportFileName, "JPEG", 100);
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}
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if (!isSaved)
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{
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failedExportPictures += exportFileName;
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}
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}
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if (pictureCopyEnabled)
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{
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QString exportFileName = PictureExport::getPictureFileName(picture);
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if (exportFileName.right(4) != ".r5e")
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{
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exportFileName += ".r5e";
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}
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intExportProgress++;
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emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
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emit exportProgressUpdate(intExportProgress);
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QString exportFilePath = exportDirectory % "/" % exportFileName;
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if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
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if (!picture->exportPicture(exportDirectory % "/" % exportFileName, SnapmaticFormat::G5E_Format))
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{
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failedCopyPictures += exportFileName;
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}
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}
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}
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else if (widget->getWidgetType() == "SavegameWidget")
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{
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SavegameWidget *sgdWidget = qobject_cast<SavegameWidget*>(widget);
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SavegameData *savegame = sgdWidget->getSavegame();
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QString originalFileName = savegame->getSavegameFileName();
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QFileInfo originalFileInfo(originalFileName);
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QString exportFileName = originalFileInfo.fileName();
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intExportProgress++;
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emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
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emit exportProgressUpdate(intExportProgress);
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QString exportFilePath = exportDirectory % "/" % exportFileName;
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if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
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if (!QFile::copy(originalFileName, exportFilePath))
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{
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failedSavegames += exportFileName;
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}
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}
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}
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}
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emit exportFinished();
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}
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QStringList ExportThread::getFailedCopyPictures()
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{
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return failedCopyPictures;
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}
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QStringList ExportThread::getFailedExportPictures()
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{
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return failedExportPictures;
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}
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QStringList ExportThread::getFailedSavegames()
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{
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return failedSavegames;
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}
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