rdr2view/rdr2view.pro
2019-11-10 00:12:44 +01:00

240 lines
6.8 KiB
Prolog

#/*****************************************************************************
#* rdr2view Red Dead Redemption 2 Profile Viewer
#* Copyright (C) 2015-2019 Syping
#*
#* This program is free software: you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation, either version 3 of the License, or
#* (at your option) any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program. If not, see <http://www.gnu.org/licenses/>.
#*****************************************************************************/
QT += core gui network svg
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
greaterThan(QT_MAJOR_VERSION, 4): greaterThan(QT_MINOR_VERSION, 1): win32: QT += winextras
DEPLOYMENT.display_name = rdr2view
TARGET = rdr2view
TEMPLATE = app
HEADERS += config.h
PRECOMPILED_HEADER += config.h
SOURCES += main.cpp \
AboutDialog.cpp \
AppEnv.cpp \
CrewDatabase.cpp \
DatabaseThread.cpp \
ExportDialog.cpp \
ExportThread.cpp \
GlobalString.cpp \
IconLoader.cpp \
ImageEditorDialog.cpp \
ImportDialog.cpp \
JsonEditorDialog.cpp \
MapLocationDialog.cpp \
OptionsDialog.cpp \
PictureDialog.cpp \
PictureExport.cpp \
PictureWidget.cpp \
PlayerListDialog.cpp \
ProfileDatabase.cpp \
ProfileInterface.cpp \
ProfileLoader.cpp \
ProfileWidget.cpp \
SavegameCopy.cpp \
SavegameData.cpp \
SavegameDialog.cpp \
SavegameWidget.cpp \
SidebarGenerator.cpp \
SnapmaticEditor.cpp \
SnapmaticPicture.cpp \
SnapmaticWidget.cpp \
StandardPaths.cpp \
StringParser.cpp \
TelemetryClass.cpp \
TranslationClass.cpp \
UserInterface.cpp \
anpro/imagecropper.cpp \
pcg/pcg_basic.c \
tmext/TelemetryClassAuthenticator.cpp \
uimod/JSHighlighter.cpp \
uimod/UiModLabel.cpp \
uimod/UiModWidget.cpp
HEADERS += \
AboutDialog.h \
AppEnv.h \
CrewDatabase.h \
DatabaseThread.h \
ExportDialog.h \
ExportThread.h \
GlobalString.h \
IconLoader.h \
ImageEditorDialog.h \
ImportDialog.h \
JsonEditorDialog.h \
MapLocationDialog.h \
OptionsDialog.h \
PictureDialog.h \
PictureExport.h \
PictureWidget.h \
PlayerListDialog.h \
ProfileDatabase.h \
ProfileInterface.h \
ProfileLoader.h \
ProfileWidget.h \
SavegameCopy.h \
SavegameData.h \
SavegameDialog.h \
SavegameWidget.h \
SidebarGenerator.h \
SnapmaticEditor.h \
SnapmaticPicture.h \
SnapmaticWidget.h \
StandardPaths.h \
StringParser.h \
TelemetryClass.h \
TranslationClass.h \
UserInterface.h \
anpro/imagecropper.h \
anpro/imagecropper_e.h \
anpro/imagecropper_p.h \
pcg/pcg_basic.h \
tmext/TelemetryClassAuthenticator.h \
uimod/JSHighlighter.h \
uimod/UiModLabel.h \
uimod/UiModWidget.h
FORMS += \
AboutDialog.ui \
ExportDialog.ui \
ImageEditorDialog.ui \
ImportDialog.ui \
JsonEditorDialog.ui \
MapLocationDialog.ui \
OptionsDialog.ui \
PictureDialog.ui \
PlayerListDialog.ui \
ProfileInterface.ui \
SavegameDialog.ui \
SavegameWidget.ui \
SnapmaticEditor.ui \
SnapmaticWidget.ui \
UserInterface.ui
TRANSLATIONS += \
res/gta5sync.ts \
res/gta5sync_de.ts \
res/gta5sync_en_US.ts \
res/gta5sync_fr.ts \
res/gta5sync_ko.ts \
res/gta5sync_ru.ts \
res/gta5sync_uk.ts \
res/gta5sync_zh_TW.ts
RESOURCES += \
res/tr_g5p.qrc \
res/app.qrc
DISTFILES += res/app.rc \
res/rdr2view.desktop \
res/gta5sync_de.ts \
res/gta5sync_en_US.ts \
res/gta5sync_es.ts \
res/gta5sync_fr.ts \
res/gta5sync_ko.ts \
res/gta5sync_ru.ts \
res/gta5sync_uk.ts \
res/gta5sync_zh_TW.ts \
res/rdr2view.exe.manifest \
res/gta5view.png \
lang/README.txt
INCLUDEPATH += ./anpro ./pcg ./tmext ./uimod
# GTA5SYNC/GTA5VIEW/RDR2VIEW ONLY
DEFINES += GTA5SYNC_PROJECT # Enable exclusive gta5sync/gta5view/rdr2view functions
DEFINES += GTA5SYNC_NOASSIST # Not assisting at proper usage of SnapmaticPicture class
# WINDOWS ONLY
win32: DEFINES += GTA5SYNC_WIN
win32: RC_FILE += res/app.rc
win32: LIBS += -luser32
win32: CONFIG -= embed_manifest_exe
contains(DEFINES, GTA5SYNC_APV): greaterThan(QT_MAJOR_VERSION, 4): greaterThan(QT_MINOR_VERSION, 1): win32: LIBS += -ldwmapi
contains(DEFINES, GTA5SYNC_TELEMETRY): win32: LIBS += -ld3d9 # Required for getting information about GPU
# MAC OS X ONLY
macx: ICON = res/5sync.icns
# QT4 ONLY STUFF
isEqual(QT_MAJOR_VERSION, 4): INCLUDEPATH += ./qjson4
isEqual(QT_MAJOR_VERSION, 4): HEADERS += qjson4/QJsonArray.h \
qjson4/QJsonDocument.h \
qjson4/QJsonObject.h \
qjson4/QJsonParseError.h \
qjson4/QJsonValue.h \
qjson4/QJsonValueRef.h \
qjson4/QJsonParser.h \
qjson4/QJsonRoot.h
isEqual(QT_MAJOR_VERSION, 4): SOURCES += qjson4/QJsonArray.cpp \
qjson4/QJsonDocument.cpp \
qjson4/QJsonObject.cpp \
qjson4/QJsonParseError.cpp \
qjson4/QJsonValue.cpp \
qjson4/QJsonValueRef.cpp \
qjson4/QJsonParser.cpp
isEqual(QT_MAJOR_VERSION, 4): RESOURCES += res/tr_qt4.qrc
isEqual(QT_MAJOR_VERSION, 4): GTA5SYNC_RCC = $$[QT_INSTALL_BINS]/rcc
# QT5 ONLY STUFF
isEqual(QT_MAJOR_VERSION, 5): RESOURCES += res/tr_qt5.qrc
isEqual(QT_MAJOR_VERSION, 5): GTA5SYNC_RCC = $$[QT_HOST_BINS]/rcc
# PROJECT INSTALLATION
isEmpty(GTA5SYNC_PREFIX): GTA5SYNC_PREFIX = /usr/local
appfiles.path = $$GTA5SYNC_PREFIX/share/applications
appfiles.files = $$PWD/res/rdr2view.desktop
pixmaps.path = $$GTA5SYNC_PREFIX/share/pixmaps
pixmaps.files = $$PWD/res/gta5view.png
target.path = $$GTA5SYNC_PREFIX/bin
INSTALLS += target pixmaps appfiles
# QCONF BASED BUILD STUFF
contains(DEFINES, GTA5SYNC_QCONF){
isEqual(QT_MAJOR_VERSION, 4): RESOURCES -= res/tr_qt4.qrc
isEqual(QT_MAJOR_VERSION, 5): RESOURCES -= res/tr_qt5.qrc
!contains(DEFINES, GTA5SYNC_QCONF_IN){
RESOURCES -= res/tr_g5p.qrc
langfiles.path = $$GTA5SYNC_PREFIX/share/rdr2view/translations
langfiles.files = $$PWD/res/gta5sync_en_US.qm $$PWD/res/gta5sync_de.qm $$PWD/res/gta5sync_fr.qm $$PWD/res/gta5sync_ko.qm $$PWD/res/gta5sync_ru.qm $$PWD/res/gta5sync_uk.qm $$PWD/res/gta5sync_zh_TW.qm $$PWD/res/qtbase_en_GB.qm $$PWD/res/qtbase_zh_TW.qm
INSTALLS += langfiles
}
}
# TELEMETRY BASED STUFF
!contains(DEFINES, GTA5SYNC_TELEMETRY){
SOURCES -= TelemetryClass.cpp \
tmext/TelemetryClassAuthenticator.cpp
HEADERS -= TelemetryClass.h \
tmext/TelemetryClassAuthenticator.h
}