524 lines
13 KiB
C++
524 lines
13 KiB
C++
/*****************************************************************************
|
|
* rdr2view Red Dead Redemption 2 Profile Viewer
|
|
* Copyright (C) 2016-2020 Syping
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*****************************************************************************/
|
|
|
|
#include "config.h"
|
|
#include "AppEnv.h"
|
|
#include "StringParser.h"
|
|
#include "StandardPaths.h"
|
|
#include <QtGlobal>
|
|
#include <QStringBuilder>
|
|
#include <QApplication>
|
|
#include <QSettings>
|
|
#include <QScreen>
|
|
#include <QDebug>
|
|
#include <QRect>
|
|
#include <QDir>
|
|
|
|
#if QT_VERSION < 0x050000
|
|
#include <QDesktopWidget>
|
|
#endif
|
|
|
|
#include <iostream>
|
|
using namespace std;
|
|
|
|
AppEnv::AppEnv()
|
|
{
|
|
|
|
}
|
|
|
|
// Build Stuff
|
|
|
|
QString AppEnv::getBuildDateTime()
|
|
{
|
|
return GTA5SYNC_BUILDDATETIME;
|
|
}
|
|
|
|
QString AppEnv::getBuildCode()
|
|
{
|
|
return GTA5SYNC_BUILDCODE;
|
|
}
|
|
|
|
// Folder Stuff
|
|
|
|
QString AppEnv::getGameFolder(bool *ok)
|
|
{
|
|
QDir dir;
|
|
QString GTAV_FOLDER = QString::fromUtf8(qgetenv("RDR2_FOLDER"));
|
|
if (GTAV_FOLDER != "")
|
|
{
|
|
dir.setPath(GTAV_FOLDER);
|
|
if (dir.exists())
|
|
{
|
|
if (ok != NULL) *ok = true;
|
|
qputenv("RDR2_FOLDER", dir.absolutePath().toUtf8());
|
|
return dir.absolutePath();
|
|
}
|
|
}
|
|
|
|
QString GTAV_defaultFolder = StandardPaths::documentsLocation() % QDir::separator() % "Rockstar Games" % QDir::separator() % "Red Dead Redemption 2";
|
|
QString GTAV_returnFolder = GTAV_defaultFolder;
|
|
|
|
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
|
|
settings.beginGroup("dir");
|
|
bool forceDir = settings.value("force", false).toBool();
|
|
GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
|
|
settings.endGroup();
|
|
|
|
if (forceDir)
|
|
{
|
|
dir.setPath(GTAV_returnFolder);
|
|
if (dir.exists())
|
|
{
|
|
if (ok != 0) *ok = true;
|
|
qputenv("RDR2_FOLDER", dir.absolutePath().toUtf8());
|
|
return dir.absolutePath();
|
|
}
|
|
}
|
|
|
|
dir.setPath(GTAV_defaultFolder);
|
|
if (dir.exists())
|
|
{
|
|
if (ok != 0) *ok = true;
|
|
qputenv("RDR2_FOLDER", dir.absolutePath().toUtf8());
|
|
return dir.absolutePath();
|
|
}
|
|
|
|
if (!forceDir)
|
|
{
|
|
dir.setPath(GTAV_returnFolder);
|
|
if (dir.exists())
|
|
{
|
|
if (ok != 0) *ok = true;
|
|
qputenv("RDR2_FOLDER", dir.absolutePath().toUtf8());
|
|
return dir.absolutePath();
|
|
}
|
|
}
|
|
|
|
if (ok != 0) *ok = false;
|
|
return "";
|
|
}
|
|
|
|
bool AppEnv::setGameFolder(QString gameFolder)
|
|
{
|
|
QDir dir;
|
|
dir.setPath(gameFolder);
|
|
if (dir.exists())
|
|
{
|
|
qputenv("RDR2_FOLDER", dir.absolutePath().toUtf8());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
QString AppEnv::getExLangFolder()
|
|
{
|
|
return StringParser::convertBuildedString(GTA5SYNC_LANG);
|
|
}
|
|
|
|
QString AppEnv::getInLangFolder()
|
|
{
|
|
#ifdef GTA5SYNC_QCONF
|
|
#ifdef GTA5SYNC_INLANG
|
|
return StringParser::convertBuildedString(GTA5SYNC_INLANG);
|
|
#else
|
|
return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("SEPARATOR:APPNAME:SEPARATOR:translations"));
|
|
#endif
|
|
#else
|
|
#ifdef GTA5SYNC_INLANG
|
|
return StringParser::convertBuildedString(GTA5SYNC_INLANG);
|
|
#else
|
|
return QString(":/tr");
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
QString AppEnv::getPluginsFolder()
|
|
{
|
|
return StringParser::convertBuildedString(GTA5SYNC_PLUG);
|
|
}
|
|
|
|
// Web Stuff
|
|
|
|
QByteArray AppEnv::getUserAgent()
|
|
{
|
|
#if QT_VERSION >= 0x050400
|
|
#ifdef Q_OS_WIN
|
|
QString kernelVersion = QSysInfo::kernelVersion();
|
|
const QStringList &kernelVersionList = kernelVersion.split(".");
|
|
if (kernelVersionList.length() > 2)
|
|
{
|
|
kernelVersion = kernelVersionList.at(0) % "." % kernelVersionList.at(1);
|
|
}
|
|
QString runArch = QSysInfo::buildCpuArchitecture();
|
|
if (runArch == "x86_64")
|
|
{
|
|
runArch = "Win64; x64";
|
|
}
|
|
else if (runArch == "i686")
|
|
{
|
|
const QString &curArch = QSysInfo::currentCpuArchitecture();
|
|
if (curArch == "x86_64")
|
|
{
|
|
runArch = "WOW64";
|
|
}
|
|
else if (curArch == "i686")
|
|
{
|
|
runArch = "Win32; x86";
|
|
}
|
|
}
|
|
return QString("Mozilla/5.0 (Windows NT %1; %2) %3/%4").arg(kernelVersion, runArch, GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
|
|
#else
|
|
return QString("Mozilla/5.0 (%1; %2) %3/%4").arg(QSysInfo::kernelType(), QSysInfo::kernelVersion(), GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
|
|
#endif
|
|
#else
|
|
return QString("Mozilla/5.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
|
|
#endif
|
|
}
|
|
|
|
// QUrl AppEnv::getCrewFetchingUrl(QString crewID)
|
|
// {
|
|
// return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
|
|
// }
|
|
|
|
QUrl AppEnv::getCrewFetchingUrl(QString crewID)
|
|
{
|
|
return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
|
|
}
|
|
|
|
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
|
|
{
|
|
return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2&pageSize=5000").arg(crewID, pageNumber));
|
|
}
|
|
|
|
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, int pageNumber)
|
|
{
|
|
return getPlayerFetchingUrl(crewID, QString::number(pageNumber));
|
|
}
|
|
|
|
// Game Stuff
|
|
|
|
GameVersion AppEnv::getGameVersion()
|
|
{
|
|
#ifdef Q_OS_WIN
|
|
QString argumentValue;
|
|
#ifdef _WIN64
|
|
argumentValue = "\\WOW6432Node";
|
|
#endif
|
|
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Red Dead Redemption 2").arg(argumentValue), QSettings::NativeFormat);
|
|
QString installFolderSc = registrySettingsSc.value("InstallFolder", "").toString();
|
|
QDir installFolderScDir(installFolderSc);
|
|
bool scVersionInstalled = false;
|
|
if (!installFolderSc.isEmpty() && installFolderScDir.exists())
|
|
{
|
|
#ifdef GTA5SYNC_DEBUG
|
|
qDebug() << "gameVersionFoundSocialClubVersion";
|
|
#endif
|
|
scVersionInstalled = true;
|
|
}
|
|
|
|
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\RDR2").arg(argumentValue), QSettings::NativeFormat);
|
|
QString installFolderSteam = registrySettingsSteam.value("installfoldersteam", "").toString();
|
|
if (installFolderSteam.right(5) == "\\GTAV")
|
|
{
|
|
installFolderSteam = installFolderSteam.remove(installFolderSteam.length() - 5, 5);
|
|
}
|
|
QDir installFolderSteamDir(installFolderSteam);
|
|
bool steamVersionInstalled = false;
|
|
if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists())
|
|
{
|
|
#ifdef GTA5SYNC_DEBUG
|
|
qDebug() << "gameVersionFoundSteamVersion";
|
|
#endif
|
|
steamVersionInstalled = true;
|
|
}
|
|
|
|
if (scVersionInstalled && steamVersionInstalled)
|
|
{
|
|
return GameVersion::BothVersions;
|
|
}
|
|
else if (scVersionInstalled)
|
|
{
|
|
return GameVersion::SocialClubVersion;
|
|
}
|
|
else if (steamVersionInstalled)
|
|
{
|
|
return GameVersion::SteamVersion;
|
|
}
|
|
else
|
|
{
|
|
return GameVersion::NoVersion;
|
|
}
|
|
#else
|
|
return GameVersion::NoVersion;
|
|
#endif
|
|
}
|
|
|
|
GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion)
|
|
{
|
|
if (gameVersion == GameVersion::SocialClubVersion)
|
|
{
|
|
#ifdef Q_OS_WIN
|
|
QString argumentValue;
|
|
#ifdef _WIN64
|
|
argumentValue = "\\WOW6432Node";
|
|
#endif
|
|
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Red Dead Redemption 2").arg(argumentValue), QSettings::NativeFormat);
|
|
QString languageSc = registrySettingsSc.value("Language", "").toString();
|
|
return gameLanguageFromString(languageSc);
|
|
#else
|
|
return GameLanguage::Undefined;
|
|
#endif
|
|
}
|
|
else if (gameVersion == GameVersion::SteamVersion)
|
|
{
|
|
#ifdef Q_OS_WIN
|
|
QString argumentValue;
|
|
#ifdef _WIN64
|
|
argumentValue = "\\WOW6432Node";
|
|
#endif
|
|
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Red Dead Redemption 2 Steam").arg(argumentValue), QSettings::NativeFormat);
|
|
QString languageSteam = registrySettingsSteam.value("Language", "").toString();
|
|
return gameLanguageFromString(languageSteam);
|
|
#else
|
|
return GameLanguage::Undefined;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
return GameLanguage::Undefined;
|
|
}
|
|
}
|
|
|
|
GameLanguage AppEnv::gameLanguageFromString(QString gameLanguage)
|
|
{
|
|
if (gameLanguage == "en-US")
|
|
{
|
|
return GameLanguage::English;
|
|
}
|
|
else if (gameLanguage == "fr-FR")
|
|
{
|
|
return GameLanguage::French;
|
|
}
|
|
else if (gameLanguage == "it-IT")
|
|
{
|
|
return GameLanguage::Italian;
|
|
}
|
|
else if (gameLanguage == "de-DE")
|
|
{
|
|
return GameLanguage::German;
|
|
}
|
|
else if (gameLanguage == "es-ES")
|
|
{
|
|
return GameLanguage::Spanish;
|
|
}
|
|
else if (gameLanguage == "es-MX")
|
|
{
|
|
return GameLanguage::Mexican;
|
|
}
|
|
else if (gameLanguage == "pt-BR")
|
|
{
|
|
return GameLanguage::Brasilian;
|
|
}
|
|
else if (gameLanguage == "ru-RU")
|
|
{
|
|
return GameLanguage::Russian;
|
|
}
|
|
else if (gameLanguage == "pl-PL")
|
|
{
|
|
return GameLanguage::Polish;
|
|
}
|
|
else if (gameLanguage == "ja-JP")
|
|
{
|
|
return GameLanguage::Japanese;
|
|
}
|
|
else if (gameLanguage == "zh-CHS")
|
|
{
|
|
return GameLanguage::SChinese;
|
|
}
|
|
else if (gameLanguage == "zh-CHT")
|
|
{
|
|
return GameLanguage::TChinese;
|
|
}
|
|
else if (gameLanguage == "ko-KR")
|
|
{
|
|
return GameLanguage::Koreana;
|
|
}
|
|
else
|
|
{
|
|
return GameLanguage::Undefined;
|
|
}
|
|
}
|
|
|
|
QString AppEnv::gameLanguageToString(GameLanguage gameLanguage)
|
|
{
|
|
if (gameLanguage == GameLanguage::English)
|
|
{
|
|
return "en-US";
|
|
}
|
|
else if (gameLanguage == GameLanguage::French)
|
|
{
|
|
return "fr-FR";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Italian)
|
|
{
|
|
return "it-IT";
|
|
}
|
|
else if (gameLanguage == GameLanguage::German)
|
|
{
|
|
return "de-DE";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Spanish)
|
|
{
|
|
return "es-ES";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Mexican)
|
|
{
|
|
return "es-MX";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Brasilian)
|
|
{
|
|
return "pt-BR";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Russian)
|
|
{
|
|
return "ru-RU";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Polish)
|
|
{
|
|
return "pl-PL";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Japanese)
|
|
{
|
|
return "ja-JP";
|
|
}
|
|
else if (gameLanguage == GameLanguage::SChinese)
|
|
{
|
|
return "zh-CHS";
|
|
}
|
|
else if (gameLanguage == GameLanguage::TChinese)
|
|
{
|
|
return "zh-CHT";
|
|
}
|
|
else if (gameLanguage == GameLanguage::Koreana)
|
|
{
|
|
return "ko-KR";
|
|
}
|
|
else
|
|
{
|
|
return "Undefinied";
|
|
}
|
|
}
|
|
|
|
bool AppEnv::setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage)
|
|
{
|
|
bool socialClubVersion = false;
|
|
bool steamVersion = false;
|
|
if (gameVersion == GameVersion::SocialClubVersion)
|
|
{
|
|
socialClubVersion = true;
|
|
}
|
|
else if (gameVersion == GameVersion::SteamVersion)
|
|
{
|
|
steamVersion = true;
|
|
}
|
|
else if (gameVersion == GameVersion::BothVersions)
|
|
{
|
|
socialClubVersion = true;
|
|
steamVersion = true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
if (socialClubVersion)
|
|
{
|
|
#ifdef Q_OS_WIN
|
|
QString argumentValue;
|
|
#ifdef _WIN64
|
|
argumentValue = "\\WOW6432Node";
|
|
#endif
|
|
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Red Dead Redemption 2").arg(argumentValue), QSettings::NativeFormat);
|
|
if (gameLanguage != GameLanguage::Undefined)
|
|
{
|
|
registrySettingsSc.setValue("Language", gameLanguageToString(gameLanguage));
|
|
}
|
|
else
|
|
{
|
|
registrySettingsSc.remove("Language");
|
|
}
|
|
registrySettingsSc.sync();
|
|
if (registrySettingsSc.status() != QSettings::NoError)
|
|
{
|
|
return false;
|
|
}
|
|
#else
|
|
Q_UNUSED(gameLanguage)
|
|
#endif
|
|
}
|
|
if (steamVersion)
|
|
{
|
|
#ifdef Q_OS_WIN
|
|
QString argumentValue;
|
|
#ifdef _WIN64
|
|
argumentValue = "\\WOW6432Node";
|
|
#endif
|
|
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Red Dead Redemption 2 Steam").arg(argumentValue), QSettings::NativeFormat);
|
|
if (gameLanguage != GameLanguage::Undefined)
|
|
{
|
|
registrySettingsSteam.setValue("Language", gameLanguageToString(gameLanguage));
|
|
}
|
|
else
|
|
{
|
|
registrySettingsSteam.remove("Language");
|
|
}
|
|
registrySettingsSteam.sync();
|
|
if (registrySettingsSteam.status() != QSettings::NoError)
|
|
{
|
|
return false;
|
|
}
|
|
#else
|
|
Q_UNUSED(gameLanguage)
|
|
#endif
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Screen Stuff
|
|
|
|
qreal AppEnv::screenRatio()
|
|
{
|
|
#if QT_VERSION >= 0x050000
|
|
qreal dpi = QApplication::primaryScreen()->logicalDotsPerInch();
|
|
#else
|
|
qreal dpi = QApplication::desktop()->logicalDpiX();
|
|
#endif
|
|
#ifdef Q_OS_MAC
|
|
return (dpi / 72);
|
|
#else
|
|
return (dpi / 96);
|
|
#endif
|
|
}
|
|
|
|
qreal AppEnv::screenRatioPR()
|
|
{
|
|
#if QT_VERSION >= 0x050600
|
|
return QApplication::primaryScreen()->devicePixelRatio();
|
|
#else
|
|
return 1;
|
|
#endif
|
|
}
|