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36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
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/*****************************************************************************
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* luaEngine Lua Engine for Qt
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* Copyright (C) 2019 Syping
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*****************************************************************************/
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#include "LuaEngineRegistry.h"
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LuaEngineRegistry LuaEngineRegistry::luaEngineRegistryInstance;
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void LuaEngineRegistry::registerEngine(void *state, void *engine)
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{
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registryMap.insert(state, engine);
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}
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void LuaEngineRegistry::unregisterEngine(void *state)
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{
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registryMap.remove(state);
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}
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void* LuaEngineRegistry::getEngine(void *state)
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{
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return registryMap.value(state, nullptr);
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}
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