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42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/*****************************************************************************
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* luaEngine Lua Engine for Qt
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* Copyright (C) 2019 Syping
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*****************************************************************************/
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#ifndef LUAENGINEREGISTRY_H
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#define LUAENGINEREGISTRY_H
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#include "LuaEngine_global.h"
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#include <QObject>
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#include <QMap>
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class LUAENGINESHARED_EXPORT LuaEngineRegistry : public QObject
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{
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Q_OBJECT
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public:
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static LuaEngineRegistry* getInstance() { return &luaEngineRegistryInstance; }
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void registerEngine(void *state, void *engine);
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void unregisterEngine(void *state);
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void* getEngine(void *state);
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private:
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static LuaEngineRegistry luaEngineRegistryInstance;
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QMap<void*, void*> registryMap;
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};
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#define engineRegistry LuaEngineRegistry::getInstance()
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#endif // LUAENGINEREGISTRY_H
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