gta5view/SnapmaticPicture.h

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/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016-2017 Syping
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*
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* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#ifndef SNAPMATICPICTURE_H
#define SNAPMATICPICTURE_H
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#include <QStringList>
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#include <QDateTime>
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#include <QObject>
#include <QString>
#include <QImage>
#include <QFile>
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struct SnapmaticProperties {
struct SnapmaticLocation {
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QString area;
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double x;
double y;
double z;
};
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int uid;
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int crewID;
QStringList playersList;
uint createdTimestamp;
QDateTime createdDateTime;
bool isMeme;
bool isMug;
bool isSelfie;
bool isFromDirector;
bool isFromRSEditor;
SnapmaticLocation location;
};
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class SnapmaticPicture : public QObject
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{
Q_OBJECT
public:
explicit SnapmaticPicture(const QString &fileName = "", QObject *parent = 0);
~SnapmaticPicture();
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void reset();
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bool readingPictureFromFile(const QString &fileName, bool writeEnabled = true, bool cacheEnabled = false, bool fastLoad = false);
bool readingPicture(bool writeEnabled = true, bool cacheEnabled = true, bool fastLoad = false);
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bool isPicOk();
void clearCache();
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QImage getImage();
QString getLastStep();
QString getPictureStr();
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QString getPictureHead();
QString getPictureTitl();
QString getPictureDesc();
QString getPictureSortStr();
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QString getPictureFileName();
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QString getPictureFilePath();
QString getExportPictureFileName();
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int getContentMaxLength();
bool setImage(const QImage &picture);
bool setPictureTitl(const QString &newTitle);
bool setPictureStream(const QByteArray &picByteArray);
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bool exportPicture(const QString &fileName, bool customFormat = false);
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void setPicFileName(QString picFileName);
void setPicFilePath(QString picFilePath);
void updateStrings();
// ALTERNATIVES
QString getPictureTitle() { return getPictureTitl(); }
QString getPictureString() { return getPictureStr(); }
QString getPictureDescription() { return getPictureDesc(); }
bool setPictureTitle(const QString &newTitle) { return setPictureTitl(newTitle); }
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// JSON
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bool isJsonOk();
QString getJsonStr();
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SnapmaticProperties getSnapmaticProperties();
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bool setSnapmaticProperties(SnapmaticProperties newSpJson);
// VISIBILITY
bool isHidden();
bool setPictureHidden();
bool setPictureVisible();
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// PREDEFINED PROPERTIES
QSize getSnapmaticResolution();
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private:
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QString getSnapmaticHeaderString(const QByteArray &snapmaticHeader);
QString getSnapmaticJSONString(const QByteArray &jsonBytes);
QString getSnapmaticTIDEString(const QByteArray &tideBytes);
QImage cachePicture;
QString picExportFileName;
QString picFileName;
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QString picFilePath;
QString pictureHead;
QString pictureStr;
QString lastStep;
QString sortStr;
QString titlStr;
QString descStr;
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bool picOk;
bool writeEnabled;
bool cacheEnabled;
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bool isCustomFormat;
int jpegRawContentSize;
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// PARSE INT
int snapmaticHeaderLength;
int snapmaticUsefulLength;
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int snapmaticFileMaxSize;
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int jpegHeaderLineDifStr;
int jpegPreHeaderLength;
int jpegPicStreamLength;
int jsonStreamLength;
int tideStreamLength;
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// PARSE EDITOR
int jpegStreamEditorBegin;
int jsonStreamEditorBegin;
int jsonStreamEditorLength;
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int titlStreamEditorBegin;
int titlStreamEditorLength;
int titlStreamCharacterMax;
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QByteArray rawPicContent;
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// PREDEFINED PROPERTIES
QSize snapmaticResolution;
// JSON
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void parseJsonContent();
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bool jsonOk;
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QString jsonStr;
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SnapmaticProperties localSpJson;
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signals:
public slots:
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};
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#endif // SNAPMATICPICTURE_H