gta5view/DatabaseThread.h

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/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef DATABASETHREAD_H
#define DATABASETHREAD_H
#include "CrewDatabase.h"
#include <QObject>
#include <QThread>
class DatabaseThread : public QThread
{
Q_OBJECT
public:
explicit DatabaseThread(CrewDatabase *crewDB, QObject *parent = 0);
public slots:
void terminateThread();
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private:
CrewDatabase *crewDB;
void scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay);
void scanCrewReference(const QStringList &crewList, const int &requestDelay);
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void deleteCompatibleCrews(QStringList *crewList);
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QStringList deleteCompatibleCrews(const QStringList &crewList);
bool continueLastCrew;
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bool threadRunning;
int plyrPerReq;
protected:
void run();
signals:
void crewNameFound(int crewID, QString crewName);
void crewNameUpdated();
void playerNameFound(int playerID, QString playerName);
void playerNameUpdated();
void threadTerminated();
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};
#endif // DATABASETHREAD_H