2017-10-09 08:35:48 +02:00
|
|
|
/*****************************************************************************
|
2018-05-24 22:32:00 +02:00
|
|
|
* gta5view Grand Theft Auto V Profile Viewer
|
2017-10-09 08:35:48 +02:00
|
|
|
* Copyright (C) 2016-2017 Syping
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*****************************************************************************/
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
#include "AppEnv.h"
|
|
|
|
#include "StringParser.h"
|
|
|
|
#include "StandardPaths.h"
|
|
|
|
#include <QtGlobal>
|
|
|
|
#include <QStringBuilder>
|
|
|
|
#include <QDesktopWidget>
|
|
|
|
#include <QApplication>
|
|
|
|
#include <QSettings>
|
|
|
|
#include <QScreen>
|
|
|
|
#include <QDebug>
|
|
|
|
#include <QRect>
|
|
|
|
#include <QDir>
|
|
|
|
#include <iostream>
|
|
|
|
using namespace std;
|
|
|
|
|
|
|
|
AppEnv::AppEnv()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2018-01-11 08:41:00 +01:00
|
|
|
// Build Stuff
|
|
|
|
|
|
|
|
QString AppEnv::getBuildDateTime()
|
|
|
|
{
|
|
|
|
return GTA5SYNC_BUILDDATETIME;
|
|
|
|
}
|
|
|
|
|
2018-02-07 10:20:59 +01:00
|
|
|
QString AppEnv::getBuildCode()
|
|
|
|
{
|
|
|
|
return GTA5SYNC_BUILDCODE;
|
|
|
|
}
|
|
|
|
|
2017-10-09 08:35:48 +02:00
|
|
|
// Folder Stuff
|
|
|
|
|
|
|
|
QString AppEnv::getGameFolder(bool *ok)
|
|
|
|
{
|
|
|
|
QDir dir;
|
|
|
|
QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER"));
|
|
|
|
if (GTAV_FOLDER != "")
|
|
|
|
{
|
|
|
|
dir.setPath(GTAV_FOLDER);
|
|
|
|
if (dir.exists())
|
|
|
|
{
|
|
|
|
if (ok != NULL) *ok = true;
|
|
|
|
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
|
|
|
return dir.absolutePath();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
QString GTAV_defaultFolder = StandardPaths::documentsLocation() % QDir::separator() % "Rockstar Games" % QDir::separator() % "GTA V";
|
|
|
|
QString GTAV_returnFolder = GTAV_defaultFolder;
|
|
|
|
|
|
|
|
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
|
|
|
|
settings.beginGroup("dir");
|
|
|
|
bool forceDir = settings.value("force", false).toBool();
|
|
|
|
GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
|
|
|
|
settings.endGroup();
|
|
|
|
|
|
|
|
if (forceDir)
|
|
|
|
{
|
|
|
|
dir.setPath(GTAV_returnFolder);
|
|
|
|
if (dir.exists())
|
|
|
|
{
|
|
|
|
if (ok != 0) *ok = true;
|
|
|
|
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
|
|
|
return dir.absolutePath();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
dir.setPath(GTAV_defaultFolder);
|
|
|
|
if (dir.exists())
|
|
|
|
{
|
|
|
|
if (ok != 0) *ok = true;
|
|
|
|
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
|
|
|
return dir.absolutePath();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!forceDir)
|
|
|
|
{
|
|
|
|
dir.setPath(GTAV_returnFolder);
|
|
|
|
if (dir.exists())
|
|
|
|
{
|
|
|
|
if (ok != 0) *ok = true;
|
|
|
|
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
|
|
|
return dir.absolutePath();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ok != 0) *ok = false;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
bool AppEnv::setGameFolder(QString gameFolder)
|
|
|
|
{
|
|
|
|
QDir dir;
|
|
|
|
dir.setPath(gameFolder);
|
|
|
|
if (dir.exists())
|
|
|
|
{
|
|
|
|
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
QString AppEnv::getExLangFolder()
|
|
|
|
{
|
|
|
|
return StringParser::convertBuildedString(GTA5SYNC_LANG);
|
|
|
|
}
|
|
|
|
|
|
|
|
QString AppEnv::getInLangFolder()
|
|
|
|
{
|
|
|
|
#ifdef GTA5SYNC_QCONF
|
|
|
|
#ifdef GTA5SYNC_INLANG
|
|
|
|
return StringParser::convertBuildedString(GTA5SYNC_INLANG);
|
|
|
|
#else
|
|
|
|
return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("SEPARATOR:APPNAME:SEPARATOR:translations"));
|
|
|
|
#endif
|
|
|
|
#else
|
|
|
|
#ifdef GTA5SYNC_INLANG
|
|
|
|
return StringParser::convertBuildedString(GTA5SYNC_INLANG);
|
|
|
|
#else
|
|
|
|
return QString(":/tr");
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
QString AppEnv::getPluginsFolder()
|
|
|
|
{
|
|
|
|
return StringParser::convertBuildedString(GTA5SYNC_PLUG);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Web Stuff
|
|
|
|
|
|
|
|
QByteArray AppEnv::getUserAgent()
|
|
|
|
{
|
|
|
|
return QString("Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Firefox/45.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
|
|
|
|
}
|
|
|
|
|
|
|
|
// QUrl AppEnv::getCrewFetchingUrl(QString crewID)
|
|
|
|
// {
|
|
|
|
// return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
|
|
|
|
// }
|
|
|
|
|
|
|
|
QUrl AppEnv::getCrewFetchingUrl(QString crewID)
|
|
|
|
{
|
|
|
|
return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
|
|
|
|
}
|
|
|
|
|
|
|
|
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
|
|
|
|
{
|
|
|
|
return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2").arg(crewID, pageNumber));
|
|
|
|
}
|
|
|
|
|
|
|
|
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, int pageNumber)
|
|
|
|
{
|
|
|
|
return getPlayerFetchingUrl(crewID, QString::number(pageNumber));
|
|
|
|
}
|
|
|
|
|
|
|
|
qreal AppEnv::screenRatio()
|
|
|
|
{
|
|
|
|
#if QT_VERSION >= 0x050000
|
|
|
|
qreal dpi = QGuiApplication::primaryScreen()->logicalDotsPerInch();
|
|
|
|
#else
|
|
|
|
qreal dpi = qApp->desktop()->logicalDpiX();
|
|
|
|
#endif
|
|
|
|
#ifdef Q_OS_MAC
|
|
|
|
return (dpi / 72);
|
|
|
|
#else
|
|
|
|
return (dpi / 96);
|
|
|
|
#endif
|
|
|
|
}
|