gta5view/GlobalString.cpp

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/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include <QLocale>
#include <QSettings>
#include <QFileInfo>
#include <QApplication>
#include "GlobalString.h"
#include "config.h"
GlobalString::GlobalString()
{
}
QString GlobalString::getString(QString valueStr, bool *ok)
{
QString globalString = valueStr;
QSettings globalFile(getLanguageFile(), QSettings::IniFormat);
globalFile.beginGroup("Global");
QStringList globalStrList = globalFile.childKeys();
if (globalStrList.contains(valueStr))
{
if (ok != 0) *ok = true;
globalString = globalFile.value(valueStr, valueStr).toString();
}
globalFile.endGroup();
return globalString;
}
QString GlobalString::getLanguageFile()
{
QString language = getLanguage();
QString languageFile = ":/global/global." + language + ".ini";
if (!QFileInfo(languageFile).exists())
{
languageFile = ":/global/global.en.ini";
}
return languageFile;
}
QString GlobalString::getLanguage()
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("Interface");
QString language = settings.value("Language","System").toString();
settings.endGroup();
if (language == "System" || language.trimmed() == "")
{
QString languageName = QLocale::system().name();
QStringList langList = languageName.split("_");
if (langList.length() >= 1)
{
language = langList.at(0);
}
}
return language;
}