replace internal RagePhoto with libragephoto, few other changes

- remove more Qt4 compatibility stuff
- replaced internal RagePhoto with libragephoto 0.2
- some minor UI changes
- year 2023 updates
This commit is contained in:
Syping 2023-01-27 20:09:43 +01:00
parent e463d2d22c
commit 050a281be8
23 changed files with 472 additions and 1302 deletions

View file

@ -1,6 +1,6 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2021 Syping
* Copyright (C) 2016-2023 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -21,15 +21,12 @@
#include "ProfileDatabase.h"
#include "DatabaseThread.h"
#include "SavegameDialog.h"
#include "OptionsDialog.h"
#include "PictureDialog.h"
#include "UserInterface.h"
#include "CrewDatabase.h"
#include "SavegameData.h"
#include "UiModWidget.h"
#include "UiModLabel.h"
#include "IconLoader.h"
#include "AppEnv.h"
#include "config.h"
#include <QStringBuilder>
#include <QSignalMapper>
@ -227,7 +224,6 @@ int main(int argc, char *argv[])
bool readOk = picture.readingPictureFromFile(arg1);
picDialog.setWindowIcon(IconLoader::loadingAppIcon());
picDialog.setSnapmaticPicture(&picture, readOk);
picDialog.setWindowFlags(picDialog.windowFlags()^Qt::Dialog^Qt::Window);
int crewID = picture.getSnapmaticProperties().crewID;
if (crewID != 0)
@ -254,7 +250,6 @@ int main(int argc, char *argv[])
bool readOk = savegame.readingSavegameFromFile(arg1);
savegameDialog.setWindowIcon(IconLoader::loadingAppIcon());
savegameDialog.setSavegameData(&savegame, arg1, readOk);
savegameDialog.setWindowFlags(savegameDialog.windowFlags()^Qt::Dialog^Qt::Window);
if (!readOk)
return 1;