macOS CI script update, ProfileLoader debug code removal
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3 changed files with 2 additions and 3 deletions
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@ -11,7 +11,6 @@ cd build && \
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/usr/local/bin/cmake \
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"-DCMAKE_PREFIX_PATH=/usr/local/opt/qt" \
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"${CMAKE_BUILD_TYPE}" \
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"-DFORCE_QT_VERSION=5" \
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"-DGTA5VIEW_BUILDCODE=${PACKAGE_CODE}" \
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"-DGTA5VIEW_APPVER=${APPLICATION_VERSION}" \
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"-DGTA5VIEW_COMMIT=${APPLICATION_COMMIT}" \
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@ -71,7 +71,6 @@ void ProfileLoader::run()
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emit loadingProgress(curFile, maximumV);
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const QString picturePath = profileFolder % "/" % SnapmaticPic;
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SnapmaticPicture *picture = new SnapmaticPicture(picturePath);
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QTextStream(stdout) << "Current: " << picturePath << Qt::endl;
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if (picture->readingPicture(true)) {
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if (picture->isFormatSwitched()) {
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picture->setSnapmaticFormat(SnapmaticFormat::PGTA_Format);
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright 2020 Syping -->
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<!-- Copyright 2021 Syping -->
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<component type="desktop-application">
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<id>de.syping.gta5view</id>
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<launchable type="desktop-id">de.syping.gta5view.desktop</launchable>
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@ -32,6 +32,7 @@
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<developer_name>Syping</developer_name>
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<releases>
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<release date="2021-03-22" version="1.9.2"/>
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<release date="2020-12-16" version="1.9.1"/>
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<release date="2020-11-30" version="1.9.0"/>
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<release date="2020-10-11" version="1.8.0"/>
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