added ability to read GTA V game language

This commit is contained in:
Syping 2018-07-28 04:55:55 +02:00
parent c29cc44717
commit 39f20aca9d
30 changed files with 3131 additions and 1856 deletions

View file

@ -75,6 +75,14 @@ int main(int argc, char *argv[])
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("Startup");
#ifdef GTA5SYNC_TELEMETRY
// Increase Start count at every startup
uint startCount = settings.value("StartCount", 0).toUInt();
startCount++;
settings.setValue("StartCount", startCount);
settings.sync();
#endif
bool isFirstStart = settings.value("IsFirstStart", true).toBool();
bool customStyle = settings.value("CustomStyle", false).toBool();
QString appStyle = settings.value("AppStyle", "Default").toString();
@ -181,7 +189,9 @@ int main(int argc, char *argv[])
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry");
telemetrySettings.setValue("PushUsageData", true);
telemetrySettings.setValue("PushAppConf", true);
telemetrySettings.endGroup();
telemetrySettings.sync();
Telemetry->init();
Telemetry->work();
}
@ -189,7 +199,6 @@ int main(int argc, char *argv[])
delete telemetryDialog;
}
#endif
settings.endGroup();
for (QString currentArg : applicationArgs)