add setGameFolder, fixed build bug in Linux
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					 2 changed files with 28 additions and 3 deletions
				
			
		
							
								
								
									
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								AppEnv.cpp
									
										
									
									
									
								
							
							
						
						
									
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								AppEnv.cpp
									
										
									
									
									
								
							|  | @ -45,7 +45,9 @@ QString AppEnv::getGameFolder(bool *ok) | ||||||
| #ifdef GTA5SYNC_WIN | #ifdef GTA5SYNC_WIN | ||||||
|             _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); |             _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); | ||||||
| #else | #else | ||||||
|             putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); |             char* GTAV_FOLDER_char = QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str(); | ||||||
|  |             putenv(GTAV_FOLDER_char); | ||||||
|  |             delete GTAV_FOLDER_char; | ||||||
| #endif | #endif | ||||||
|             return dir.absolutePath(); |             return dir.absolutePath(); | ||||||
|         } |         } | ||||||
|  | @ -71,7 +73,9 @@ QString AppEnv::getGameFolder(bool *ok) | ||||||
| #ifdef GTA5SYNC_WIN | #ifdef GTA5SYNC_WIN | ||||||
|         _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); |         _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); | ||||||
| #else | #else | ||||||
|         putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); |         char* GTAV_FOLDER_char = QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str(); | ||||||
|  |         putenv(GTAV_FOLDER_char); | ||||||
|  |         delete GTAV_FOLDER_char; | ||||||
| #endif | #endif | ||||||
|         return dir.absolutePath(); |         return dir.absolutePath(); | ||||||
|     } |     } | ||||||
|  | @ -84,7 +88,9 @@ QString AppEnv::getGameFolder(bool *ok) | ||||||
| #ifdef GTA5SYNC_WIN | #ifdef GTA5SYNC_WIN | ||||||
|         _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); |         _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); | ||||||
| #else | #else | ||||||
|         putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); |         char* GTAV_FOLDER_char = QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str(); | ||||||
|  |         putenv(GTAV_FOLDER_char); | ||||||
|  |         delete GTAV_FOLDER_char; | ||||||
| #endif | #endif | ||||||
|         return dir.absolutePath(); |         return dir.absolutePath(); | ||||||
|     } |     } | ||||||
|  | @ -93,3 +99,21 @@ QString AppEnv::getGameFolder(bool *ok) | ||||||
|     ok = &retok; |     ok = &retok; | ||||||
|     return ""; |     return ""; | ||||||
| } | } | ||||||
|  | 
 | ||||||
|  | bool AppEnv::setGameFolder(QString gameFolder) | ||||||
|  | { | ||||||
|  |     QDir dir; | ||||||
|  |     dir.setPath(gameFolder); | ||||||
|  |     if (dir.exists()) | ||||||
|  |     { | ||||||
|  | #ifdef GTA5SYNC_WIN | ||||||
|  |         _putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str()); | ||||||
|  | #else | ||||||
|  |         char* GTAV_FOLDER_char = QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str(); | ||||||
|  |         putenv(GTAV_FOLDER_char); | ||||||
|  |         delete GTAV_FOLDER_char; | ||||||
|  | #endif | ||||||
|  |         return true; | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  | } | ||||||
|  |  | ||||||
							
								
								
									
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								AppEnv.h
									
										
									
									
									
								
							
							
						
						
									
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								AppEnv.h
									
										
									
									
									
								
							|  | @ -26,6 +26,7 @@ class AppEnv | ||||||
| public: | public: | ||||||
|     AppEnv(); |     AppEnv(); | ||||||
|     static QString getGameFolder(bool *ok = 0); |     static QString getGameFolder(bool *ok = 0); | ||||||
|  |     static bool setGameFolder(QString gameFolder); | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| #endif // APPENV_H
 | #endif // APPENV_H
 | ||||||
|  |  | ||||||
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