latest changes from gta5sync
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c3643aece0
commit
6b4f856e4d
21 changed files with 569 additions and 451 deletions
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@ -68,13 +68,13 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, D
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}
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if (QIcon::hasThemeIcon("preferences-system"))
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{
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#ifndef Q_WS_MAC // Setting icon for preferences/settings/options lead to a crash in Mac OS X
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#ifndef Q_OS_MACOS // Setting icon for preferences/settings/options lead to a crash in Mac OS X
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ui->actionOptions->setIcon(QIcon::fromTheme("preferences-system"));
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#endif
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}
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if (QIcon::hasThemeIcon("application-exit"))
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{
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#ifndef Q_WS_MAC // Setting icon for exit/quit lead to a crash in Mac OS X
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#ifndef Q_OS_MACOS // Setting icon for exit/quit lead to a crash in Mac OS X
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ui->actionExit->setIcon(QIcon::fromTheme("application-exit"));
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#endif
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}
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@ -249,7 +249,12 @@ void UserInterface::on_actionAbout_gta5sync_triggered()
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AboutDialog *aboutDialog = new AboutDialog(this);
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aboutDialog->setWindowIcon(windowIcon());
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aboutDialog->setModal(true);
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#ifdef Q_OS_ANDROID
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// Android ...
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aboutDialog->showMaximized();
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#else
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aboutDialog->show();
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#endif
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aboutDialog->exec();
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delete aboutDialog;
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}
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@ -300,7 +305,12 @@ void UserInterface::on_actionOptions_triggered()
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QObject::connect(optionsDialog, SIGNAL(settingsApplied(int, QString)), this, SLOT(settingsApplied(int, QString)));
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optionsDialog->setModal(true);
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#ifdef Q_OS_ANDROID
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// Android ...
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optionsDialog->showMaximized();
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#else
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optionsDialog->show();
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#endif
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optionsDialog->exec();
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delete optionsDialog;
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@ -437,9 +447,14 @@ void UserInterface::openSnapmaticFile(SnapmaticPicture *picture)
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QObject::connect(threadDB, SIGNAL(playerNameFound(int, QString)), profileDB, SLOT(setPlayerName(int, QString)));
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QObject::connect(threadDB, SIGNAL(playerNameUpdated()), &picDialog, SLOT(playerNameUpdated()));
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#ifdef Q_OS_ANDROID
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// Android optimization should be put here
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picDialog.showMaximized();
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#else
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picDialog.show();
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picDialog.setMinimumSize(picDialog.size());
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picDialog.setMaximumSize(picDialog.size());
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#endif
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picDialog.exec();
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}
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@ -449,7 +464,12 @@ void UserInterface::openSavegameFile(SavegameData *savegame)
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SavegameDialog sgdDialog(this);
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sgdDialog.setSavegameData(savegame, savegame->getSavegameFileName(), true);
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sgdDialog.setModal(true);
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#ifdef Q_OS_ANDROID
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// Android optimization should be put here
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sgdDialog.showMaximized();
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#else
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sgdDialog.show();
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#endif
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sgdDialog.exec();
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}
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