now can load more profiles, translation updated

This commit is contained in:
Rafael 2016-03-27 15:53:32 +02:00
parent fc37a5963c
commit 6c55773dbc
12 changed files with 175 additions and 33 deletions

View File

@ -110,6 +110,9 @@ void PictureDialog::setSnapmaticPicture(SnapmaticPicture *picture, bool readOk)
ui->labJSON->setText(jsonDrawString.arg("0.0", "0.0", "0.0", tr("No player"), tr("No crew")));
QMessageBox::warning(this,tr("Snapmatic Picture Viewer"),tr("Failed at %1").arg(picture->getLastStep()));
}
this->setMinimumSize(this->geometry().size());
this->setMaximumSize(this->geometry().size());
}
void PictureDialog::on_playerNameUpdated()

View File

@ -19,35 +19,53 @@
#include "ProfileInterface.h"
#include "ui_ProfileInterface.h"
#include "SnapmaticWidget.h"
#include "DatabaseThread.h"
#include "SavegameWidget.h"
#include "ProfileLoader.h"
#include <QSpacerItem>
#include <QFileInfo>
#include <QPalette>
#include <QRegExp>
#include <QDebug>
#include <QColor>
#include <QFile>
#include <QDir>
ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent) :
QWidget(parent), profileDB(profileDB), crewDB(crewDB),
ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
QWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
ui(new Ui::ProfileInterface)
{
ui->setupUi(this);
ui->saProfile->setVisible(false);
ui->cmdCloseProfile->setEnabled(false);
loadingStr = ui->labProfileLoading->text();
profileFolder = "";
profileLoader = 0;
QPalette palette;
QColor baseColor = palette.base().color();
ui->saProfile->setStyleSheet("QWidget#saProfileContent{background-color: rgb(" + QString::number(baseColor.red()) + "," + QString::number(baseColor.green()) + "," + QString::number(baseColor.blue()) + ")}");
}
ProfileInterface::~ProfileInterface()
{
foreach(SavegameData *savegame, savegames)
{
savegame->deleteLater();
delete savegame;
}
foreach(SnapmaticPicture *picture, pictures)
{
picture->deleteLater();
delete picture;
}
foreach(QWidget *widget, widgets)
{
widget->deleteLater();
delete widget;
}
profileLoader->deleteLater();
delete profileLoader;
delete ui;
}
@ -59,7 +77,8 @@ void ProfileInterface::setProfileFolder(QString folder, QString profile)
void ProfileInterface::setupProfileInterface()
{
ProfileLoader *profileLoader = new ProfileLoader(profileFolder, crewDB);
ui->labProfileLoading->setText(tr("Loading..."));
profileLoader = new ProfileLoader(profileFolder, crewDB);
QObject::connect(profileLoader, SIGNAL(savegameLoaded(SavegameData*, QString)), this, SLOT(on_savegameLoaded(SavegameData*, QString)));
QObject::connect(profileLoader, SIGNAL(pictureLoaded(SnapmaticPicture*, QString)), this, SLOT(on_pictureLoaded(SnapmaticPicture*, QString)));
QObject::connect(profileLoader, SIGNAL(loadingProgress(int,int)), this, SLOT(on_loadingProgress(int,int)));
@ -72,14 +91,16 @@ void ProfileInterface::on_savegameLoaded(SavegameData *savegame, QString savegam
SavegameWidget *sgdWidget = new SavegameWidget();
sgdWidget->setSavegameData(savegame, savegamePath);
ui->vlSavegame->addWidget(sgdWidget);
widgets.append(sgdWidget);
savegames.append(savegame);
}
void ProfileInterface::on_pictureLoaded(SnapmaticPicture *picture, QString picturePath)
{
SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB);
SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB, threadDB);
picWidget->setSnapmaticPicture(picture, picturePath);
ui->vlSnapmatic->addWidget(picWidget);
widgets.append(picWidget);
pictures.append(picture);
}
@ -96,6 +117,7 @@ void ProfileInterface::on_profileLoaded()
ui->saProfileContent->layout()->addItem(saSpacerItem);
ui->saProfile->setVisible(true);
ui->frmLoading->setVisible(false);
ui->cmdCloseProfile->setEnabled(true);
}
void ProfileInterface::on_cmdCloseProfile_clicked()

View File

@ -21,6 +21,8 @@
#include "SnapmaticPicture.h"
#include "ProfileDatabase.h"
#include "DatabaseThread.h"
#include "ProfileLoader.h"
#include "SavegameData.h"
#include "CrewDatabase.h"
#include <QWidget>
@ -34,7 +36,7 @@ class ProfileInterface : public QWidget
{
Q_OBJECT
public:
explicit ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
explicit ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
void setProfileFolder(QString folder, QString profile);
void setupProfileInterface();
~ProfileInterface();
@ -49,12 +51,16 @@ private slots:
private:
ProfileDatabase *profileDB;
CrewDatabase *crewDB;
DatabaseThread *threadDB;
Ui::ProfileInterface *ui;
ProfileLoader *profileLoader;
QList<SavegameData*> savegames;
QList<SnapmaticPicture*> pictures;
QList<QWidget*> widgets;
QString profileFolder;
QString profileName;
QString loadingStr;
QList<SavegameData*> savegames;
QList<SnapmaticPicture*> pictures;
signals:
void profileClosed();

View File

@ -37,6 +37,7 @@ protected:
private:
QString profileFolder;
CrewDatabase *crewDB;
ProfileLoader *profileLoader;
signals:
void pictureLoaded(SnapmaticPicture *picture, QString picturePath);

View File

@ -19,11 +19,12 @@
#include "SnapmaticWidget.h"
#include "ui_SnapmaticWidget.h"
#include "SnapmaticPicture.h"
#include "DatabaseThread.h"
#include "PictureDialog.h"
#include <QPixmap>
SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, QWidget *parent) :
QWidget(parent), profileDB(profileDB),
SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, DatabaseThread *threadDB, QWidget *parent) :
QWidget(parent), profileDB(profileDB), threadDB(threadDB),
ui(new Ui::SnapmaticWidget)
{
ui->setupUi(this);
@ -52,7 +53,13 @@ void SnapmaticWidget::on_cmdView_clicked()
picDialog->setWindowFlags(picDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
picDialog->setSnapmaticPicture(smpic, true);
picDialog->setModal(true);
// be ready for playerName updated
QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(on_playerNameUpdated()));
// show picture dialog
picDialog->show();
picDialog->exec();
picDialog->deleteLater();
delete picDialog;
}

View File

@ -21,6 +21,7 @@
#include "SnapmaticPicture.h"
#include "ProfileDatabase.h"
#include "DatabaseThread.h"
#include <QWidget>
namespace Ui {
@ -32,7 +33,7 @@ class SnapmaticWidget : public QWidget
Q_OBJECT
public:
explicit SnapmaticWidget(ProfileDatabase *profileDB, QWidget *parent = 0);
explicit SnapmaticWidget(ProfileDatabase *profileDB, DatabaseThread *threadDB, QWidget *parent = 0);
void setSnapmaticPicture(SnapmaticPicture *picture, QString picturePath);
~SnapmaticWidget();
@ -41,6 +42,7 @@ private slots:
private:
ProfileDatabase *profileDB;
DatabaseThread *threadDB;
Ui::SnapmaticWidget *ui;
SnapmaticPicture *smpic;
QString picPath;

View File

@ -19,6 +19,9 @@
#include "UserInterface.h"
#include "ui_UserInterface.h"
#include "ProfileInterface.h"
#include <QHBoxLayout>
#include <QSpacerItem>
#include <QPushButton>
#include <QMessageBox>
#include <QSettings>
#include <QFileInfo>
@ -33,8 +36,8 @@
#include <QDesktopServices>
#endif
UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent) :
QMainWindow(parent), profileDB(profileDB), crewDB(crewDB),
UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
QMainWindow(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
ui(new Ui::UserInterface)
{
ui->setupUi(this);
@ -80,6 +83,7 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, Q
GTAV_ProfilesDir.setPath(GTAV_ProfilesFolder);
QStringList GTAV_Profiles = GTAV_ProfilesDir.entryList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::NoSort);
setupProfileUi(GTAV_Profiles);
if (GTAV_Profiles.length() == 1)
{
@ -92,10 +96,46 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, Q
SyncSettings.endGroup();
}
void UserInterface::setupProfileUi(QStringList GTAV_Profiles)
{
foreach(const QString &GTAV_Profile, GTAV_Profiles)
{
QPushButton *profileBtn = new QPushButton(GTAV_Profile, ui->swSelection);
profileBtn->setObjectName(GTAV_Profile);
profileBtn->setMinimumSize(0, 40);
profileBtn->setAutoDefault(true);
ui->swSelection->layout()->addWidget(profileBtn);
QObject::connect(profileBtn, SIGNAL(clicked(bool)), this, SLOT(on_profileButton_clicked()));
}
QSpacerItem *buttomSpacerItem = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding);
ui->swSelection->layout()->addItem(buttomSpacerItem);
QHBoxLayout *footerLayout = new QHBoxLayout();
footerLayout->setObjectName("footerLayout");
ui->swSelection->layout()->addItem(footerLayout);
QSpacerItem *closeButtonSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
footerLayout->addSpacerItem(closeButtonSpacer);
QPushButton *cmdClose = new QPushButton(tr("Close"), ui->swSelection);
cmdClose->setObjectName("cmdClose");
cmdClose->setAutoDefault(true);
footerLayout->addWidget(cmdClose);
QObject::connect(cmdClose, SIGNAL(clicked(bool)), this, SLOT(close()));
}
void UserInterface::on_profileButton_clicked()
{
QPushButton *profileBtn = (QPushButton*)sender();
openProfile(profileBtn->objectName());
}
void UserInterface::openProfile(QString profileName)
{
profileOpen = true;
profileUI = new ProfileInterface(profileDB, crewDB);
profileUI = new ProfileInterface(profileDB, crewDB, threadDB);
ui->swProfile->addWidget(profileUI);
ui->swProfile->setCurrentWidget(profileUI);
profileUI->setProfileFolder(GTAV_ProfilesFolder + "/" + profileName, profileName);
@ -123,3 +163,14 @@ void UserInterface::on_actionExit_triggered()
{
this->close();
}
void UserInterface::on_actionSelect_profile_triggered()
{
closeProfile();
openSelectProfile();
}
void UserInterface::openSelectProfile()
{
// not needed right now
}

View File

@ -21,6 +21,7 @@
#include "ProfileInterface.h"
#include "ProfileDatabase.h"
#include "DatabaseThread.h"
#include "CrewDatabase.h"
#include <QMainWindow>
#include <QString>
@ -34,22 +35,27 @@ class UserInterface : public QMainWindow
{
Q_OBJECT
public:
explicit UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
explicit UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
~UserInterface();
private slots:
void on_actionExit_triggered();
void closeProfile();
void on_actionExit_triggered();
void on_actionSelect_profile_triggered();
void on_profileButton_clicked();
private:
ProfileDatabase *profileDB;
CrewDatabase *crewDB;
DatabaseThread *threadDB;
Ui::UserInterface *ui;
ProfileInterface *profileUI;
bool profileOpen;
QString GTAV_Folder;
QString GTAV_ProfilesFolder;
void setupProfileUi(QStringList GTAV_Profiles);
void openProfile(QString profileName);
void openSelectProfile();
};
#endif // USERINTERFACE_H

View File

@ -38,7 +38,36 @@
<property name="lineWidth">
<number>0</number>
</property>
<widget class="QWidget" name="profileSelection"/>
<widget class="QWidget" name="swSelection">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<spacer name="vsUpper">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLabel" name="labSelectProfile">
<property name="text">
<string>Select profile</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
@ -78,7 +107,7 @@
</action>
<action name="actionExit">
<property name="text">
<string>Exit</string>
<string>Close</string>
</property>
<property name="shortcut">
<string>Ctrl+Q</string>

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View File

@ -89,7 +89,7 @@
</message>
<message>
<source>Content of Profile %1</source>
<translation>Inhalt vom Profil %1</translation>
<translation type="obsolete">Inhalt vom Profil %1</translation>
</message>
<message>
<source>View</source>
@ -100,6 +100,11 @@
<source>Close Profile</source>
<translation>Profil schließen</translation>
</message>
<message>
<location filename="ProfileInterface.cpp" line="80"/>
<source>Loading...</source>
<translation>Lade...</translation>
</message>
</context>
<context>
<name>SavegameDialog</name>
@ -143,7 +148,7 @@
<translation>Kopieren</translation>
</message>
<message>
<location filename="SavegameWidget.ui" line="53"/>
<location filename="SavegameWidget.ui" line="56"/>
<source>Delete</source>
<translation>Löschen</translation>
</message>
@ -166,7 +171,7 @@
<translation>Ansehen</translation>
</message>
<message>
<location filename="SnapmaticWidget.ui" line="68"/>
<location filename="SnapmaticWidget.ui" line="71"/>
<source>Delete</source>
<translation>Löschen</translation>
</message>
@ -178,9 +183,8 @@
<translation type="obsolete">Grand Theft Auto V Sync</translation>
</message>
<message>
<location filename="UserInterface.cpp" line="69"/>
<source>GTA V Sync</source>
<translation>GTA V Sync</translation>
<translation type="obsolete">GTA V Sync</translation>
</message>
<message>
<location filename="UserInterface.ui" line="20"/>
@ -188,49 +192,60 @@
<translation>gta5sync - %1</translation>
</message>
<message>
<location filename="UserInterface.ui" line="57"/>
<location filename="UserInterface.ui" line="86"/>
<source>File</source>
<translation>Datei</translation>
</message>
<message>
<location filename="UserInterface.ui" line="64"/>
<location filename="UserInterface.ui" line="93"/>
<source>Help</source>
<translation>Hilfe</translation>
</message>
<message>
<location filename="UserInterface.ui" line="73"/>
<location filename="UserInterface.ui" line="102"/>
<source>About gta5sync</source>
<translation>Über gta5sync</translation>
</message>
<message>
<location filename="UserInterface.ui" line="76"/>
<location filename="UserInterface.ui" line="105"/>
<source>Ctrl+A</source>
<translation>Strg+A</translation>
</message>
<message>
<location filename="UserInterface.ui" line="81"/>
<source>Exit</source>
<location filename="UserInterface.ui" line="110"/>
<location filename="UserInterface.cpp" line="121"/>
<source>Close</source>
<translation>Schließen</translation>
</message>
<message>
<location filename="UserInterface.ui" line="84"/>
<source>Exit</source>
<translation type="obsolete">Schließen</translation>
</message>
<message>
<location filename="UserInterface.ui" line="113"/>
<source>Ctrl+Q</source>
<translation>Strg+Q</translation>
</message>
<message>
<location filename="UserInterface.ui" line="89"/>
<location filename="UserInterface.ui" line="59"/>
<location filename="UserInterface.ui" line="118"/>
<source>Select profile</source>
<translation>Profil auswählen</translation>
</message>
<message>
<location filename="UserInterface.ui" line="92"/>
<location filename="UserInterface.ui" line="121"/>
<source>Ctrl+P</source>
<translation>Strg+P</translation>
</message>
<message>
<location filename="UserInterface.cpp" line="69"/>
<location filename="UserInterface.cpp" line="74"/>
<source>GTA V Folder not found!</source>
<translation>GTA V Ordner nicht gefunden!</translation>
</message>
<message>
<location filename="UserInterface.cpp" line="74"/>
<source>gta5sync</source>
<translation>gta5sync</translation>
</message>
</context>
</TS>

View File

@ -275,7 +275,7 @@ int main(int argc, char *argv[])
QObject::connect(threadDB, SIGNAL(playerNameFound(int, QString)), profileDB, SLOT(setPlayerName(int, QString)));
threadDB->start();
UserInterface *uiWindow = new UserInterface(profileDB, crewDB);
UserInterface *uiWindow = new UserInterface(profileDB, crewDB, threadDB);
uiWindow->show();
return a.exec();