improved RDR 2 support, libragephoto upstream
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a10d259db1
commit
6e38894bcc
5 changed files with 43 additions and 85 deletions
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@ -45,40 +45,18 @@ void ProfileLoader::run()
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QVector<QString> savegameFiles;
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QVector<QString> snapmaticPics;
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#ifdef Q_OS_WIN
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QDir dir(profileFolder);
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const QStringList files = dir.entryList(QDir::Files);
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for (const QString &fileName : files) {
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if (fileName.startsWith("SGTA5") && !fileName.endsWith(".bak")) {
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if ((fileName.startsWith("SGTA5") || fileName.startsWith("SRDR3")) && !fileName.endsWith(".bak")) {
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savegameFiles << fileName;
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maximumV++;
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}
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if (fileName.startsWith("PGTA5") && !fileName.endsWith(".bak")) {
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if ((fileName.startsWith("PGTA5") || fileName.startsWith("PRDR3")) && !fileName.endsWith(".bak")) {
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snapmaticPics << fileName;
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maximumV++;
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}
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}
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#else
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DIR *dirp = opendir(profileFolder.toUtf8().constData());
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struct dirent *dp;
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while ((dp = readdir(dirp)) != 0) {
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const QString fileName = QString::fromUtf8(dp->d_name);
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const QString filePath = profileFolder % "/" % fileName;
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struct stat fileStat;
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stat(filePath.toUtf8().constData(), &fileStat);
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if (S_ISREG(fileStat.st_mode) != 0) {
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if (fileName.startsWith("SGTA5") && !fileName.endsWith(".bak")) {
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savegameFiles << fileName;
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maximumV++;
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}
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if (fileName.startsWith("PGTA5") && !fileName.endsWith(".bak")) {
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snapmaticPics << fileName;
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maximumV++;
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}
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}
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}
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closedir(dirp);
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#endif
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// Directory successfully scanned
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emit directoryScanned(savegameFiles, snapmaticPics);
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